Lithium City
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch v1.1.0 Version 1.1.0 Patch notes: - Performance optimization: Changed the internal rendering technique for all props and characters that should have better performance and provide a more stable frame-rate for most systems. - Fixed some obscure bugs. | 5791183 | |
| Patch v1.0.7 Version 1.0.7 Patch notes: - Added a screen shake slider to the options menu. Screen shake can now be eliminated or doubled. - Slightly improved startup time when first loading the game. | — | |
| Patch v1.0.6 Version 1.0.6 Patch notes: - Added extra telegraph to the final boss' multi-javelin attack (Javelins now glow and move backwards when about to launch) - Fixed a bug where the player would end up outside the playable area | — | |
| Patch v1.0.5 Version 1.0.5 Patch notes: - Made some balancing changes to Chapter 6-1 and 6-2 (gunship levels) such as adding a laser pointer to the gunship when it is about to fire, and tweaking the bullet hit detection. | — | |
| Patch v1.0.2 v1.0.2 Patch notes 1. Minor change in error reporting 2. Minor scene loading optimization | — | |
| Patch v1.0.1 Patch v1.0.1 notes: 1. Fixed a bug in prologue where holding down spacebar causes the character to dash too quickly. 2. Added Extra debugging information on startup to help find startup issues. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Nov 2020 | Fri | 02:58 | No patch notes · unannounced build | 5791185 | beta | 1 | — |
| 6 Nov 2020 | Fri | 02:58 | Patch v1.1.0 | 5791183 | public | 1 | — |