Interference: Dead Air
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213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dead Air Movie Club: The Thing We know, we know… it’s been over a month since the last Dead Air Movie Club review. But like that haunted doll we keep throwing away, we’re back. If you need to catch up before diving into this week’s movie, you can check out our previous entries over on Letterboxd . The film we watched this week likely needs no introduction: The Thing by John Carpenter. This 1982 sci-fi horror classic stars an… | — | |
| Community | Dead Air Movie Club: Phantasm We’re back with another entry into the Dead Air Movie Club! Last time we watched Philip Kaufman’s Invasion of the Body Snatchers (1978); this week, we watched Phantasm , Don Coscarelli’s 1979 cult classic starring A. Michael Baldwin, Bill Thornbury, Reggie Bannister, Kathy Lester, and Angus Scrimm as the iconic Tall Man. This science fiction horror film is about a teenage boy Mike and his older… | — | |
| Community | Dead Air Movie Club: Invasion of the Body Snatchers Interference: Dead Air is chock-full of film and television references. Can you tell Brad and I are film majors? We just can’t help it. How a love for cinema and pop-culture shapes the relationship between the characters in our game we’ll leave for you, the player, to discover when the game launches sometime later this year (stay tuned for news on that front, by the way). Until then, we’d thoug… | — | |
| Community | Finding Humor In The Horror (Blog) One of the very first things we discussed when brainstorming ideas for Interference: Dead Air is how we can combat scope creep early on by establishing a single room where the bulk of the game will take place. This was largely the genesis of the guard booth setting from which the rest of the game came to fruition. But from the start, we knew that if the game was going to be set in a single room… | — | |
| Community | Why the 80s? (Blog) A question I often ask myself as I lie awake at night in a cold sweat thinking about Interference: Dead Air is… why is our game set in the 80s? I wasn’t alive, at least according to my birth certificate, and unless Brad has been lying to me all this time, neither was he. Seems peculiar then that we’d choose a time period that we have no frame of reference for, right? WRONG! Well… still actually… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.