Wreckout
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | NEW Summer 22 Demo! Following extensive play-testing, Wreck Out is back with improved controls, better onboarding and revamped VFX. Try it now and tell us what you think! All New VFX Our suite of new visual effects makes the action more electrifying than ever. We've got new tackle particle systems, skid-marks, explosions and more. Improve Controls Wreck Out is now easier to pick-up-and-play than ever before. You a… | — | |
| Community | Power-Ups and Ultimates Updated Following community feedback from recent playtesting events, we have overhauled the power-up system and the ultimate system to make them more simple, clear and effective. Let's take a look: Ultimate Abilities The system for ultimate abilities had been simplified as follows: Assignment · BEFORE: The were randomly assigned to characters · NOW: Each character has a specific ultimate Triggering · B… | — | |
| In-game event | Introducing Fine-Aim We were inspired by your feedback on Discord, and from participants in the recent Score Attack tournament to introduce a new Fine-Aim feature: Fine-Aim is triggered by holding down the action button while turning, causing a localised slow-motion effect on your vehicle, with an extended aiming arrow. This gives you more time to line up your shot and release. The trade off is that you cannot achi… | — | |
| Community | Score Attack Tournament The Wreckout Score Attack Tournament is LIVE from 12th - 19th March. Download the demo and compete for the top 3 places in the Score Attack Leaderboard to win a prize! We will be posting a series of hints & tips on the Huey Games Discord throughout the tournament so you can keep fighting to the finish! | — | |
| Community | Introducing Quazadrome! If you've played the Steam Game Festival demo, you've no doubt seen the new Quazadrome arena in action. Here's a look behind the scenes on how is was designed. First, sketches were produced to capture the 1950s retro-robotics theme we were after: Sketches of the spinning droids which feature in the gameplay were also produced: Next, colour drafts of the arena were produced: Then, the first pass… | — | |
| Esports | Wreckout Join us for a multiplayer showcase of Wreckout's versus mode | — | |
| Esports | Wreckout Contenders start your engines and prepare to car-catapult your way to brick-busting glory against the developers of Wreckout during the Steam Game Festival! | — | |
| Community | Art Style Overhaul 3/3 With new out-of-this-world arenas and party-time characters created, we needed a new-look logo for Wreckout to capture the essence of the game. Capturing the Action We wanted a logo which captured the unique action of Wreckout at a glance. We started with some concept sketches: We chose the sketch which felt like it captured the fun-factor of the game and the vehicle element, but we also wanted… | — | |
| Community | Art Style Overhaul 2/3 We are excited to reveal the all-new art style for Wreckout - injecting the game with more colour, more character, and more action! In our previous update we walked you through the development of the new Pinball Dream Park arena, now we'd like to show you how the all-new Wreckout characters were created. Party-time Character For the new-look characters, we've dialled up the cuteness, the coolne… | — | |
| Community | Art Style Overhaul 1/3 We are excited to reveal the all-new art style for Wreckout - injecting the game with more colour, more character, and more action! We have already updated the store page assets with this vibrant new style, but we wanted to provide a behind-the-scenes look at the development process of the new arena, logo and characters. Pinball Dream Park Our renewed vision for the arenas in Wreckout is for ea… | — | |
| Esports | Wreckout Livestream - Steam Game Festival Join us in the Steam Game Festival livestream and watch us play Wreckout, or compete against the developers online in the demo! Car-catapult your way to brick-busting glory in epic local and online multiplayer encounters. Featuring awesome power-ups and devastating ultimate abilities, Wreckout is the perfect fusion of physics-based, future sports combat with spectacular arcade action. | — | |
| Esports | Festival Warm Up Stream Warm up Stream for tonight official Steam Game Festival stream! | — | |
| Community | Wreckout Demo Guide - Steam Game Festival Local and Online Multiplayer, 2-4 players The Wreckout demo features both local multiplayer (2-4 players) and online multiplayer (2 players). Select "Find Game" in the online battle section and you will either join an existing lobby or begin hosting a game while you wait for a second player. Coin Chase Practice Mode There is also a single player practice mode where you can hone your skills whil… | — | |
| Steam news | Wreckout: Discord AMA Wreckout developers Jonathan Port and Rob Hewson will be live on Discord to answer all of your outrageous questions! Join our Discord now! Ask us about: · How one of us got busted by William Shatner in Vegas · Why the bricks in Wreckout were our "Eureka" design choice · Which multiple world champion sports person we met, who swears a lot more than you would expect · How we developed the unique… | — | |
| Community | Chain switched to Energy Beam! Recently, we made the switch from a grapple chain to an energy beam in Wreckout, as explained in the video below: Aside from the fact that it looks cool, the new energy beam is always in tension and never goes slack like the chain did. This makes the physics feel super tight and responsive, which is paramount in such and fast-paced game. It's the little things which often add up to make a big d… | — | |
| Community | Ball Bounce Risk / Reward When it comes to gameplay, the magic is often in the subtle details which work together in harmony to create a desired affect. For Wreckout , we have been playtesting and fine-tuning from the outset to ensure that matches feel dramatic, silky-smooth and perfectly balanced. To use just one example, the "bounce" value for the ball has been carefully balanced according to the surface it hits. If y… | — | |
| Community | Round System Explained There are 3 rounds in a Wreckout match, like in a beat 'em up 🥊, but each round goes to sudden death ⚽️ if there's no winner when time runs out ⏱️. This system creates maximum drama, and breaks up matches into bite sized chunks. It also means there is always a winner and multiple different levels of victory, because each round can be won in three ways: · Perfect: The winner destroys all of the… | — | |
| Community | 🤪 PINBALL FLIPPERS! 🤪 In Wreckout each arena has one or more "toys" which affect gameplay in fun, crazy ways. Lately we've been testing these pinball-style flippers in our default arena using placeholder visuals. We think they are a lot of fun, and we've got some funky ideas for new toys to try, but we'd love to hear your ideas too! What arena toys ideas would you like to see us try out? | — | |
| Community | CHARACTER NAME NEEDED! :bulb: CHARACTER NAME NEEDED! :bulb: What should this character's name be in Wreckout? She's from the Inferno team! | — | |
| Community | CHARACTER NAME NEEDED! :bulb: CHARACTER NAME NEEDED! :bulb: What should this character's name be in Wreckout? He's from the Inferno team! | — | |
| Community | TELL US YOUR POWER-UP IDEA! This is the Brick Armour "ultimate" power-up in Wreckout . Ultimates can be activated when your Skill Meter fills up by... well, playing skilfully! You can activate it when the Skill Meter reaches level one, or wait until level 2 or even level 3 to increase the effect of the ultimate. We've got a handful of ultimates working in the game, but we want a whole bunch more and we'd love to hear your… | — | |
| Community | 💡Your Team Name Ideas!💡 💡 TEAM NAME IDEAS WANTED! 💡 We've got Inferno, Typhoon, Quake & Cyclone in Wreckout. What team name would you like to see in game? | — | |
| Community | New Logo Concept! What do you think of our new logo concept? Wreckout has been developed with a deliberately iterative approach, so everything in the game is constantly evolving as we fine-tune and refine, and polish every element to be the best it can be. Recently we decided to revisit the game logo to make it more dramatic and exciting in order to match the new character and vehicle artwork and the OTT present… | — | |
| Community | New trailer! Check out the new Wreckout trailer: | — | |
| Esports | Be the first to play Wreckout! We are excited to report that the first ever playable demo of Wreckout will be included on the Collectors USB Cassette release of The Mystery of Woolley Mountain ! Pledge for your copy on Kickstarter to be amongst the first to play Wreckout ! | — | |
| Community | Art Update Underway! With the arena style moving towards highly detailed, stylised 2D, we thought it was about time we updated everything to match, starting with the characters. Here's a look at the style we are moving towards: Next for the art about treatment are the vehicles themselves. Watch this space! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.