Trashed
Playing now
1+0 vs. yesterday
50%of peak
All-time peak
Playing now
1+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Trashed Pre-Alpha 0.56 Hotfix update -Changed the amount of snakes from the outlaw mission kill to 3 -Removed the "kill 6 sandcrab" mission because we werent using it anymore and it was causing confusion -Fixed the radio transmitter bug -Fixed a bug where the game would glitch in the black screen while loading -Fixed the pistol mission bug -Fixed the profession select bug | 7365752 | |
| In-game event | Trashed Pre-Alpha 0.55 New Horizons Update New: -Added the Tutorial Boxes! A better way of showcase stuff you have enabled in the planet. -Added the mdc broadcast system for missions! Now you have a way to check the progression of the MDC questline without having to open the contracts tab. -Added a new sub-menu in the inventory screen! You may press the "Perks" button to check your unlocked/locked perks. -Added the New Horizons Update!… | — | |
| Steam news | New content in development: New Horizons Update Welcome to another week of discussion for the newest content we are creating for Trashed, the New Horizons Update will have new sets of missions to progress within the dumpsites, now you will have to really work for the foreman! New players will be able to understand better how to build a massive waste management facility with the dumpsite A sets, and the old players will finally be challenged… | — | |
| Game update | Trashed Pre-Alpha Hotfix 0.52 -The wide structure fixes -Power grid issue fixes -Other bug fixes | — | |
| Game update | Trashed 0.51 Pre-Alpha Hotfix New: -Added a outline effect to show the structures that are currently buffed with the level 5 perk of the engineer Fixed: -Grinder not grinding problem is fully fixed -Fixed a little glitch in the description text of the professions within the profession selection | — | |
| Major update | TRASHED 0.50 THE PROFESSIONS UPDATE! New: -Data for the garbages! now the game can save the garbages you had previously, no more vanishing garbages every time you close the game. -More UI adjustments. -Fully implemented the professions system, start a new game and be prepared to choose the profession that fits perfectly with your playstile. Engineer: With this profession, your goal is to build as much stuff as you can. You will be… | — | |
| Game update | Trashed Pre-Alpha 0.49 Hotfix update! NEW: -A LOT of new small and large garbages, this should increase the variety in every dump. -Changed almost every font from the UI to be more readable. -New behaviour for the dumping system, now it occurs 2 times a day (with more garbage), one dump is done in the morning and one at night. FIXED: -The ship timer was kind of broken before, now its more reliable and is in sync with the ship spawn… | — | |
| Steam news | New content in development: The professions update Welcome to the first discussion event for Trashed! this week we want to tell you about the newest content we are preparing, a whole new system with professions that will fit into every playstyle possible. If you like to build, now you will be able to have boosted structures with different abilitys and a static field around you that will power all of your structures within radius! If you are mor… | — | |
| Game update | Trashed Pre-Alpha 0.48 Update CONTENT: -More performance improvements, reduced the amount of batches for each structure -Changed the build view, its better to read the controls now -Save data for the structures the muncher destroy (now he is a real threat and you wont be able to place a structure in the same place in the next load) -Muncher nerfs, reduced his attack speed in 50% and lowered his health in 40% FIXES: -Fixed t… | — | |
| In-game event | Trashed Pre-Alpha 0.47 Big Performance Improvements -Big performance improvements, especially for lower end devices when there is lots of trash -Much better outline selection for picking up trash -Improved tutorial objective UI -Fixed material dump orders to send the proper materials -Trash Munchers will now attack your structures - be on your guard! -Repair damage structures with the toolkit -Bug fixes | — | |
| Game update | Trashed Pre-Alpha 0.46 Hotfix -Fixed dumping site location for Site A -Fixed exiting with ESC crashing in inventory and elsewhere -Using Alt key for showing mouse cursor clearly shown for skipping tutorial -Minor bug fixes | — | |
| In-game event | Trashed Pre-Alpha 0.45 Update -NEW STRUCTURE! You can lighten up your night with the new structure: Lamp! -New Materials delivery! Order Materials at the Mdc vending machine to be delivered -Save system for the planet time (every time you load the game, you will come back with the same time as the last time you played) -Lots of improvements to the build system, use Q or E to switch structures -Tweaks on hoverbike, it feels… | — | |
| Major update | Trashed Pre-Alpha Big Update 0.40 Thanks for sending us all of the valuable feedback while we continue to update the game :) Here is the list! -New Hoverbike! Cruise around the dump sites in style -New Outlaw village - Buy everything you need! -New Chainsaw! Cut down pesky trees, and use it for enemies too! -New Electric Gun! Tear apart your enemies with electricity and electrify your structures! -Fixed bullet hit sound (it was… | — | |
| Game update | Trashed Pre-Alpha 0.392 -New Crash Test Dummies (try them with garbage launcher) -Pop ups for telling useful stuff -Inverted mouse fully functional -Fully fixed merging rotation issues with structures -Fixed diagram UI -Fixed ESC button in many situations | — | |
| Game update | Trashed Pre-Alpha 0.39 Quality of Life update Thanks for continuing to support us! -Fix for trash munchers spawning in front of office sometimes -Notification for picking up the transmitter -Garbage launchers require power -Map reticule covering player icon fix -Removed motion blur -Garbage performance improvements after long periods of time -Conveyor fixes -Rotated structure fixes, double structure fixes (much improved still ongoing) -Con… | — | |
| Game update | Trashed Pre-Alpha 0.38 -New Structure: Bridge - build across! (very prototype version) -New Structure: Power Inverter - speed up and power up other structures -Improved performance on lots of garbage -Fixed Grinder arrows on build view -Fixed snakes in cave -Made cave a little bigger -Fixed bulldozer getting stuck in the garage -Improved visibility of scanner screen -Increase the mouse look angle | — | |
| Game update | Trashed Pre-Alpha 0.37 hotfix -Fixed issue with conveyor mission not finishing and breaking the game -Improved post effects in the intro | — | |
| Game update | Trashed Pre-Alpha 0.36 Hotfix update -Outlaw mission fixed! now the radio transmitter is visible -New turret visual -Turret rotation towards the target correctly (you can build them on the top of a riser now) | — | |
| Game update | Trashed Pre-Alpha 0.35 Hotfix update Trashed Pre-Alpha 0.35 Hotfix update -Structure rotation fixes -Garbage collider fixes -Spatial sound fixes -Conveyor belt fixes -Garbage launcher improvements -Drone view data improvements -Performance improvements -Removed being able to build in the office -Bug fixes | — | |
| Game update | Trashed Pre-Alpha 0.34 hotfix update Trashed Pre-Alpha 0.34 hotfix update -Drops for Sandcrabs and Snakes -Fixed rotations of conveyors -Fixed Turrets and put them back in (you probably need to start a new save game for this) -More ramp/riser fixes but still not done -Scanning glow fix on various quality settings -Pick up item icon -UI fixes -Bug fixes | — | |
| In-game event | Trashed Pre-Alpha 0.33 Update! Thanks for all of your support and suggestions! -New! Scanner: use it to show which structures are powered, and what yield garbages have -New! You can now build conveyors on ramps (still experimental) -Weapons targeting much improved -Building improved, don't need to exit out of the build menu to create a new structure type. Use the alt to unlock the cursor. Can now move while building -Tutoria… | — | |
| Game update | Pre-Alpha 0.31 Hot Fix Update -Exit to Main Menu fix -Mini map improvements and fixes -Garbage blower fixes -Garbage movement fixes -Drone view fixes -Camera FOV settings added to settings | — | |
| Major update | The Big FPS Update The BIG FPS Update is here! Thank you for your continued support as always. Warning: Be sure to start a new save game, as so many things are completely new that it will break the old one. Trashed is now a full fledged FPS. Watch huge garbage dumps from first person, fully immersive. All new drone view, press U to cruise around the dump site from a drone's point of view, and shoot at sand crabs… | — | |
| Game update | Pre Alpha 0.21 Hotfix Changelog: -weapons now get removed from the shop when you buy it -removed the delete tile from the build tab (that should fix the diagrams problem) -tutorial view gets disabled when player opens the pause menu -no more saving positions when player is stuck in the ground -weapons working on cave -snake missions working after restarting the game -transmissor pick-up now works correctly -position… | — | |
| In-game event | Pretty Big Update 0.20 Pretty Big Update 0.20 Note: We highly recommend starting a new save game as lots of systems have major changes! -New: Air Quality System -New: Air Purifier structure to clean the air -New: Dumpster structure (also comes in 2x size) Dumpster fires! Still needs a bit of work -New: Radial Weapons menu (Q) -New: Flame thrower - set trash and enemies on fire! -New: Rocket Launcher - destroys big ga… | — | |
| Game update | Pre-Alpha 0.18 hotfix update Pre-Alpha 0.18 hotfix update -Save data update - saves more frequently -Conveyor directional hotfix -Ship dumping fixes - continues dumping now! -Regular garbage passes through recycler instead of getting stuck -B for Build Menu -C for Contracts Menu -Other fixes | — | |
| Game update | Pre-Alpha 0.17 update Pre-Alpha 0.17 update -Warning! We highly recommend that you start a new game save as many things have been refactored. -New Drone Helper! Targets Sand crabs -Contracts update, new contract in the cave -Conveyor fixes -Elevator interaction fix - now automatic! -Ship dumping fixes and new notifications -Snake fixes -Player can move along conveyor again -Recycling and conveyor performance fixes -… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.