Race Condition
Last seen
0Sampled 59 minutes ago · not a live figure
—of peak
All-time peak
213 Sep 2026
Last seen
0Sampled 59 minutes ago · not a live figure
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Race Condition 1.1.2 Update Maintenance release with bugfixes. Special thanks to user Gamerun for the help! | 8947624 | |
| Game update | Race Condition 1.1.1 Update This update modifies the fuel consumption algorithm in such a way that regardless of the race length, 3-4 pit stops will be sufficient for completing a race. The motivation behind this change is the new Quick Race configuration which lets you set up much longer races than in the past. In such a race, of say 30 laps, you would have to pit around 10 times which is a bit excessive. This update add… | 8798843 | |
| In-game event | Version 1.1 Just Released With Configurable Races Hi guys! We've just released version 1.1 of Race Condition. This release includes the much-requested possibility to customize quick races . You can now specify length of the race, number of participating drivers, and the overall difficulty. Use these settings to fine-tune the challenge as you play against the AI cars, or together with friends in split screen mode. Also, we're happy to announce… | — | |
| Game update | Race Condition 1.0.6 Update This update fixes a bug which has resulted in some players not getting the "Completionist" achievement despite having placed first in every track. If you have been affected by this, follow these steps to get the achievement retroactively: · Update to version 1.0.6 or higher. · Finish one race in world tour mode. It doesn't matter which track or what place you end up in. · After the race, during… | 8373693 | |
| Game update | Race Condition 1.0.5 Update Achievements · Fixed a bug which made it impossible to get 3rd place or 2nd place achievement on a track if having previously placed 1st. Tracks · Fixed a bug on Higashi track which could result in the car being reset to a point inside the ramp rather than on it. · Adjusted a collision mesh on Elsendorp Ring. UI · Fixed a bug which caused the footer to not update to show controller icons if the… | 8326249 | |
| Game update | Race Condition 1.0.4 Update - Time Trial: fIxed a bug which caused the in-game leaderboard to render incorrectly on certain tracks. - Fixed a bug which caused the flag to not show correctly on some screens when playing in offline mode. | 8315492 | |
| Community | Race Condition - One of Top Eight Best Demos of Steam Next Fest The February 2022 edition of Steam Next Fest has come to an end and, as many of you know, Race Condition was part of the festival with a playable demo, as well as a live stream where Marcus did a playthrough of the first 40 minutes of the game. At the same time, gaming website PCInvasion took a deep dive into everything the festival had to offer in an attempt to find their absolute favorites. E… | — | |
| Game update | Race Condition 1.0.3 Update - Changed default graphics API to DirectX 11 to prevent crashes on certain hardware configurations. - Fixed an issue which would cause the track selection screen to not work properly after finishing the World Tour. | 8299546 | |
| Steam news | Race Condition Out Now After two years of development, we are incredibly happy to finally have reached this important milestone. Race Condition is launching today and you’ll finally be able to get your hands on the full game. In Race Condition you begin your career as a rookie in a highly competitive open-wheel racing league. A rivalry with the suspiciously good opponent Mr. Dickmann makes things extra challenging, a… | — | |
| Esports | Race Condition Live Stream - Steam Next Fest On February 23 - 10:00 CET / 18.00 JST, you will get a second chance to watch the pre-recorded live stream where you get to see Marcus (one of the two devs) play the full game. Hope to see you there. :-) Race Condition is a retro-styled arcade racing game for 1-4 players. Fast cars along with intelligent AI and simulation physics , creates a compelling challenge for racing enthusiasts and casua… | — | |
| Esports | Race Condition Live Stream - Steam Next Fest Steam Next Fest is coming up! We'll be hosting a pre-recorded live stream on February 22 - 12am / 21.00 CET where you get to see Marcus (one of the two devs) play the full game. Hope to see you there. :-) Race Condition is a retro-styled arcade racing game for 1-4 players. Fast cars along with intelligent AI and simulation physics , creates a compelling challenge for racing enthusiasts and casu… | — | |
| Announcement | Race Condition Arriving March 1st! Dear friends! We are excited to announce that production is wrapping up and we are now moving into final preparations before release! We are so grateful for the patience that you've had with us as we've been scrambling to finalize Race Condition and we are very excited to soon let you get your hands on the full game! The game will release on March 1st, at 9.00 PST . Make sure to wishlist the ga… | — | |
| Community | Happy Holidays! From us at Ravine, we wish you a happy holiday season and a joyous New Year. We'll take a little bit of time off now, before we head into 2022 with lots of excitment as we start to wrap up development and make Race Condition ready for release. We can now also announce that we've been accepted to Steam Next Fest , which takes place February 21-28. This is an exciting event for indie games, and d… | — | |
| Community | Release Pushed to March 2022 Hi guys, We’re sorry to have to say this, but we have made the decision to delay the release of the game to March 2022 . There are multiple reasons for this delay, some related to the game, but most are on an external/personal level. We deeply sympathize with all of you who are eagerly awaiting the final release, and hope you’ll stay patient with us despite this setback. Thanks for your underst… | — | |
| Community | New Track Previews Hi everyone! A quick update before the weekend. We're making good progress on the finalization of the game and can't wait to share the results of all this hard work with you! For now, please enjoy these previews of four of the tracks in the full game. Cheers, Per & Marcus | — | |
| Community | New Demo Available! Hi guys, During the past few months, we've made several significant improvements to the game, and today we're launching an update to the demo which incorporates several of these changes! What's New? Pitstops A much-requested feature which we're happy to now have in the game! You'll have to consider fuel consumption from now on. Keep an eye on the fuel meter and decide when is the optimal time t… | — | |
| Community | Dev Update - Pitstops, Online Leaderboards and more! Hi guys! We're making lots of progress on the game and in this post we'll highlight a number of features and recent additions which we are especially excited about. Pitstops This has been one of the most requested features, and we're happy to let you know that pitstops will be an integrated part of the racing experience. We've equipped the cars with fuel tanks, which means that, on longer races… | — | |
| Community | Dev Update In addition to building new tracks and working on the game mechanics, we're also spending a bit of time reviewing and refining the existing content in the game. Part of this is stuff we've been wanting to address ourselves, and part of it is based on feedback and comments directly from you guys - something we really appreciate! In this post we'll show you a few examples of this refinement with… | — | |
| In-game event | Demo Update - Improved car handling, better AI, a new track, and more... Hi guys! We've just released an update to the demo with a bunch of important improvements. Based on your feedback, we've adjusted the car dynamics to make the steering more direct and to give you better control of the car in general. Learning how to handle the car is still one of the intended challenges of the game, but we believe these changes will provide a better balance for new, as well as… | — | |
| Community | Dev Update Hi guys! It's been a while since our last update. As some of you know, we participated in the Steam Game Festival a few weeks ago, which led to many people trying out our just-released demo. As a result of this, we've recieved lots of valuable feedback and comments and it's been great hearing what you think about this preview of the game! Some of the feedback will certainly influence how we mov… | — | |
| Community | Demo Version Released! We're happy to let you know that we've just released a free demo version of Race Condition! This demo let's you try three different tracks from the game in single player mode, or 2-4 players split screen. As you know, the game is still in development, and details are continuously being fine tuned. You can help us in this process by letting us know what you like, as well as what you don't. Every… | — | |
| Community | Season's Greetings This will be our last update before the holidays. We have been making good progress the last couple of weeks on game UI as well as fine tuning numerous gameplay elements. Now we will take some time off and spend time with our families. We've got exciting things planned for early next year so stay tuned for that! All the best, Per & Marcus | — | |
| Community | UI Design At the moment, we're spending a lot of time on the graphical user interface. The image above shows a bunch of mockups which we're are currently in the process of converting into live, dynamic, parts of the actual game. Sound and animation play important roles here, in addition to graphics and layout. Stay tuned for more updates on how it all comes together! | — | |
| Community | Scalable Smoke Effects Trying out different ways to render smoke. Which one looks better? The plan is to use the leftmost on dedicated GPU's and the right one on integrated graphics. | — | |
| Community | Lights and Shadows Trying out different lighting settings. Here's the sunset look - long shadows and hazy skies. | — | |
| Community | Local Multiplayer Support Here's another preview from the game, this time showing the local multiplayer feature. The game will support up to four players competing against each other. | — | |
| Community | Rain Track Preview Last week, we created a hot desert track. This week, we've drawn inspiration from the weather outside our offices and worked on water and rain effects as can be seen in this track. Also the video demonstrates our new "look behind" feature. Have a nice weekend everyone! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.