Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
859Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
859Oct 2020
The ledger starts 3 Sep 2026; changes before that day are not claimed. Each row keeps the old and new wording as the store printed it, or the bare day PICS reported, and the slip when both sides are dates. Data by SteamPeaks.com.
“At this time we estimate the development, maintenance, and balancing will take at least 3 years following the launch of Early Access. Currently our aim is to greatly improve the single player mode to meet expectations of our players. During this time we are constantly tracking community feedback and taking it into account. After releasing the game in Early Access we will continuously work on patches and bug fixes. We will begin with small updates with bug fixes, balancing, and minor adjustments. Further down the line, we are planning to release content updates with new systems and mechanics approximately every 2-3 months.”The developer’s answer to “Approximately how long will this game be in Early Access?” on the store page, read 3 Oct 2026.
Overdue by 5 years 9 months6 years in Early Access against a promise of 2–3 months.
Basis: Early Access from the store’s genres; the entry date from the catalogue ledger or, for a game that launched into Early Access, the release date the store prints; the promise from the store page’s own questionnaire, word for word. Only ranges and single figures are compared with the clock. Data by SteamPeaks.com.
Basis: 40 storefronts polled 14 Sep 2026; closures are read daily from the app’s own Steam news feed with the sentence the date came from; a store page counts as removed only after two polls 24 hours apart both fail. Playable after is a reading of the store’s categories and detected online services, not a promise about the game. Data by SteamPeaks.com.
“Not sold” is the storefront’s own answer on the last poll; nothing is inferred from a missing price. 40 storefronts polled 14 Sep 2026. A date is the moment the answer flipped between two polls; “since the first poll” means it was already withheld when polling began, and no earlier claim is made. Data by SteamPeaks.com.
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | — | ||
| French | — | ||
| German | — | ||
| Japanese | — | ||
| Korean | — |
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Portuguese - Brazil | — | ||
| Russian | — | ||
| Simplified Chinese | — | ||
| Spanish - Spain | — | ||
| Traditional Chinese | — |
Ticks are the store page’s own language box, read 3 Oct 2026, with the PICS list standing in where the box has not been read. Demand is Steam’s per-language review totals, read 21 Sep 2026: reviews written in a language, never players. Changes come from the store-field ledger, which began on 3 Sep 2026; none on record for this game yet. Data by SteamPeaks.com.
1 DLC has no price in USD (free, not sold there, or not polled yet): App 1439050.
Every amount is a price Steam quotes on the USD sheet today, discounts included; nothing is converted. The DLC count is every app the store page lists under DLC, and a total that says “of N priced” adds only the DLC with a price on the sheet. Package prices are not read, so a bundle is listed as a way to own the set, not as a price. Data by SteamPeaks.com.