TechnoTsunami Director's Cut Update We are thrilled to present the TechnoTsunami Director's Cut update! This update brings a plethora of features and improvements that were originally planned during the game's initial development but couldn't be implemented due to publishing deadlines. We hope you enjoy this enhanced gaming experience, featuring numerous quality of life improvements, combat enh…
Fixed a bug in the section about cleaning boilers in The Machinist quest. · Fixed the issue where the robot head could still be damaged after the boss fight is over. · Fixed the issue where the valves that ejected tiny cleaner bots in the boss arena could still be used with a laser after the boss fight is over. · New shotgun animation.
Fixed being able to get valves in the Boiler level before starting the required quest.. · Fixed the missing door at the Celestial deck after returning from the Boiler level. · Fixed the issue of falling into space when loading a game you saved inside an elevator in the Boiler room or Celestial deck.
On Easy difficulty, the difficulty of the game has been further reduced. · The lighting of the boiler room has been changed to be brighter and more smoky. · Improved the appearance of the boiler room. · The boiler room boss fight has been made easier, especially on easy difficulty. · Fixed the door to escape from the boiler room being opened before the last quest is completed.
Fixed sometimes not being able to use mouse after changing keyboard controls to default. Fixed an issue where the left and right arrow keys could not be assigned to other motion controls. Fixed the issue where vsynch and fullscreen settings were not saved when restarting the game.
Players can now reassing basic movement and sprint key and restore to the defaults now. Fixed the issue that arrow keys can not be assigned to another movement key. Players can now assign mouse buttons for any action.
Patch Notes: · Fixed: Some of the graffities were visible from the other side of the walls. · Fixed: When you load the game while the shotgun equipped shotgun shell icon is not visible. · Shotgun's damage is reduced by half.
In-game event · published 24 Dec 2020, 17:51:36 UTC
TechnoTsunami update 1.0.5
Patch Notes: Added new weapon "auto loading combat shotgun". Added exploding fire extinguishers around the ship. Added graffities. Fixes: Battery spawn chance reduced. Some little objects are now dynamic and dynamic objects like whiskey barrels at Atrium react better to impulses. Captain portrait is now animated.
Patch Notes: · New animated intro screen. · A story text has been added at the start of a new game. · Tutorial tips for flashlight, jumping, upgrades and crouching have been added. · The quest indicator option in settings is correctly saving now. · The race car in the atrium is now less likely to get stuck on the stairs. · Fixed the unresponsive UI issue. · Fixed double minimap arrow issue. · U…
Patch Notes: · Some critical information on the notes are highlighted at easy and normal difficulties. · Added Atrium and Celestial Deck maps to the vending Machines. Atrium Vending Machine moved to the first floor and one more is added to the top floor. · You don't have to use the phone to see places to put transmitters at Billiard Room anymore.
In-game event · published 9 Nov 2020, 17:47:03 UTC
TechnoTsunami update 1.0.2
New update is here. We are keep improving the game as players suggested. New quest objective indicator and portrait animations: New more organized UI: New damage effects: Patch Notes: Added quest location indicator (can be disabled from menu) Random character portrait animations. High Quality sky texture and better sky atmosphere. More organized UI. New curved HUD. New damage effects when hit.…
Patch Notes: Some performance optimizations. Main quest goals are going to visible on screen until they are completed now. Added more cinematics for quest rewards at Atrium. Reduced save-game file sizes. Increased grenade damage and radius. Save-game dates are separated for better view on Save/Load interface. Added visual clues to "Welcome to the Neon Castle" quest. "Cleaner Robots" are going t…
NewsTechnoTsunami is leaving Early Access and officially releasing today———Steam news
Steam news · published 29 Oct 2020, 04:18:30 UTC
TechnoTsunami is leaving Early Access and officially releasing today
After eight months of Early Access, TechnoTsunami is now officially launched. It all started with myself and an idea. As a stand-alone developer, I found it very difficult to get feedback and suggestions from people. The Steam community really helped me during development. I believe the game is in a great shape now and ready for you to enjoy it. Thanks to all the players, reviewers, streamers a…
Fixed a bug that players can't pick the laser module after loading an autosave after Boiler Room Boss fight. · Olympia Thief quest's goals are now more clear. · Upgrades UI now correctly displays previously purchased upgrades. · 3 new upgrades. · When switching to the remote controller, the bullet icon will be hidden. · Celestial Deck secret picture is not usable if you don't have a related que…
Patch Note: · Fixed some mistakes in the localization. · Changed the fonts of some texts and makes the texts easy to read. · The first room’s puzzle has been changed to a clearer version. · At the upgrade menu,pressing back will lead you to the game menu. · Fixed the bug that when you pick up a revolver will cause you lose 6 bullets instead of gaining 6 bullets. · Added quest instructions in th…
In-game event · published 23 Sep 2020, 16:53:07 UTC
TechnoTsunami update 1.0.9b
Hi there, TechnoTsunami is planned to be officially released next month with a discount. So please add it to the wishlist. Patch notes: · We have finally managed to complete the Chinese and Turkish translation of the game. · New upgrade system. Now you will earn a techno coin every time you collect items from future. You can spend these coins in the upgrade interface. · You can now throw cleane…
Patch notes: Added a new cinematic at the start of Olympia Map. Reduced damage and health of the Turret Cleaner Robots Fixed: Players were falling into space from some areas of Olympia Map.
In-game event · published 2 Sep 2020, 16:42:25 UTC
TechnoTsunami update 1.0.8b
This update brings you the final level "Olympia". That means the game is playable from start to end now. With all the levels and the main pilot is done. From now on my first priority is polishing the game. Olympia map contains the sport facilities and the captain's place on the bridge. This area contains some experimental creations of the Technologists. Like invisible robots and cleaners with a…
Patch Notes: Fixed, autosaves were writing over another save. Added character portraits and name to Mr.White quest. New player melee attack calculation. Fixed, if you press sprint while crouched it still uses stamina. Fixed, you have to use it two times to activate the chef's remote controller. Fixed a collision issue at Atrium stairs. New effect which shows Quantum Accelerometer's location wit…
In-game event · published 24 Jul 2020, 02:34:04 UTC
TechnoTsunami update 1.0.7b
This update is focused on quality of life improvements and bug fixes. Patch Notes: Added 3 different difficulties. Can be changed from settings anytime. Added an option to continue from the last save. Added images to loading screens Fixed, sometimes after a load game. Unlocked doors still displayed locked on the world map. Fixed, if you near a npc when it spawns npc will do a laser attack even…
Patch Notes: Fixed, X key wasn't firing the laser. Fixed, lasers were not visible at Jewelry. Fixed, friendly Robot Head was attacking players at Atrium. Added more clues for puzzles at the Boiler Room. Added more health potions and bullets around the Boiler Room.
Fixed a serious bug that prevents players to talk with friendly NPCs. ( If you talked with an NPC in version 1.0.6. You might have to load from a previous save). Sorry for the Inconvenience.
19 Jul 2020
NewsTechnoTsunami update 1.0.6b———In-game event
In-game event · published 19 Jul 2020, 21:04:56 UTC
TechnoTsunami update 1.0.6b
With this big update the game is getting closer to finish. I have integrated all the main story pilots. But the game is still in Early Access and the whole story might change with players's feedback. Also this update contains lots of bug fixes some of them were game breaking. Patch notes: New area "Boiler Room" with new quests. New Boss Fight. New in game story cinematic. A new enemy can throw…
Patch Notes: · Fixed a bug that affects the foosball machine and prevents the completion of the main quest. · Someone forgot to lock the Jazz Club's door now it's locked again. · Some minor bug fixes.
Good neighbor secret entrance is not gonna be highlighted anymore and it will count toward the quest. If you can't use the Phone Battery on the Phone you can complete Good neighbor quest first and continue your journey.
Patch Notes: · Fixed a bug that prevented the completion of the jewelry quest. · Fixed a bug that prevented the completion of gym quest. · Added instruction for how to collect Remote Controller ammunition! · New Remote Controller ammunition icon. · Added reward panels for gambling machines at the lower levels too. · New dynamic character portraits.
Patch notes: · Atrium elevator button is working again. · Fixed a bug when switching levels sometimes characters keep moving. · Fixed a bug that causes phone screen to not work sometimes. · Fixed a bug with the robot heads quests. · Fixed a bug preventing access to the Arcade. · You don't get attacked while using other vehicles anymore. · Added sprint indicator.
Patch Notes: · Overall more dark atmosphere. · Improvements over the quest flow of Atrium level. · Slot machines now working. · FOV Slider. · Ability to delete multiple save games at once. · Fixed more bugs and grammar errors. · Flashlight indicator.