Time (UTC)SourceWhat changedAddedEditedRemovedReference
9 May 2026
NewsMany Bug Fixes and Engine Update———Game update
Game update · published 9 May 2026, 16:31:00 UTC
Many Bug Fixes and Engine Update
Improvements: · The game engine has been updated, providing greater stability (Unity 2019 -> Unity 6). No more random crashes. · The fire attack during the fight against Faraday now gives more time for dodging when the Speed Badge is not equipped. Bugfixes: · Fixed all collisionless walls that had been reported. · Haru’s shurikens no longer remain floating in the air. · A huge number of minor b…
Episode 4 of Flatworld has been released, and with it, the adventure reaches 70% of the full game. This new update adds: - 2–3 hours of main story (Episode 4) - New area: Ghost Office - New dungeon: Abandoned Laboratory - New magic - New badge - New boss - 5 new badge points Minor improvements: - The player's silhouette is shown when the environment covers him - Added Proton compatibility for v…
Many issues with the lighting system have been fixed. · Shurikens no longer get stuck in mid-air. · Spirits at Sakura's park that spawn outside, are now redirected inside. · Some softlock situations have been patched.
Major update · published 16 Jan 2025, 18:47:04 UTC
Episode 3 released!
Flatworld Episode 3 has been released. We have reached the 60% of the adventure. This new update adds the following: - 4-5 hours of the main adventure - 2 cities (+ 1 in ruins) - 1 dungeon - 2 new playable characters with unique abilities - 5 key items for the inventory - 1 final boss + many mid-bosses - 5 equipable badges - 6 sidequests - 3 new bestiary cards - 4 items to customize your charac…
Improvements: · Now while playing a flute, the interface shows which buttons you can use. · During boat races, now the floor shows the shape of the circuit to avoid becoming lost. · Walking speed when using the light spell has been increased. · When using the light spell on a crystal, now a popup appears showing the buttons for aiming. · Mole's hitbox when being hurt by a boulder from Yami is n…
Changes: · Now fire monsters are slower. · Also, their hitbox has been fixed. · Lewis now hits the wall easier in his boss battle. · Other minor bugfixes. Thank you for your support and feedback. More updates will be done in the next days to improve the game experience.
Bugfixes: - Some chests were already open by default. - Some menu descriptions have now their right text. - Softlock when using the steam machine and then leaving the room without finishing the puzzle. - Some parts of the game didn't pause when opening the menu. - Boat race checkpoint collisions have been shrunk. - Other minor bugs. Design improvements for a better understanding of the followin…
Improved narrative. · More interaction with the environment. · 5 new side quests. · 1 new achievement. · 1 new equippable badge to run faster. · 3 new items (2 mission items and 1 special).
NewsLots of improvements in game experience———8719791
Game update · published 11 May 2022, 17:25:02 UTC
Lots of improvements in game experience
Now battle music only plays when you hit a monster or you get hit. · Now you can break ice balls thrown during the Ice Castle boss battle. · New introduction scene. · The flashback about how Aki arrived to Flatworld is now shown just after he recovers from amnesia after seeing the helicopter, to make the main plot easier to understand. · That same flashback is now a little larger. · Some cinema…
NewsImprovements in dungeons, bosses and cinematics + bugfixes———8663308
Game update · published 2 May 2022, 14:27:17 UTC
Improvements in dungeons, bosses and cinematics + bugfixes
Oasis dungeon orientation has been improved. · The clue for beating Oasis boss is now clearer. · Mori city has been polished a little bit. · Episode 1 final boss end cinematic has been modified for better understanding. · Many bugfixes. Thank you for your feedback. You're helping a lot :)
NewsOasis Dungeon less annoying and bugfixes———8656440
Game update · published 30 Apr 2022, 21:33:33 UTC
Oasis Dungeon less annoying and bugfixes
Oasis Dungeon: · Many shortcuts to avoid unnecessary backtracking. · 2 rooms with puzzles have been simplified. Bugfixes: · Solved compatibility with Dualshock 2 and 4. · Bug in the Slime puzzle (it left the path to follow) solved. · Other minor bugfixes.
These are the bugs that have been fixed: · Dice battle is now less frustrating. · Issue with French systems has been solved. · Slime puzzle in Ice Castle does not get stuck anymore. · The game no longer changes your language after dying. · Some other minor bugfixes.