Insurmountable
Playing now
1+0 vs. yesterday
10%of peak
All-time peak
10Playing now
1+0 vs. yesterday
All-time peak
109 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Insurmountable 2.0 is here! Climb to new heights! Insurmountable - the roguelike mountaineering adventure - just received a massive new update today that completely shakes up the meta-game with a bevy of new side missions, changes, as well as a mysterious new storyline to unravel! This brand new trailer shows what the game is all about: If you want to know more - The 2.0 trailer showcases everything that’s new: In Insurmo… | — | |
| Community | Insurmountable 2.0 is coming! Greetings Mountaineers! We - that is Daedalic Entertainment and ByteRockers Games - are beyond excited to announce that Insurmountable - the roguelike mountain-climbing adventure, is getting a massive 2.0 update that revamps, updates and expands on the base game to reach even greater heights! Check out the 2.0 trailer: Increasing the content and features of Insurmountable 1.0 (or 1.3 to be very… | — | |
| Community | The awesomeness of randomness | Insurmountable DEVBLOG #13 Happy New Year. I hope you had a good start into the new year. This is our first Dev Blog in 2022, today we focus on the Random Map Generation. Let’s get into it! The random map generation in Insurmountable so far has been that the mountains the player moves on are partly handcrafted and partly randomly generated. First, let's look at the handcrafted mountains. Handcrafted Mountains are made of… | — | |
| Community | With the Christmas sleigh to the peak | Insurmountable Christmas Blog Greetings, Mountaineers! Today let’s get into the Christmas spirit together. This special Christmas Blog is less about content, and more a note of thanks with a few beautiful Christmas pictures. Let's dive into this small but very pretty round. This year was just fantastic for us. As a small indie developer, we could have never have imagined how many people would love our game. We were always h… | — | |
| Community | Good planning is half the job | Insurmountable DEVBLOG #12 Greetings, Mountaineers! Welcome to our DevBlog #12. Last time we looked at the Mission Table, which allows you to decide which task to tackle next. In this week's DevBlog, we'll look at other interesting places in the base and how they help you in your preparations for the upcoming expedition. Let's jump in. In version 1.0, the player climbed 3 mountains in succession. In the process, he found… | — | |
| Community | So many choices | Insurmountable DEVBLOG #11 Greetings, Mountaineers! Now we are on the 11th DevBlog. Last time we took a look at thebase and showed you the mysterious stranger that will be waiting for you there. In this DevBlog it's time to select the mission. Today we'll take a look at the mission table. Lets get into it! One problem that bothered many about Insurmountable was the low variation of the three consecutive mountains. The ne… | — | |
| Community | A new place to catch your breath | Insurmountable DEVBLOG #10 Hey everybody. How's it going? Welcome to another DEVBLOG! This time our focus is a new character and the Design of the Hub. So, let's head out and see what we've done! Even a good climber needs a little break between their ascents. Not only to catch their breath, but also to plan their next step. The idea of a home base for the player was born. In the beginning it looked like this: It was impo… | — | |
| Community | Let's climb this huge news together! | Insurmountable DEVBLOG #9 Dear Mountaineers, Hope you're doing fine and everything's going well in your life. When it comes to us, we are all good and fine. Insurmountable got off to a great start this year. We celebrated the release on Twitch and even mountaineering legend Reinhold Messner gave us a glimpse into the reality of mountaineering. If you haven't seen it yet, we highly recommend it. The launch of Insurmounta… | — | |
| Esports | Insurmountable @ Gamescom and Indie Arena Booth | Developer Livestream Dear Mountaineers, we're part of the Gamescom and the Indie Arena Booth. Therefore we will be streaming "Insurmountable" on several occasions. We will start our first stream right now. So feel free to join us! Also earlier this week we've released the Community Patch 1.3 and earlier today an adjustment Patch 1.3.1 in which we've changed the FPS Limiter to a VSync alternative. You can read more… | — | |
| Game update | Patch 1.3.1 Notes Dear Mountaineers, Since some players still experience very high GPU Load, we have added a VSync Option with multiple Levels (instead of the existing FPS Cap). If you are having trouble with GPU Load, please try toggling the VSync Option (starting with VSync Level 1, and increasing if necessary), and let us know if you see improvement! Good Climbing, The Insurmountable Development Team | 7241784 | |
| Game update | Patch 1.3 Notes Dear Mountaineers, Patch 1.3 is finally here. In this patch we have again tried to follow suggestions from the community to further improve Insurmountable. There are now Steam trading cards and rewards like profile backgrounds or emoticons that you can collect. Additionally, this patch brings a few Quality of Life changes and UI improvements. We would also like to mention that we are still work… | 7233261 | |
| Community | Announcements and Community Patch Greetings mountaineers, some time has passed since our big 1.2 patch, in which we implemented many of your suggestions and wishes. Now we are back with an announcement. Already at the end of this month another patch will be released. Among other things, this "community" patch will include further Quality of Life features, like the use of items and skills in events and a hotkey system. The main… | — | |
| Game update | 1.2.1 Hotfix Fixed a Bug where the game would cause very high RAM usage for some players on the second Mountain. | 6846969 | |
| Game update | Hotfix 1.2.1 Dear Mountaineer , We are happy to see that Patch 1.2 is going down so well with you. Today we want to make a few small changes with our hotfix 1.2.1 , which we did not want to leave in the game like this. You can see our changes here: · fixed issue where for some players skills did not unlock correctly · fixed missing text in one event We hope that this hotfix will help to keep the quality of… | — | |
| In-game event | Patch 1.2 Dear Mountaineers, Patch 1.2 is finally here. We tried to implement as many suggestions of you guys as possible into this. We added new content and a Metagame Progression, improved the camera, worked on the Map Generation, added Quality of Life Features such as hiding the HUD and did some balancing. We will also reset the Leaderboards when the Patch comes out, and honor the Top 10 of Patch 1.1… | — | |
| Community | Play "Experimental Beta of Patch 1.2" before it's release on Monday. Dear Mountaineers, Patch 1.2 is in the final stages of development. If you like, you can already play the Experimental Beta Version of that Patch. To do that, right-click the game on steam, select "Properties", then "Betas", and select "Insurmountable 1.2 Experimental". We will not yet spoil the content of the patch (there will be patchnotes on monday!), but if you'd like to explore for yoursel… | — | |
| Community | Finishing your run and Major Patch, 1.2, on Monday May 31st! Dear Mountaineers! We will release our first major Patch, 1.2, on Monday May 31st! A little heads up - since we are adding Content for the Map (in addition to new Events, new Items and new Skills), you will not be able to continue your current Ascent on Version 1.2. Your unlocked Difficulties and Achievements will not be lost ! But hold on. Maybe you're having the best run ever and would love t… | — | |
| Game update | Patchnotes Version 1.1.2 Hey, in this rather small patch we're fixing bugs and add small quality of life features. This is not the announced big patch. The big patch will be Version 1.2.0 and will be ready at the end of the month. Here's a list of the changes: Gameplay: -players will now start the ascend of mountains 2 and 3 at 07:00 in the morning with clear weather, and all temporary debuffs from the previous mountai… | 6681740 | |
| Community | Patch at the end of the Month! Alright everyone we're back at working on the game again. For the last week we've been evaluating all your feedback and what can we say? IT WAS A LOT! Therefore, we can happily announce that there will be a patch at the end of the month. The patch will (most likely) contain: - Quality of Life Features (e.g.camera movement changes, ui improvements, some text changes, ...) - More Variation (more… | — | |
| Community | Your Scores on the Global Leaderboard As you've probably noticed by dying or even finishing a run, you'll always receive a score down at the bottom of your run summary/breakdown. This score will be shown on the global Leaderboard. You can check out the leaderboard on the steam community hub of the game. In the upper right corner, you can click on "View Stats" -> "Global Leaderbords". There you can see the leaderboards for all 3 dif… | — | |
| Community | Thanks for this great Release! Just wow! Thanks a lot for this great release. We as small indie developers could have never expected this. All your kind words and constructive criticism show that our hard work pays off! We're already full involved in fixing bugs and evaluating all your feedback to work out what to implement into the first patch. We'll tell you more about that first patch very soon! | — | |
| Community | The false euro price remains Hey Mountaineers, if you're living in Europe you may have noticed that "Insurmountable" costs 16.79€ (without sales). Well, we actually did an "oopsie" and the game was planned to release for 19.99€. Long things short, we've decided to keep the lower price tag and hope you're happy to save some coins for other games ːsteamhappyː Sadly this doesn't effect the US$ price. But you can still buy the… | — | |
| Game update | Language patch Add French / Spanish /Brazilian language support | 6621355 | |
| Esports | Release Stream Insurmountable Fellow Mountaineers, the time has finally come: "Insurmountable" goes live! Celebrate the release of our newest game with us and the whole ByteRockers' Games team. At 1pm (CET) we will start a live stream here on our Steam page (but also Twitch: ). We will chat about the game and the whole development with members of the development team. What has happened in the last year and a half? What were… | — | |
| Community | Insurmountable Release Stream Fellow Mountaineers, the time has finally come: "Insurmountable" goes live! Celebrate the release of our newest game with us and the whole ByteRockers' Games team. At 1pm (CET) we will start a live stream here on our Steam page (but also Twitch: ). We will chat about the game and the whole development with members of the development team. What has happened in the last year and a half? What were… | — | |
| In-game event | Language Patch - adding Spanish, French and Portuguese Hey fellow Mountaineers, what's a good release without some things that go wrong. We've noticed some issues with the French, Spanish and Portuguese Language Pack of the game . We're doing our best to fix it and it should be resolved with our day one patch tomorrow (April 29th) at 5pm CET . | — | |
| Esports | [German only] Wahrheit oder Mythos: Klettert der Tod immer mit? Am 29. April erscheint das taktische Bergsteigerspiel Insurmountable auf STEAM. Im Live-Talk mit Bergsteigerlegende Reinhold Messner besprechen wir, wo die Todeszone genau beginnt, was zu tun ist, wenn urplötzlich das Wetter umschwingt und dazu auch noch die wertvollen Vorräte zur Neige gehen. Doch wie realistisch ist das innovative Adventure Rogue-like Insurmountable eigentlich? Und klettert d… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.