Time (UTC)SourceWhat changedAddedEditedRemovedReference
9 May 2020
NewsNone-VR emulation (Keyboard + Mouse play) available (Canceled)———Major update
Major update · published 9 May 2020, 12:54:14 UTC
None-VR emulation (Keyboard + Mouse play) available (Canceled)
◇ Keyboard + Mouse play available ◇ Tutorial stage improved ◇ 5 Options added - Show Enemy HP bar - Show HMD side UI - Show Weapon side UI - Enable Enemy alert - Enable Map director ----------------------------------------------------------------------------------------------- For those who don't have a VR device, we've added a Non-VR feature. But that feature wasn't optimized for a regular PC,…
NewsUpdate : Menu UI, bug fix, lighting changed———Game update
Game update · published 20 Apr 2020, 18:25:45 UTC
Update : Menu UI, bug fix, lighting changed
- Now the in-game menu can be called with the menu button on the left controller. - The menu has only two functions : teleport the stage and quit the game. - Fixed an issue where the light moved up when go to the next stage. - Map lighting has changed. Stage 2 has a better view now, and stages 1, 3, and 4 have been darkened.
- Fixed an issue where some achievements were not being achieved. - Fixed an issue when pressing the Teleport button before getting on the train. - Fixed an issue where movement was restricted after teleporting on stages 2 and 3. If you have any other problems, please contact us through the Steam Community.
In-game event · published 10 Apr 2020, 21:49:05 UTC
Update : Achievements
Six types, a total of 15 challenges, became possible. The updated achievements are as follows. - Clear the game from start to end (without any conditions) - Hit head shot continuously - Kill the boss under certain conditions - Kill the boss with using only SMG or rifle after getting on the train - No die from start to end - No hit from start to end
NewsUpdate : UI and features have been changed or added.———Game update
Game update · published 8 Apr 2020, 14:56:25 UTC
Update : UI and features have been changed or added.
- Oculus tutorial UI applied. - Boss monster's melee attack range is now visible. - Now rifle skill needs cost to use. - Fixed a bug where SMG skill marks remained on dead enemies. - Fixed an issue with timeouts in the tutorial area. - Fixed an error starting in Stage 3 when dying after going directly to the boss battle without selecting a stage - Fixed a bug that did not count timeout as death…
- UI design changed - Hand pitch adjustmenting UI added - Oculus touch controller key mapping optimized - 14 achievements are in testing... There is a problem that is currently not being achieved.