Protodroid DeLTA
Last seen
0Sampled 51 minutes ago · not a live figure
—of peak
All-time peak
10Last seen
0Sampled 51 minutes ago · not a live figure
All-time peak
10Jun 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes: July 11, 2023 - QoL Changes Based on player feedback, I've rolled in some QoL features around the pacing of Cutscenes. Changelist: · Added an Autoplay toggle on Cutscenes (so players can advance them at their own pace) · Sped up the pace of cutscenes (faster fade to/from black, shorter time delay b/t lines) · Added volume control for Voice in the Options Menu (affects Cutscenes & Dialogues) · Bugfix: music volume control… | 11658675 | |
| Game update | Update Notes: June 5, 2023 Hotfix Just rolling in some minor bugfixes · Last cutscene playing twice · Save Game progress percentage errors | 11393644 | |
| Game update | Upcoming update: Adding an Options Menu Hey y'all, Thanks for the feedback about adjusting the game's settings. I'm working getting a v1 done by the weekend. It'll have the following: Graphics options - Resolution - Fullscreen toggle - Vsync toggle Audio options - BGM volume Controls - Rumble toggle - Invert Y toggle It'd be cool to add in Full Button Remapping and Mouse Sensitivity too. But those will take me much longer to implemen… | — | |
| Game update | Update Notes: May 26, 2023 Enabled the "Smooth Frame Rate" setting in Unreal. This fixes the excessive frame rate and overly high GPU issues that players were reporting | 11329059 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.