Causality
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
326 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
326 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 1.7.7 Patch Notes The nicknames of players inducted into the Endless Mode's Hall of Fame have been updated. · Fixed a bug where "Fuel of Life" and "Another World" achievements couldn't be completed. · Fixed an issue where moving to the left door in the art room where the poltergeist phenomenon occurred would lead the player to the wrong location. | — | |
| In-game event | 1.7.6 Patch Notes Fixed an issue where the door connecting Class 3-4 and Class 3-3 did not work in Endless Mode. · Fixed an issue that automatically re-entered the loop when entering the annex again after completing the annex loop in Endless mode. · Fixed an issue where the existing BGM did not fade out when entering the ending loop map in Endless Mode. · Fixed an issue that caused incorrect graphics to be displ… | — | |
| In-game event | af61e7ac Patch Note Fixed an issue where the initialization process related to amulet did not work properly in Endless Mode. | — | |
| In-game event | cb47c7e0 Patch Notes Some typos have been fixed. (Korean version only) · Fixed an issue that caused the ghost to not disappear, if player is in pursuit when acquiring a photo fragment. · Endless Mode Hall of Fame has been added to the credits. · Fixed an issue where items appearing in Story Mode could be seen, when entering the Changing Room where the Poltergeist phenomenon occurred in Endless Mode. · Fixed an issu… | — | |
| In-game event | 036cfce4 Patch Note Fixed an issue where the key item selected at the branch point on the 3rd floor of Endless Mode was not initialized after finishing the loop. | — | |
| In-game event | 93d4e91b Patch Notes Fixed an issue that the game treated as the player chose a rooftop route, even if the loop was ended with the Annex Route in Endless Mode. · The leaderboard is now displayed by default when connecting to GhostNet in endless mode. · Markings that can be used as hints have been added on specific areas on the Seating Plan of class 3-4. · The game balance has been adjusted so that the final chase d… | — | |
| In-game event | 037b6e08 Patch Notes Patch 02a9e980 · Sight, reaction time and chasing speed of the Multilateral spirit, the Eye and the Spider ghost were adjusted to let you flee more easily. · The duration of 3rd floor's power supply is now doubled. · Fixed an issue that made the chase unending, if you step on Multilateral Spirit's tail in the last chase. · Adjusted every key items on 2nd floor so they can be more visible. · Rem… | — | |
| In-game event | 73eaa44c Patch Notes Fixed an issue where you couldn't acquire the second Picture Fragment, if you were directly on it. · Increased the illuminance of the chalkboard and the painting in classroom 3-1. · Added light to the chalkboard in classroom 3-4. · Adjusted the location of "Play" and "Stop" text in the VHS playing cutscene. (Japanese version only) | — | |
| In-game event | 829c385c Patch Notes The extent to which players can 'discover' ghosts is slightly increased. · Fixed an issue that system might think that player have acquired the Annex 1st Floor Master Key in the auditorium, even if it was not acquired. · Fixed an issue where it was not possible to talk to the teacher NPC from the left direction in the music room. · The location of the 2nd photo fragment in the Security Office h… | — | |
| In-game event | 55384823 Patch Notes Now, when using a floppy disk, the ghost's spawn encounter is reset so that it does not appear for a while. · Fixed an issue where the Fuel of Life achievement could not be achieved. | — | |
| In-game event | 09db81dd Patch Notes Added 'Use Fixed Camera' option in settings. When this option is turned on, the camera will be locked around the player's character, just like traditional RPG Maker games. · Fixed an issue that occurred in Endless Mode, where the normal fire shutter key could be used on the 3rd floor center staircase if it's in the Poltergeist state. | — | |
| In-game event | aac17ad9 Patch Notes Patch 96e3454e · Picture frames that lead to the first floor of the main building have been added to the following locations. · Computer Room (3rd floor, Main Building) · Publishing Room (1st floor, Annex) · Fixed an issue where players couldn't move to another map after the game was over in the Science Lab. · Fixed camera to move slower when you're walking. · Adjusted the Spider to miss you mo… | — | |
| In-game event | cf87c2b2 Patch Notes Fixed a fatal error where attempting to force-open the menu while being chased by the Specter would cause the game to no longer proceed. · Fixed an issue where the incorrect index number of Photograph Fragment to be displayed. · Adjusted the difficulty of the final chase with Multilateral Spirit. Now it will chase you a little slower. · A Photograph Fragment in the Security Room has been moved… | — | |
| In-game event | ca1079e9 Patch Notes The default install directory for the game has been changed from "Causality" to "Causality (2021)". · Fixed an issue where the Endless Mode's GhostNet client did not receive game start information from other clients. · Fixed an error where it was displayed as having acquired a 'Small Photograph' instead of a 'Photograph Fragment'. · Fixed an error in which the contents of the diary on the stair… | — | |
| In-game event | f6966be6 Patch Notes Modified the 'Blue Billiard Ball' item to be more visible. · Fixed an issue that prevented the third piece of photo couldn't be obtained from a specific direction. · Fixed an issue that resulted in players being unable to proceed with the game after exiting the Music Room without investigating certain events. · Fixed an issue where certain items could not be acquired in the Counseling Room. · T… | — | |
| In-game event | Day One Patch Notes Fixed an issue that prevented other players' ghosts from appearing under certain conditions when playing multiplayer mode. · Fixed a bug that prevented players from being spotted by Specter when it first appeared. · Fixed an issue that occurred if the black hand left the room while the player was solving the vault puzzle and the player eventually failed to solve the vault, which prevented the p… | — | |
| Community | Streaming and Video Policy This game, Causality, is subject to our video policy. But since our video policy is not fully translated to English yet, here's a summary for all of you: If you're streaming the game... · You're good to go. Feel free to play the game from the beginning to the end while you're on air. And it's okay to accept donations while you're playing! If you're making videos... · Full walkthrough or let's p… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.