INDUSTRIA
Last seen
7Sampled 2 hours ago · not a live figure
—of peak
All-time peak
167Oct 2021
Last seen
7Sampled 2 hours ago · not a live figure
All-time peak
167Oct 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Open INDUSTRIA 2 playtest extended! Greetings all! Since we launched the open playtest seven days ago, well over 10,000 players have tried INDUSTRIA 2 and provided us with loads and loads of constructive and valuable feedback. Thank you all so much—this really helpful and appreciated! ❤️ The open playtest was actually supposed to end in less than an hour, but we decided at short notice to extend the duration. You now have until n… | — | |
| Community | Our open INDUSTRIA 2 playtest is live now! Hey all! Today is the day we worked towards for the last weeks: you can access our INDUSTRIA 2 Playtest now. As it's a public playtest, you will get instant access to the game if you opt-in on the store page: A few facts to get you started: · The playtest is a small part of the final game, an early level, shortly after game start. Nora has to find a way through an old Cannery building with a fa… | — | |
| Community | INDUSTRIA 2 Dev Update #4: Wrapping up gamescom, the demo and feedback Hey everyone! August was a crazy time for us here at bleakmill. For the first time in 10 years, we brought together almost the whole team in person. As some of you know, we all work remote from all over the world on INDUSTRIA 2 . But with having a playable showfloor demo at gamescom this year, we decided to finally step into planes and hug each other for a 4 year late “congrats-for-releasing-in… | — | |
| Community | INDUSTRIA 2 Dev Update #3: Combining the puzzle pieces Hey all! It’s been a while! Today we are happy to share another commented gameplay video. INDUSTRIA 2 is part of the Games Forged In Germany event and therefore, we decided to give you all another glimps into one of INDUSTRIA 2 ˋs levels: the cannery. Keep in mind that what your about to see is work in progress footage, so expect some things to change. One of the most interesting things for us,… | — | |
| Community | INDUSTRIA 2 Dev Update #2: Some more details on our brand-new story trailer! Greetings all! Today we want to share with you a brand-new story trailer we made for INDUSTRIA 2 . Maybe you have seen it already in the Future Games Show Spring Showcase or on the product page, if not, have a go here: We put a loooot of love into this one, as we decided to show you a bunch of new levels, one of the main characters and also the new enemies in action. Let me start by talking abo… | — | |
| Community | INDUSTRIA 2 Dev Update #1: Diving deeper into enemies and environment art Hey everyone! It's time for another update on what's happening behind the scenes. Since this year started, we have been hard at work to get our new enemies designed, modeled, textured, animated and moving around the world of INDUSTRIA 2 . The other thing we spent some time on, was refining our environment art workflows. Since we started, we often came back to Half-Life: Alyx and their environme… | — | |
| Community | Wrapping up the feedback of the first INDUSTRIA 2 playtest! Happy New Year everyone! This is David, from the bleakmill team. To conclude the year 2024 here at bleakmill, we wanted to give you a little update on what we have been up to in the last months. Mainly, we want to fill you in on the outcome of the first internal playtest we did with about 20 players and long term community members this December. When we started making INDUSTRIA 2 , we knew that… | — | |
| Community | 8 Minutes of commented gameplay out of INDUSTRIA 2! Hey hey everyone! Since the release of INDUSTRIA 2 is still quite some time away we skip gamescom 2024. We are making great progress and are super happy with how our baby is developing, but give us a little more time. After all, good things take time, right? BUT we don't want to leave you here without at least a few new insights! Almost 2 months ago, we published a 2-minute gameplay trailer tha… | — | |
| Game update | Fixed Save game Corruption Hey INDUSTRIAN's, we heard that some of you have a very annoying bug which corrupts save games, especially from the Canal chapter. This results in long loading times and eventually leads to a game crash. Thank you all for reporting this one. We just deployed a hotfix which resolves this issue. Your corrupted save game files should now load as expected. All the best from the team! | — | |
| Community | Nora’s Journey continues with INDUSTRIA 2! Dear INDUSTRIANS, David here. Long time no talk! So, how have you been? It's been a while since the overwhelming release day of INDUSTRIA 2.5 years ago. And finally we can reveal what we've been secretly working on since then! All of you who have followed our Twitter (or "X") channel over the last few months will probably already have had a glimpse at some of the GIFs we have been sharing. The… | — | |
| Major update | New "Anniversary Update" Adds Dev Commentary, Languages And Fixes To INDUSTRIA! Dear Industrians! Today we release something special we have been working on: the INDUSTRIA Developer Commentary . You can activate it in the Options Menu under the Gameplay Tab. As soon as you ticked the box, you will see these hovering and rotating questionmarks scattered around all levels. Simply walk up to one and press "USE". You will be granted with a commentary of either us two co-founde… | — | |
| Game update | INDUSTRIA 1.2.1: Hotfix for bugged savegames and low performance on load Dear INDUSTRIANS, this is a quick hotfix for low performance on loading save games. Some players experienced low FPS when loading a save game, but this should now be fixed. We are sorry for any annoying situations here! Changes: · Fixed a bug where save games would load with very load FPS (if at all) · Added an achievement tracker to the pause menue · Fixed floating pick ups Apart from that, so… | — | |
| Major update | INDUSTRIA Update 1.2.0 is available: Weapon Balancing, Level Rework, and more! Dear Industrians! Update 1.2.0 is now available! And it's by far the most comprehensive update we've released for INDUSTRIA to date. We mainly focused on polishing or completely redesigning some unfinished looking areas in the levels. In places, INDUSTRIA is a completely new experience - especially in areas of the leves "Streets" and "Canal". In addition, we've adjusted the balancing of the wea… | — | |
| Community | Lost Remnants of Hakavik: INDUSTRIA Steam Community Items available now! ⛏️ Hey there fellow Industrians, we hope you all had a good start into the new week! And we hope to make it even better: It took a little while, but the Steam Community Items for INDUSTRIA are available now! ːsteamhappyː The INDUSTRIA Steam Community Items include: · 7 Emoticons · 5 Profile Backgrounds · 8 Trading Cards · Badge (6 Levels) And as announced with the latest update 1.1.0: We are worki… | — | |
| Major update | INDUSTRIA Update 1.1.0 is available: Hardcore Achievement & Performance Dear Industrians! We know, its been a while. As we explained before, we had to go back to our day jobs after INDUSTRIA came out, limiting us how much time we can spend on updates. Apart from that, we also try to get the next project rolling as well, but we finally found time to drop version 1.1.0 which includes: · A fix for the *long* awaited Hardcore Achievement not popping up · Better perform… | — | |
| Major update | INDUSTRIA Update 1.0.7 is available: Performance, UE version, fixes and more! Dear Industrians! Since the announcement of the new update for INDUSTRIA almost another whole month has passed. We know some of you are disappointed for it taking so long. We would have loved to patch earlier but the game crash bug most of you experience forced us to upgrade the whole project to the new engine version UE 4.27. This can bring in its own new bugs and problems, so we tried to be c… | — | |
| Community | We are working on a new INDUSTRIA Update: Performance, UE Version, and more! Hey there fellow Industrians, We've been pretty quiet over the past weeks, but don't worry, we haven't forgotten about you and INDUSTRIA . But life goes on, and currently we are in the process of figuring out what happens next for Steve, me and Bleakmill. Exciting, but also tough decisions. But as I said, we haven't forgotten INDUSTRIA and you, of course. And as promised, we are still working o… | — | |
| Community | INDUSTRIA Update 1.0.6 is available: Chapter Selection & Skippable Cutscenes Hey there fellow Industrians, its time for another patch. Important: this patch is not an optimization patch. That will happen in the upcoming 1.0.7 patch. In 1.0.6 we focused on the long awaited Chapter Selection (that ultimately helps people that have bricked saves from older versions) as well as adds more easy replayability. The game now also saves in the Library and Office in case you want… | — | |
| Community | Mark Hamill To Host ‘Thunderful World’ Digital Showcase on November 10th Hey friends, we have some awesome news, which we can finally share with you today: We - that's Thunderful Games - welcome all of you to the premiere of our very first digital games showcase ‘ Thunderful World ’! ːsteamhappyː Find out more in the following press release: Gothenburg, Sweden - October 28th, 2021 - International developer and publisher Thunderful Games, creator of the multi-award w… | — | |
| Community | Melancholy between Worlds: The INDUSTRIA Soundtrack is available! Hey fellow Industrians, Happy Monday! ːsteamhappyː I hope you all had an relaxing weekend. If it is a bit difficult to start into a new week for you as well, I hopefully have some good news for you: The INDUSTRIA soundtrack by our composer No Bloom Now is available on a large number of platforms! · Spotify: · Apple Music: · deezer: · Amazon Music: · YouTube Music: · SoundCloud: · Tidal: · napst… | — | |
| Major update | INDUSTRIA Update 1.0.5 is available: Performance optimization, bug fixes, etc. Hey there fellow Industrians, today we finally deliver the first big patch to INDUSTRIA based on all the feedback we got from you in the forums, on our Discord and through reviews over on YouTube. Thank you everyone for reporting the issues you encountered. Here are the patch notes for 1.0.5: BUG FIXES: · Loading a save game with the axe equipped no longer causes the player to spawn beneath the… | — | |
| Community | "Industria Is The Best 4 Hour Game Of The Year" Hey fellow Industrians, We're really not fans of self-congratulation, but we're just so damn proud and blown away by the INDUSTRIA article by Eric Switzer on TheGamer that we have to share it with you! To be touted as " The Best 4 Hour Game Of The Year " is an unbvelievable honor! ❤️ "This is a game where every single element seemed to come together perfectly, and the fact that it was created b… | — | |
| Community | The day after: After the release is before the release Hey hey fellow Industrians, In the meantime, the dust has settled a bit and we can take a breath again. And we could finally realize: AFTER FIVE YEARS WE HAVE REALLY AND FINALLY RELEASED INDUSTRIA! ːsteamhappyː Man, this is such an awesome feeling! Insane! Surreal! Unbelievable! Waking up the morning after the release (well yeah, the night was short with just little sleep) felt so good! After t… | — | |
| Community | Performance Patch 1 is Live Dear Industrians, its been some wild few hours since the release 4 hours ago. We are so happy Industria is finally in your hands, and now we are even more happy because we just patched the game with a series of small bugfixes and performance opimizations. 1. Optimized the fourth level drastically (Level "Canal) 2. Fixed an issue where the Pickaxe would disappear when loading a save game 3. FIxe… | — | |
| Game update | Performance Patch 1 Hey INDUSTRIANS! This is the first post launch performance update adressing some issues that came up shortly before the launch. We are sorry for any inconveniance and hope that this patch helps performance in the level "Canal". All the best, David | 7454909 | |
| Community | Chinese ingame texts for INDUSTRIA slightly delayed To our dear friends in China, We are sorry to inform you that the game INDUSTRIA was originally planned to be released in Simplified Chinese today, however, some unexpected problems occurred during the implementation process that prevented us from doing so. Since this is a narrative game, you should play it with the premise that you understand everything the game is trying to say, so we don't w… | — | |
| Steam news | INDUSTRIA IS OUT NOW! Hey you fellow INDUSTRIANS! The game is out now. After 5 years. We actually cant believe it. We have last minute technical issues in one one of the later levels though and ask you to patch the game as soon as our post launch patch goes live. That should happen in less than 30 minutes after the initual launch. We are sorry for that and we are working hard on a solution to fix it! All the best fr… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.