Dayscream
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
626 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
626 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Short development update Dear followers, I know it has been very quiet lately. April was a very stressful month and I had little to no time to work on Dayscream. Sorry for that! But I am still working on the game and will start working more frequently on it again in May. Chapter 3 is coming together very well and there are also some bug fixes in the working. I hope to release at least some parts of it in the end of May… | — | |
| Community | Working on the final Chapter | Dev Diary #9 You can also read this and upcoming dev diaries here: And don't forget to: Join the Community Discord: Twitter: Instagram: ----------------------------------------------------------------------- Dear followers, long time no see, I guess. I am currently working on the next chapter and level for Dayscream. It will feature a City where you will walk arround, search for clues, fight enemies and, of… | — | |
| In-game event | Update 0.3.0 Don't forget to: Join the Community Discord: Twitter: Instagram: ----------------------------------------------------------------------- Dear followers, this update is not as big as a new chapter, but it is nearly as important. It features a whole new reworked character controller which should be more robust against glitching and other problems. It also behaves different than the old one. Of co… | — | |
| Major update | Update 0.2.0 Chapter 2 Dear followers, the next Chapter of Dayscream "The House" is availalbe now, right before the holidays. You should be able to just continue your last save, if you encounter troubles let me know and/or start a new game to fix the problems. Explore the strange and dark house as you encounter the "Darkness". How long will you survive and can you overcome the puzzles to get out of the house? I hope… | — | |
| Community | Finishing the next Chapter | Dev Diary #8 You can also read this and upcoming dev diaries here: And don't forget to: Join the Community Discord: Twitter: Instagram: ----------------------------------------------------------------------- Dear followers, we are getting close to the release of Chapter 2. The house is nearly finish and the end of the chapter is coming together. It will introduce the first steps in the next and final chapte… | — | |
| In-game event | Update 0.1.4 Dear followers, I pushed a new update with improvements to the UI and the AI. The Main Menu has now better looking buttons and looks overall better in my opinion. There is also now a sound played if a button is clicked. The AI has been refined an shuld work now a litle bit smarter with better pathfinding and performance. Let me know if there are new errors with the enemies! The next update will… | — | |
| Community | AI | Dev Diary #7 You can also read this and upcoming dev diaries here: And don't forget to: Join the Community Discord: Twitter: Instagram: ----------------------------------------------------------------------- Dear followers, sorry for beeing so quite in the last few weeks. It was and still is a very busy time. But nevertheless I am working on Chapter 2 and many improvements to the enemy AI and the UI of the… | — | |
| Community | Planned Price Reduction Dear followers, many people have played and tested Dayscream in the last weeks. I gained much feedback and beside number one complaint bugs one of the most mentioned complaints was the current price compared to the currently available content. So that's why I am planning to drop the price from 6.99$ to 4.99$ and maybe raise it after Early Access to 5.99$ or leave it then at 4.99$. For all of yo… | — | |
| In-game event | Update 0.1.3 Dear followers, this is a smaller update than the previous ones but an important. It adresses the suggestions to add a short information to the beginning of the game how the player can access the weapons. This is now implemented with a short text after the intro. Ther are still many bugs which lead to falling through the world. I made some fixes and tweaks to prevent the player from doing so. I… | — | |
| Community | The House | Dev Diary #6 You can also read this and upcoming dev diaries here: And don't forget to: Join the Community Discord: Twitter: Instagram: ----------------------------------------------------------------------- Dear followers, The last week I was working hard on getting the next level, the house, together. It will finally clear up a little bit the first opening scene, but more of that should you discover yours… | — | |
| In-game event | Linux Release Dear followers, big news for Linux enthusiasts: Dayscream is now available for Linux. I managed to get it working today and I hope it runs on your Linux distributuion of choice as well. Let me know if you get errors or how it runs (it is my first Linux release). I hope you enjoy Dayscream on Linux as well. Best wishes and stay healthy, Bernhard | — | |
| In-game event | Update 0.1.2 Dear followers, a small Update but with a bigger impact for the future. I added, for now, 4 achievements to Dayscream you can unlock now. Of course more will follow in the upcoming content update. But the foundation has been laid for the future. It also includes some minor bug fixes. Best wishes and stay healthy, Bernhard Conclusion: · 4 achievements added · minor bugfixes | — | |
| In-game event | Update 0.1.1 Dear followers, in this update I implemented a system for darker areas like seen in Amnesia. SO if you get out of light, the ambiance lightning gets a little bit brighter but objects that are further away maybe disappear in fog. Other improvements include graphical improvements that the textures appear even more retro. And the bat monsters fly now lower and do not push you away especially in th… | — | |
| Major update | Update 0.1.0 Story Update Dear followers, I managed to finish the story update earlier than expected. Now you can uncover some parts of the story and maybe get some more questions which will be answered in the next Chapter. You can now read notes and get hints on what is going on. They are scattered around the levels, so if you take your time and look around you will find out more. There are also new effects since the l… | — | |
| Game update | Update v0.0.3 Dear followers, I released update v0.0.3 which should fix the problem with falling through the level largely. Additional I added impact particles earlier, so if you hit an enemy there should be blood particles to better get an impact feeling. Anyway thanks for playing the game, the story update with notes etc. will be released later this week. Best whishes and stay healthy, Bernhard Conclusion:… | — | |
| Community | Roadmap for next Update | Dev Diary #4 Hello dear followers, the Early Access launch was very exciting, and I am working on the next update for Dayscream. It will feature bug fixes, gameplay tweaks and a big update for the story : it will feature readable notes to push the story forward and give the player an idea on what is going on. So, it will contain the classic note reading ability known from other games. In this way you will b… | — | |
| Steam news | Early Access is now AVAILABLE Dear Followers, now is the time to announce that Dayscream has hit Early Access! You can buy at right now and play the first chapter of the game! Let me know what you think here on Steam or on my Discord Server . I hope you will enjoy Dayscream as much as I do while developing it. Best whishes, Bernhard | — | |
| Announcement | Early Access release date! Hello dear Followers, it's finally time to announce the final release date for Dayscream in Early Access: It's today the 13th October at 6pm MEZ or 10am PST ! It will contain the first chapter of the game with puzzles, enemies and spooky atmosphere, perfect for the date and right around the corner of Halloween! It will feature a 10% off release sale. Keep in mind that it will contain bugs and m… | — | |
| Community | Early Access | Dev Diary #3 Hello dear whishlister, reader, followers and other people! Sorry for the long silence, I was absent for a few days. But in this time a prepared for an Early Access release for Dayscream. The short version: I decided to go this way to get more feedback from you faster. The long version: I think Early Access fits very well for dayscream, to implement faster suggestions from the players and devel… | — | |
| Community | Short Alpha Walktrough | Dev Diary #2 Hello dear whishlister, reader, followers and other people! Today I will not talk about much what I have coded or done. Instead I will post a short video wher I walked thorugh the first 2 levels of the game. You will see some of the features and monsters and also some bugs and clunky animations. But I hope you will still enjoy the short presentation :) Greetings, Bernhard | — | |
| Community | Getting things together | Dev Diary #1 Welcome to my very first dev diary. It has been a while since the steam game festival and a lot of stuff has happened since then. I changed a little bit the shaders of my materials to get an overall crispier look but with a little pixelated vision. I will include a screenshot to show you the actual state of the aesthetic. I also implemented more levels, monsters and a pistol to finally have mor… | — | |
| Steam news | AMA with the Developer Yay the Steam Game Festival is up!!! Now is your chance to ask me anything about my game, my workflow, my knowledge or other questions like: Where do I come from? What am I doing? Am I real? These are all legitimate questions which I will try my best to answer. :) Come and hang out with me and post your questions directly here or on discord . | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.