NIMBY Rails
Playing now
247−39 vs. yesterday
32%of peak
All-time peak
776Feb 2021
Playing now
247−39 vs. yesterday
All-time peak
776Feb 2021
| Published | Title | Build |
|---|---|---|
| Version 1.19.10 - Map rotation binding can now be toggled between shift + vertical wheel, alt + vertical wheel, and horizontal wheel - Fix: population palette mods did not always apply on loading a game - Fix: Linux native builds could not join Windows multiplayer hosted sessions, and could host sessions for Windows clients - Fix: Linux saves backup folder was not created on game launch and defaulted to the ga… | 24696017 | |
| Version 1.19major Updated default map The default, bundled OpenStreetMap data has been updated to a newer planet database. It also includes a huge amount of data that was removed in previous versions. Building footprints are now visible at the highest zoom if they are mapped in OpenStreetMap. It also includes nearly all POIs defined in OpenStreetMap as map labels in the highest zoom. Due to the newer version of… | 24511435 | |
| Version 1.18.30 - Stop selection signals now again perform a (possibly redundant and unnecessary) goal stop selection at the last possible moment, both from a stop or a pass-by. - Fix: queue_train_drive_to() was fully resetting the Motion::drive component and zeroing the stored waiting signal ID. If the train was positioned exactly at or an infinitesimal distance distance ahead of the signal (which is legal) i… | — | |
| Version 1.18.27 - Fix: script operator precedence for "!" and unary "-" was incorrect. You might need to review your code if you used these operators without parentheses. - Fix: crash when loading saves with potentially invalid demand curves - Fix: show again reservations on the map but only if the map reservation mode is enabled | — | |
| Version 1.18.26 - Remove debug display of train reservations on the map - Fix: shared simulation multiplayer did not properly sync train motion state - Fix: wrong auto scroll listing position in some cases - Fix: more instances of possible crashes while pausing the game, disabling train mods, and then editing trains which were using these mods - Fix: rare crash while rebuilding timetables | — | |
| Version 1.18major Version 1.18 is finally released. This version has been a long time under development, also with a very long beta period, due to the complexity of its main feature, NimbyScript. Until 1.17 game mods have been limited to changing textures and adding new static rules (in the form of new trains, tracks, etc), with no new mechanics possible. NimbyScript adds programmability to game mods, allowing t… | 21831132 | |
| Version 1.17.11 - Fix: saved file validator was too strict flagging as corrupted some files with salvageable but invalid buildings or signals | 19482271 | |
| Version 1.17major Version 1.17 has been released Gameplay wise this is a very small version. It is intended as a public test of the future scripting system, NimbyScript, with the top level logic of path signals and balises now being implemented in NimbyScript rather than the native C++ code. This test was successful in the beta branch and it is now being deployed for all players. NimbyScript will be used for cus… | 19411569 | |
| Version 1.16.16 - Fix: hang in train simulator when combining stop selection signals, platforms in series with the first platform being occupied, switches in the middle of platforms and trains too long for the stop area and being forced to stop over the switch - Fix: crash while visualizing pax path routes on the map and at the same time deleting tracks or stations involved in said routes - Fix: attempting wor… | 18010498 | |
| Version 1.16major Version 1.16 has been released! This version is a direct continuation of 1.14, with new, optional features in the schedule system for advanced players. And for everybody, this release also marks the first time NIMBY Rails has a proper collision system, so you must now pay attention to train physical size and footprint when designing your track layouts. Unassigned trains The schedule system now… | 17952641 | |
| Version 1.15.17 - New keybind (unassigned by default) to promote the current track selection to a new station. Combine with Shift to instead assign the tracks as platforms of the nearest station. Combine with Alt to instead demote platforms into normal track. - Fix: pasting stations in the clipboard with Ctrl-Shift-V sometimes did not properly register as a new station and the station nameplate did not show up… | 16986457 | |
| Version 1.14.26 - Object drop downs in "Flat" mode like those used for trains, lines or schedules will now refuse to display the listing if there are more than 1000 items. This *only* affects drop downs and *only* for the "Flat" mode. Every other listing or mode is still able to display 1000 items or more. - Fix major performance regression in saves with many thousands of trains while having the line editor ba… | 15982664 | |
| Version 1.14.24 - Fix: syncing line and schedule edits in multiplayer did not properly refresh shift runs in some cases | 15905636 | |
| Version 1.14.23 - Fix multiplayer crash while deleting orders until an order list is empty - Fix crash after interacting with the file picker to import/export demand curves to files | 15904515 | |
| Version 1.14major The new Schedule system is now released! Version 1.14 revamps trains scheduling by introducing new concepts which make it both much easier and give more power for creating schedules, both simple and complex. It is also a new foundation to be able to keep evolving the scheduling features of the game. The old system strongly coupled orders to trains. While it was indeed possible to make any sched… | — | |
| Version 1.14 is now in the beta branchmajor Game version 1.14 is now in the beta branch! The sole focus of this version is a redesign of the train scheduling system, to make it more powerful and promote it as an standout feature. A new design for train schedules Schedules are a very unique feature of NIMBY Rails. A well designed schedule is also something to be proud of as a player, so they deserve a highlighted and central spot in the g… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 18 Aug 2026 | Tue | 15:49 | Version 1.19.10 | 24696017 | public | 3 | — |
| 12 Aug 2026 | Wed | 15:57 | Version 1.19.10 | 24696017 | beta-1.19 | 3 | — |
| 21 Feb 2026 | Sat | 15:27 | No patch notes · unannounced build | 22020013 | legacy-1.18 | 2 | — |
| 21 Jan 2026 | Wed | 08:31 | Version 1.17.11 | 19482271 | legacy-1.17 | 2 | — |
| 1 Aug 2025 | Fri | 06:38 | Version 1.16.16 | 18010498 | legacy-1.16 | 2 | — |
| 31 Mar 2025 | Mon | 10:07 | Version 1.15.17 | 16986457 | legacy-1.15 | 2 | — |
| 2 Dec 2024 | Mon | 09:38 | Version 1.14.26 | 15982664 | legacy-1.14 | 2 | — |
| 1 Oct 2024 | Tue | 08:16 | No patch notes · unannounced build | 14861585 | legacy-1.13 | 2 | — |