Girls' civilization 2
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116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Non-VR update Keyboard and mouse input version is uploaded. The game file size is twice of before, but you can select VR and Non-VR version without any efforts. This is 30min playthrough of tutorial part. While updating Non-VR, VR version also update below. Update -VR controller have sit button so that player in chair don't need to bow to grab items on the floor. -Japanese translation for some vitals parts.… | — | |
| Community | Non VR version is going to be merged into this title. Because Steam don't allow making another store page for Non VR version, VR and Non VR version going to be merged in this store page. The way of executing VR client is not defined yet. Free DLC, making beta branch for VR, selecting exe file when start, every way has it's own downside. While I am finding best way of executing both VR and NonVR in one game title, this game sometimes not executable… | — | |
| Game update | Update 0403 Two type of hair accessory added. you can take NPC hair accessory by grabbing calf. Save file comparability: Only towns you did not accessed has hair accessory. Each item category has different hitting sound. Grenade added. It explodes 3~5 seconds after its pin removed. You can talk to near NPC by shooting grapple hook. New contract- Finding lost cargo with crane added. I made this long before… | — | |
| Game update | Oculus quest link is not much playable Tested Oculus quest 2 with both link cable and virtual desktop. Performance issue is too critical that game runs below 50fps, forces player to lower resolution per eye option. I have tried to fix this, but could not found satisfying result. GPU resource is share by game and image stream compression for Oculus Quest. If I grow frame rate of game, the image Quest receives makes afterimage. If I r… | — | |
| In-game event | Update 03/18 - Oculus support, Alix grip Alix grip: When player fire grapple hook to item within 3m, item move toward to player. If player press grip button right after that, that item is grabbed ignoring distance. This does not work with already attached item and item chest. Oculus support: Oculus controller is default. If you are using vive, you have to enable "use vive controller" option in start room. Index and MR controller also… | — | |
| Game update | Patchnote 03/13 Panties and thigh highs are added. Taking panties of girls is crime. but it is safe when they are sleeping. When you take panties, the information of last wearer is saved and shown to item. Bug: job information not shown properly. Each NPC get their own names when they generated. If you use old save file, only towns you didn't have gone have panties and thigh highs. In closet, panties and thigh… | — | |
| Game update | Patchnote 03/09 Some characters have items in their bag. Player's trespassing, stealing and eating stolen food counted as crime only when nearby NPC see with their own eyes. Added openable book explaining game system. Minor bug fix- Player don't get permanent death when survival mode disabled. NPC head track player when they are talking to player while working. Not purchased item shows properly now. Player bod… | — | |
| Game update | Update 03/04 Survival mode- If you enable this, you have to eat food to survive. Eating un-purchased food counted as crime. So it is important you collect food from farm. Royal shop sells bread with expensive price. If your save file is non survival mode, you can enable after load by clicking system-enable survival mode button. When you lose fight, you lost food gauge. If you die with 0 food gauge, that mea… | — | |
| Game update | Patch note 0302 New town art style updated. NPC flickers eyes. NPC changes facial expression when combat. NPC face cosmetic temporally disabled. Before update more towns of new art, other game systems going to be added on next update. | — | |
| Game update | Update 02/22 Crash fix: NPC melee attack don't use physicsX so it does not generate crashes anymore. Optimized CPU surge when ending and starting combat Critical bug fix: Guards lost their weapons when player ship go far from town. It is fixed. Player could not win ship battle. It is fixed. Major update: Weather changes, some North Africa towns and animals. Convenience improve : Magazines attached to weapon… | — | |
| Community | Update plan February 2nd week- Add companion interactions, polishing ship battle, NPC weapon change, reinforcing toolbelt system, time and location based music. The video shows new toolbelt system. February 3~4th week - North Africa towns, Face expression , Weather system, Pickpocket, Add tooltip to current crafting system. March - Caribbean town, South Africa towns, animation polishing, better close comba… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.