Blood will be Spilled - Artbook
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch Notes 1.2 Fixed an issue with Queen’s Stun card skill aiming · Fixed some issues with ledge grab and also increased its smoothness and speed · From now on, you can grab on ledges even when you are standing very close to the wall · From now on, the Pause menu can be also closed with the B button on the controller · From now on, Sergio the gun store owner will have some things to say each time you visit hi… | — | |
| PATCH NOTES 1.1 Hey everyone, here are the patch notes for the latest patch: · Fixed an issue with teleporting the player from one particular waypoint in final encounter in Chapter 4 · Fixed an issue with random teleporting after using interact in Chapter 8 · Fixed an issue in which opening and closing pause menu at the same time as dialogue has been triggered could make inputs not to work properly (could happ… | — | |
| PATCH NOTES 1.09 Hi there, here are the latest patch notes. Have a great weekend. · Fixed an issue with HUD sometimes being displayed over cutscenes · Fixed an issue of level music still playing even when you exit the game to main menu · Fixed an issue with Queen’s Stun Card aiming · Fixed an issue with camera starting in weird position and then doing a long pan after respawn · From now on, HUD will not be visi… | — | |
| PATCH NOTES 1.08 Hey guys, here are the notes for the latest patch: · Fixed an issue in which (in case you were really fast) you could open the radial menu after your turn ended and it would soft lock the game · Fixed an issue with skill trees not properly showing the requirements of unlocking next skills · Fixed an issue with enemy dynamites not exploding after their owner has died · Fixed an issue with descri… | — | |
| PATCH NOTES 1.07 Hello everyone. Below are notes for the latest patch: · Fixed an issue with wrong serialization of healing plants in Chapter 1 · Fixed an issue with triumph screen scoreboard not properly counting damage types · Fixed an issue with hazard in Chapter 5 not properly triggering · Fixed an issue with fuse countdown UI element not disappearing on respawn · Fixed an issue with “Smoke Bomb” skill not… | — | |
| PATCH NOTES 1.06 Hello everyone, here are the notes for the latest patch: · Fixed an issue with broken interact in Chapter 4 that could block your progress · Fixed an issue with broken interact in Chapter 6 that could block your progress · Fixed an issue in which enemy turn start would be shown after the explosion of enemy dynamite · Fixed an issue of the cursor not being locked inside the game’s window · Fixed… | — | |
| PATCH NOTES 1.05 Hi everyone, below are notes for the latest patch: · Fixed an issue when you could open the radial menu right after finishing combat and then couldn’t close it again · Fixed an issue when causing a dynamite to explode by shooting it could cause next turn not to start · Fixed an issue in Chapter 4 with respawn after second encounter not respawning all the things correctly · Fixed an issue with i… | — | |
| PATCH NOTES 1.04 Hi everyone, once again, thank you for your patience. Below are notes for the latest patch. Over the weekend we will continue testing and breaking the game and will have another patch prepared on Monday. Have a great weekend, cowboys! · Fixed an issue with your gun not being properly shown as owned even after being purchased · Fixed an issue when a combat would not end immediately after complet… | — | |
| PATCH NOTES 1.03 Hi cowboys. First of all, thank you very much for being our early supporters, we greatly appreciate it. Below are notes for the patch 1.03 · Fixing the case when Jack got locked in aiming after using bloodsuck · Fixed wrong display of button prompts on keyboard vs. controller · Fixed the occurrence of locking the player in interact state when opening the chest after shooting from the hip · Fixe… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||