Surviving the Abyss
Playing now
4+1 vs. yesterday
0.4%of peak
All-time peak
Playing now
4+1 vs. yesterday
All-time peak
Jan 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Surviving the Abyss - Update 1.02 - Patch Notes Hey all! In today's patch we've addressed a number of bugs reported last week from the 1.0 release. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server. Changelog: · Fixing issue where loading a save that fails to load will overwrite the current games settings · Fixing an issue that can prevent events from triggering · Adding… | — | |
| Game update | Surviving the Abyss - Update 1.01 - Patch Notes Hi everyone! In today's patch we've implemented several bug fixes including fixes to the Brig, changes to mining relay visibility and incorrect status tags appearing on unstaffed buildings. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server. Changelog: · Fixing bug that occurs when crew die in the brig · Update mining relays… | — | |
| Major update | Surviving the Abyss - 1.0 Overseers, Welcome to the Abyss. After months of preparation, and countless hours in the depths, we are thrilled to announce that Surviving the Abyss has officially launched in its full 1.0 version! This release represents the culmination of our efforts to bring you an even deeper and more immersive experience beneath the ocean's surface, with new narrative layers, missions, and structures to e… | — | |
| In-game event | Update 1.0 - Preview Overseers, the time has come. We're excited to announce that Surviving the Abyss 1.0 is set to launch on Tuesday November 5th! Including new narrative, missions, story, buildings and more. This isn't the end of our journey, as we've planned a number of free updates following 1.0. Which we'll provide more information on in the following weeks! Here's a look at some of the new features, enhanceme… | — | |
| Community | Surviving the Abyss - 1.0 - Coming soon! Overseer! Welcome back. Surviving the Abyss will be releasing in 1.0 this year, and we’re also happy to announce that we’ll be supporting the game with another 4 free updates following the initial release. We’ll be announcing the release date of the 1.0 update, in the coming month! Update 1.0 We’ve been hard at work on the next update for Surviving the Abyss. We’ll be releasing a preview closer… | — | |
| Major update | Update 0.3.0 Hey everyone! Update 0.3.0 is now live. This update brings a wide variety of changes to cloning, genetics, crew, exploration, resources, the anomaly and more. Check out below for the full changelog! Changelog: Genomes, and creating the genetic sequence: · The next phase of our Cloning updates. We are significantly changing the creation of the genetic sequence to improve the feeling of splicing… | — | |
| In-game event | Surviving the Abyss: Unstable Branch & Update 0.3.0 Preview Hey everyone! The new update is now live on our UNSTABLE branch. This is available for everyone by following the steps below! We intend to put the update live on the main branch next week :) Unstable Branch To access this branch, you can take the following steps: · Fully exit and relaunch Steam (you should be prompted to log in again) if it is already open. · Right click Surviving the Abyss in… | — | |
| Community | Major Update 0.3.0. Preview Hey everyone! We're currently well into development of our next major update, and we're just about ready to start sharing some details! Firstly I want to mention that an early version of this update will be live on the unstable branch towards the end of next week. (Find out how to access this branch here): Pending our testing we hope to put it live on the main branch soon after. The update: Our… | — | |
| Game update | Update 0.2.2 - Patch Notes Hey folks! Today's update fixes another few issues raised over the holidays. We're now hard at work on the next major update, we'll be talking more about this on our Discord very soon! Bug Fixes: - Fix for error when building oil wells in some circumstances - Updated Advanced Air Purifier Footprint - Advanced Air Purifier Power Usage description is now correct - Minor UI fixes Performance: - Pe… | — | |
| Game update | Update 0.2.1 - Hotfix Patch Notes Hi everyone! Today's update fixes a couple of small issues introduced with the latest patch. Bug Fixes: · On load Advanced Air Purifiers now reload correctly. · Marine Stabilisers now correctly affect Rosefish populations. · Remove all modules when parent building is destroyed. | — | |
| Major update | Update 0.2.0 - Cloning & Crew Aggression Hi folks, today we're pushing our latest major update live! This update covers new features, user experience, bugs, new buildings and more. Look out for major updates on cloning plus our new crew aggression / prison system which is covered in more detail below. We have a lot more planned for the future, but for now we at Rocket Flair wish everyone a happy holiday season, we're looking forward t… | — | |
| In-game event | Surviving the Abyss: Unstable Branch & Update 0.2.0 Preview Hi everyone! Today we're pushing an early version of the next update live to a new unstable branch on Steam. Unstable Branch To access this branch, you can take the following steps: · Fully exit and relaunch Steam (you should be prompted to log in again) if it is already open. · Right click Surviving the Abyss in your Steam Library and select the Properties Window. · Navigate to the Betas tab w… | — | |
| Community | Surviving the Abyss: Roadmap for Early-Access Hi folks, we wanted to provide some much needed clarity on our plans for early access through to 1.0. We are planning to release 3 larger updates and numerous patches into Q2 2024. The first of these updates involves major changes to the cloning system. Which we'll cover in a bit more detail below. Following that update, we have 2 more planned, but also want to remain flexible to the desires ar… | — | |
| Community | Development Update: 1.0 & Beyond Hey everyone, We know that it has been a little while since our last post, so we wanted to address that. The TL;DR is that we’re moving forward with a 1.0 plan! Over the past few months, we have been monitoring the game and making some difficult decisions about the future development of Surviving the Abyss. That is to say, what is the best for everyone involved and how do we make sure that visi… | — | |
| Game update | Update 0.1.6.1 Patch Notes Hi everyone! In today's patch we've fixed several bugs that have been brought to our attention. This include fixes to Objectives and Anomaly. As always please continue to submit bugs and feedback here & Discord. Bug Fixes: · Fixed Unlock UV mode objective. · Fix for Outpost objective not always completing. · Fix for the Anomaly attack not appearing. Quality of Life: · Fixed some tooltips gettin… | 11314674 | |
| Major update | Update 0.1.6.0 Today's Patch 0.1.6.0 is for the Wildlife Acquisition System. This system has been updated to align the functionality of habitat-based buildings, including the Protein Harvester, Biomass Generator and Fauna Trap. These buildings will consume the habitat population, which must be counteracted with a Marine Stabiliser, and a new building - the Marine Restorator. Buildings on critical habitats wil… | — | |
| Game update | Update 0.1.5.3 Patch Notes Hi everyone! In today's patch we've implemented several bug fixes including fixes to shift clicking buildings blocked by UI, Trench Extractor placement and crew relations tooltips. Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server. Bug Fixes: · Fixes for Trench Extractor placement. · Fix for Crew Relations bar tooltips. · S… | 11048820 | |
| Game update | Update 0.1.5.2.1 Hotfix Patch Notes Hi everyone! Today's hotfix is to prevent an issue that caused the main menu music to remain on when in game. Patch 0.1.5.3 will be released later this week! Bug Fixes: · Fix for main menu audio staying on in game. | 11021025 | |
| Game update | Update 0.1.5.2 Patch Notes Hi everyone! In today's patch we've implemented a variety of quality of life improvements, performance enhancements, and resolved the issue with the trench extractor on load files. Stay tuned for additional updates, and as always, please provide us with your feedback here or on our Discord server. Bug Fixes: · Fixed trench extractors on load. · Time Speed 3 Button highlight has been fixed. · Fi… | 11003095 | |
| Game update | Update 0.1.5.1 Patch Notes Update 0.1.5.1 Patch Notes Hi everyone! In this patch we have implemented a few small changes to the Scenario Editor, these include multiplier fixes and fixes to the deletion of custom scenarios. More to come soon and as always keep giving us your feedback here or on our Discord. Bug Fixes: · 0x Multipliers removed for Power and O2 in Scenario Editor. · Deleting a custom scenario will reset val… | 10945375 | |
| Major update | Update 0.1.5.0 Today we're excited to bring you the Scenario Editor! We've been working on this for a few weeks now and it will allow you to alter a variety of starting values such as Crew, Resources, Objectives, and various other elements. The scenario editor has been designed to give you more options to help you craft the experience you want, whether to challenge yourself with a bare-bones crew and less res… | 10838944 | |
| Game update | Update Patch 0.1.4.15 Patch Notes In today's update we've implemented several quality of life features, as well as changes to resources that can be mined by Extractors. More is coming soon and as always we really appreciate all the feedback and suggestions :) Balancing · All resource extractors can mine any construction resource including advanced resources. Quality of Life · Re-enabled VSync in the settings menu. · Updated Oil… | 10838944 | |
| Game update | Update 0.1.4.14 Patch Notes In today's update we've implemented Edge Scrolling. This allows camera control via mouse movement! It can be turned on in the video settings tab of the Settings Menu. This change also confines the cursor to the game area More to come soon! Feature: · Implemented Edge Scrolling (Located in video settings). · Confined cursor to screen space. Bug Fixes: · Minor UI fixes within the Settings Menu. | 10809544 | |
| Game update | Update 0.1.4.13.1 Hotfix Patch Notes Just a small hotfix today which fixes a material issue in the crew employment lens. Please let us know of any other issues through Discord and the in-game Bug Reporting tool. Bug Fix: · Fixed issue where the crew employment lens was showing the incorrect colours. | 10738606 | |
| Game update | Update 0.1.4.13 Patch Notes Hi everyone! In this patch we've added the ability to shift + left click on buildings to begin placement of a new version of that building. Along with that we have updated the Main Menu/Pause Menu style and fixed an issue with Mining Submarine assignment. We're hard at work on a slightly larger update, and we'll give more info on this soon! Feature: · Shift Click on a building to begin placemen… | 10728724 | |
| Game update | Update 0.1.4.12 Patch Notes Hi everyone! We've spent this Patch covering a range of bug fixes, as well as this we have added the ability to lock/unlock crew slots using right click, and added the ability to destroy stockpiles. As always please continue to submit bugs and feedback here & Discord. Quality of Life: · Added right click to lock/unlock crew slots. · Added ability to delete stockpiles. Starting stockpile is remo… | 10684716 | |
| Game update | Update 0.1.4.11 Patch Notes Hi everyone! We've covered a wide range of Bug Fixes, Features, Balancing and Quality of Life changes for this Patch. Please continue to submit bugs and feedback here & Discord. Balancing · Increased trench spawn distance from Central Hub. · Increased starting high quality food from 70->80. · Increased max clone lifespan from 68->74. Feature · Added Player icon to exploration map. · Hovering ma… | 10621207 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.