MechNest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
116 Sep 2026
| Published | Title | Build |
|---|---|---|
| Input Bug Fix Fixed a bug that prevented key binding changes from being saved. | 14340072 | |
| BugFix Fixed a ranking-related bug. | 14337855 | |
| Mini Update version 13.2 Changed the SE of the "Mysterious Mask" skill. The "C key to dive" has been removed from the tutorial. Added it to the Tips section instead. Adjusted volume of some SEs Bug Fixed Bug that caused some bosses to penetrate objects Bug that causes some bosses to fly away in a blast | 14142656 | |
| ver13.1 Item Balance Adjustment ・Kill Energy ・Thermal power generation Optimized credit roll movie | 14052231 | |
| Release of Full version Major updatemajor Major balance adjustments More than 20 new Legendary items added! Multiple items reworked New stage: The Board Added several new bosses Added new small enemys Reworked enemy behavior Rework enchanted action skills Added abilities to player mechs and skins Reworked store & recycle system Reworked difficulty system Improved UI Optimized enemies, stages, effects, etc. Added the ability to change c… | 14044140 | |
| Release of product version Major update Major balance adjustments More than 20 new Legendary items added! Multiple items reworked New stage: The Board Added several new bosses Added new small enemys Reworked enemy behavior Rework enchanted action skills Added abilities to player mechs and skins Reworked store & recycle system Reworked difficulty system Improved UI Optimized enemies, stages, effects, etc. Added the ability to change c… | 14044140 | |
| Partial GamePad Supported! Controller/gamepad partially supported. Option/Config screen is not supported. Use of a mouse is recommended for the main menu screen. Update Details Mouse/gamepad sensitivity during ADS has been separated. | 9759235 | |
| Update9.5 Update9.5 Update Details Major changes have been made to the store system. · The refresh function of the old store system has been eliminated. · When a boss is defeated, the store UI opens and game time progression stops. · Interacting with the old store system's refresher will open the new store UI. However, once opened, it will disappear. *The new store system is subject to significant change… | 9112054 | |
| Patch8.3 Bug Fixes The following bugs have been fixed · Bugs when a recycle box and a Legendary item are acquired at the same time · Multiple move inputs · Bug in cleave shooting of Dron type enemies Optimization The following loads have been reduced · Effects when a player's shot hits · Animation of all enemy characters | 8527747 | |
| Update8.2 Update Details Recycle system UI now shows all item names. Balance adjustment · Item drop rates have been changed so that they gradually decrease with rank. · The appearance probability of Legendary items has been adjusted so that it gradually decreases from rank 15. · The formula for calculating Stealing Blood has been changed. It is no longer proportional to the damage inflicted. · →The amoun… | 8491249 | |
| Hot Fix 8.1 Bug Fixes The dive action was not initially bound, which has been corrected. Balance Adjustment The probability of unique enemies dropping recycle boxes has been reduced. | 8380798 | |
| Update Version 8.0 !major Update Details New system: Item recycling implemented · This is a system to batch convert items in one's possession into other items of the same rarity. · The system can be used by approaching a recycle box dropped by a boss or unique enemy. Balance Adjustment A cap has been placed on the rate of fire of weapons that appear with the Arc skill. →Shotguns are now limited to 15/s (10 rate increase… | 8367247 | |
| Update7.7 Update Details New action "Dive" added. · Pressing the "C" key in mid-air causes a dive. Behavior of throwing grenades has been changed. · Pressing the "G" key will eject the grenade forward. · Right-click + G key for a strong forward thrust. | 8302701 | |
| Patch 7.6 Update Details Added information on new items to the Data tab. Balance Adjustment · Lowered the jumping power of the High Jump skill in the air. · Lowered the blowing up power of explosions by 25%. · The power of Spirit of Fire has been increased too much, so the base damage has been capped. (Each time you use an action skill during the effect duration, the power will increase up to 10 times.)… | 8246290 | |
| Update7.5 Update Details · Added a reloading UI near the crosshair. New items added · Kill Energy Kill Skill: Restores energy 5 times. Balance adjustment More balance adjustments to lower the difficulty and prevent unreasonable instant deaths. · Initial maximum HP and maximum shield amounts have been doubled to 2000. · Lowered the amount of automatic recovery for HP and shield. · Changed so that no penet… | 8163359 | |
| Mini Update v7.4(2022/1/19) Update Contents . Added a ☆ mark to the stage image to indicate the initial rank. The result screen now shows the items you have acquired. Added the names of those who have helped in the credits roll. Added fast forward, rewind, and pause buttons to the credits roll. Added an effect when the STEGOROBO-Smasher (guarded enemy) guards. Added tips text. | 8046799 | |
| Update Version7.3(2022/1/3) 頂いたフィードバックの反映などがメインです。 アップデート内容 プレイ中、画面右上に表示される「難易度」を「ランク」という呼び方に変更しました。 · 「Easy・Normal・Hard」の難易度と混同していたため。 アイテムセレクターに近づいたとき、取得できるアイテムの名前が表示されるようになりました。 近接系のAIを改善しました。 チュートリアルを改善しました。 Winganoid型の敵が一定条件でその場に停止してストーム攻撃を行うように変更しました。 バランス調整 緑色アイテム「Poison」の効果が全ての攻撃に適用されていたのを弾丸にのみ適用するように変更しました。 敵のホーミング弾の弾速上昇に上限を設けました。 緑色アイテム「シールドボム」の効果を変更しました。 · グレネードドロップ数の上限を3に設定(ただしミラーグレネードの効果で上限を超えているように見える場合があります… | 7967172 | |
| アップデート 7.2 アップデート内容 爆発エフェクトの黒煙を小さくしました。 グラビトンスキルのエフェクトを変更しました。 プレイヤー機体のタイプT、タイプOの背中装備の見た目を変更しました。 バランス調整 サンダーボールのダメージ発生間隔を2倍に長くし、その代わりダメージを2倍に変更しました。 レジェンダリースキル Boom!(ドカン!)の仕様を変更しました。 · 20%の確率で爆発が発生し威力は5倍(発生元の100%)に変更しました。 · 変更前は100%の確率で爆発し20%のダメージを与えていました。 レジェンダリーアイテムが1つもドロップしていないとき、レジェンダリーアイテムが出やすくなるように調整しました。 Dron型の敵のHPが高すぎたので調整しました。 他の敵も若干HPを調整しました。 バグ修正 敵のホーミング弾が地面を貫通するバグを修正しました。 スナイパーなどの貫通弾のHit時にBoo… | 7952546 | |
| Big Update v7.1( 23 Dec.2021) v7.1 Update Details Implemented slow barrettes. The bullet speed of some enemies has been slowed down considerably. →The game is now more like a bullet hell game. Added enemy characters Added boss characters New stage "Isolated Island" implemented. Optimization Lightened the load of enemy bullets Lightened explosion effects Balance adjustment, etc. Lowered the bullet speed of sniper-type enemie… | 7926019 | |
| Mini Update v6.07 · Changed the Victory display to only show the first time when a boss is defeated. · The blur effect when a boss is defeated has been weakened to make it easier to see. · The final difficulty reached is now displayed on the result screen. Bug fixes · Fixed a bug that caused game time to progress during Legendary Select. | 7784186 | |
| Mini update v6.06 v6.06 · Updated the HUD on/off function · Fixed a score display bug in the result screen · Changed the score to 1/100 because it was easily overflowing. · | 7696187 | |
| update,MechNest ver6.05 ver6.05 · Slowed down the playback speed of the walking animation. (There is no change to the movement speed.) · Fire Bullet effects have been changed. · Changed the trajectory of homing missiles. · The detection range of homing missiles has been widened. · The log will now reappear after opening the inventory. · Increased meteor power by 10 times. · Fixed a bug in the UI (HUD) scale. · Lowered… | 7619235 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 12 May 2024 | Sun | 04:50 | Input Bug Fix | 14340072 | public | 1 | — |