Uberlaufer
Playing now
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All-time peak
16 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Oct 2026
| Published | Title | Build |
|---|---|---|
| Small Update This is a small update with two adjustments while I work on a larger update. - The way data is stored has been completely refactored to fix a rare "crash on start" bug. - The skull photo objective has been temporarily removed due to a bug preventing the objective from being completed. | 9828999 | |
| Update Notes 08/17/2022 - Updated OpenXR plugins - Schnitzel cries less in the start area | 9336020 | |
| Summer Update Released to Allmajor Hi Everyone! The update with a number of new features and fixes is now available to all. Thanks for feedback in BETA. I'll be reviewing feedback on this new version and expanding the dog companion with some new features soon, but wanted to get this out in time for the Steam VR event. Please leave feedback in the forums. It's been a very busy 2022 for me, sorry for the delays. Once I get feedbac… | — | |
| Summer Update Available in Public BETAmajor Hi Everyone! The update with a number of new features and fixes is now available in the public BETA branch. To try it out, opt in to the BETA via Steam. I'll be reviewing feedback on this new version and expanding the dog companion with some new features, but wanted to get this out in time for the Steam VR event in July. Please leave feedback in the forums. It's been a very busy 2022 for me, so… | — | |
| Update Notes for 12/14 This is a small patch with only one change. The "destroy radio" objective has been temporarily removed as some players had problems completing it. This will be re-added in the future when some additional objectives are added for upcoming additional rooms (infirmary, bathroom, etc) | 7885761 | |
| Update Notes for Version 0.947 Early Access Launch Version 0.947 Thank you so much for supporting the Early Access version of the game. This is a solo developed title and I am very much interested in feedback and ideas. Feel free to participate in the Discord or post something in the Steam discussion forums. I am reading all the review feedback. Changes in this version: This update mostly focuses on the rare dungeon generati… | — | |
| Update Notes for Version 0.946 Early Access Launch Version 0.946 Thank you so much for supporting the Early Access version of the game. We are very much interested in feedback and ideas. Feel free to participate in our Discord or post something in the Steam discussion forums. I am reading all the review feedback. Changes in this version: This update mostly focuses on more urgent adjustments with a couple of minor gameplay tw… | — | |
| Updates Notes for 0.945 Early Access Launch Version 0.945 Thank you so much for supporting the Early Access version of the game. We are very much interested in feedback and ideas. Feel free to participate in our Discord or post something in the Steam discussion forums. I am reading all the review feedback. Changes in this version: This update mostly focuses on more urgent adjustments with a couple of minor enhancement… | — | |
| Updates notes for 0.944 Early Access Launch Version 0.944 Thank you so much for supporting the Early Access version of the game. We are very much interested in feedback and ideas. Feel free to participate in our Discord or post something in the Steam discussion forums. If you encounter any bugs, send them our way! I will be monitoring closely for any issues and get right to work. Changes in this version: This update j… | 7749802 | |
| Surrender Bug Fix Hi Everyone, Well, had a few bumps for launch day and apologize for the trouble. The biggest issue reported has been that your character immediately surrenders as soon as they get into the dungeon. This should be resolved with this fix. This was due to the way the controller positions were being calculated and depending on player height, what OpenXR was reporting, etc it might think you had you… | 7744843 | |
| Closed Beta Build .904 Release Notes Known Issues · There is still a bug that causes the SteamVR version not to use the Oculus audio by default. This is an open Unity issue I am waiting to be addressed. Game Adjustments · Overhauled grabbing mags from the weapons if players choose to use that. It is now a grab and pull mechanic which is more like other games and not a physics drop. Should be much more satisfying. · Tension music o… | — | |
| Closed Beta 0.9 Release Notes Version 0.9 Known Issues · Guards cannot navigate around collapsed floors which can prevent them chasing you or being distracted and unable to generate a path. Next version will look at making these traps a bit smaller. · Guards can kick around melee objects on the floor causing them to "alert" themselves. Bug Fixes · Sounds should no longer alert guards on another floor · Enemies will no longe… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Oct 2022 | Sat | 18:49 | Small Update | 9828999 | public | 2 | — |
| 29 Oct 2022 | Sat | 18:49 | Small Update | 9828999 | publicbeta | 2 | — |