The Troop
Last seen
32Sampled 28 minutes ago · not a live figure
—of peak
All-time peak
161May 2026
Last seen
32Sampled 28 minutes ago · not a live figure
All-time peak
161May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | US Forces DLC update - US Forces DLC now available! - New units for base game Skirmish and Battlegroup modes: Sdkfz 234 "Stummel", Commonwealth infantry flamethrower teams. - AT charge bocage breach mechanic. - AI improvements. - Various small improvements and bug fixes. | 16524109 | |
| Game update | 1st August patch - New language: Simplified Chinese - AI improvements: infantry assaulting buildings - AI improvements: general attacking behaviour - AI improvements: retreat behaviour - AI fix: German transport vehicles - Various small bug fixes and improvements | 15201092 | |
| Game update | March 2024 update - Purge scenario now available in Skirmish and Battlegroup - AI behavioural aggression revisions/improvements - Various bug fixes and small improvements | 13455558 | |
| Major update | Battlegroup Update - Battlegroup mode - New Story scenario: "Purge" - Restart mission feature (campaign, Battlegroup) - German language option - AI fixes re tabletop bocage rule set - Armour values restored to unit stats - "Here They Come" scenario German difficulty adjustment - Player reinforcements timing fix - Increased AI deployment variation - Cloud saves - "Quick Move" gameplay optional feature - Soft skinn… | 13006794 | |
| Major update | Full Release We are happy to announce that the Troop fully releases today. Players can now enjoy: Story mode - 35 scenarios following the history of the British and Commonwealth campaign in Normandy. Skirmish mode - Choose your scenario, force, weather. The enemy will pick their own force. Different every time Campaign mode - Take command of a persistent force of units and fight through a series of linked,… | — | |
| Major update | 8th Armoured Brigade Our first campaign is now live alongside Story and Skirmish modes, themed around the 8th Armoured Brigade and their exploits against the Panzer Lehr and SS. Take command of a persistent battlegroup of units that improve in ability as they gain experience, but be mindful of casualties as reinforcements are limited. | 12051126 | |
| Game update | 28th August Update - Campaign Prototype - New scenario 19 "Smoke and Mirrors" - First prototype campaign - 8th Armoured Brigade - Improved AI pathing - Withdraw option - Flamethrower attacks overwatch fix - Explosive splash extra damage bug fix - Various small improvements and bug fixes | 12051126 | |
| Game update | Temporary build revert Due to an unfortunate error we have to temporarily revert to the 15th July build. Apologies for the inconvenience. We are attempting to rectify the issue. | 11704999 | |
| Game update | 28th July Patch NOW REVERTED TO 15TH JULY PATCH DUE TO BUILD ERROR. - "Delayed Reaction" updated and skirmish reversed version added - Improved Churchill IV models - Objective flags bug fix ( again!) - AI improvements and bug fixes - Final morale values listed on mission end - Various small improvements and bug fixes | 11802190 | |
| Game update | 15th July patch - "Delayed Reaction" scenario difficulty adjustment - Objective flag bug fix - Improved AI pathing | 11704999 | |
| Game update | 6th July update - New scenario 27 "Delayed Reaction" - Map updates with passable hedge tiles - Unit type labels in Unit Info Tool - Late deployment morale bug fix - Overwatch unit movement lock bug fix - Various small improvements and bug fixes | 11627212 | |
| Game update | 10th June patch - Bocage cover bug fix - OW quoted hit chance bug fix - Smashed walls reload bug fix - In game music option | 11437254 | |
| Game update | 30th May patch - Ambient audio slider - HQ vehicle spotting - Suppression bug fix - Experimental camera max zoom tilt increase - Skirmish dismounted soldiers exploit fix - Alternate faction colours (colourblind setting) - Various small improvements and bug fixes | 11346204 | |
| Game update | 11th May patch - Aim loss bug fix - Reinforcements hang bug on "No Further" fix - Explosive splash forces hatchs closed - Mortar scatter simplified - Various minor improvements and fixes | 11204346 | |
| Game update | 5th May Patch - SFX audio level adjustments - Spotting bug fixed - Overwatch AI behaviour improved - Various small improvements and bug fixes | 11158119 | |
| Game update | 28th April Update - New Story scenario 15: "Mutual Respect" - Overwatch (optional - enable in gameplay settings) - Random player force generator for Skirmish mode - "Very Large" budget option for Skirmish mode - Audio level adjustments - Tank HQ units available in Skirmish - Various small improvements and bug fixes | 11109993 | |
| Game update | 7th April update - All skirmish missions available in reversed format - 2x new small skirmish scenarios - New armoured unit audio - Revised weapon ranges: medium mortar, vehicle flamethrower - Deployment UI resized and added mount/dismount options - Settings option to keep unit tags visible on AI turn - Bug fix for carried infantry casualties on KO - Various small improvements and bug fixes | 10941036 | |
| Game update | 23rd March Update - New scenario: 15 "Annihilation" - 5x skirmish missions available in reversed format - Tank Ace units: Churchill VII, Sherman Vc, Tiger I - Improved AI retreat, repair, bail out and movement behaviour - Infantry only skirmish AI force option - AT rocket range scale fix - Rally UI fix and ability extended to gun team units - Vehicle unit spotting revision re buildings and woodland - Various sma… | 10833610 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.