Founders' Fortune
Playing now
14−6 vs. yesterday
1.7%of peak
All-time peak
834Dec 2020
Playing now
14−6 vs. yesterday
All-time peak
834Dec 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Founders Fortune Update 1.2.9 Fixes Hello everyone! Long time, no see! This update fixes 3 things: · Fixed books created by colonist writers not appearing in your storage · Fixed children getting a bad thought about not getting paid enough salary right after growing up. · Updated some translations. Since Founders' Fortune is a finished game, I don't check by the forums as often anymore. Still, if there are any other bugs I have m… | — | |
| Game update | Hobbies Update Patch 1.2.8 Released Hello everyone, another bugfix update incoming: - schedule no longer interferes with people that are locked up or being carried to a bed - fixed an issue with resource modding (.json load order) - forester now care for small trees automatically - doubled probability to do hobby in free time - fixed an issue where selecting the hardest difficulty wouldn't enable the challenger achivement Happy p… | 9672165 | |
| Game update | Hobbies Update Patch 1.2.6 Released Hello everyone, releasing a balancing and bugfix update today: · Balanced garden flowers to be a lot easier to keep alive · Balanced risky joke from -10 to -7 when it goes wrong · Negative thought from elixir of life no longer disappears when colonist falls unconscious · Fixed migrants not having body cam (necessary for them to use dresser after they join) · Fixed villager getting stuck after d… | 9654486 | |
| Major update | Founders' Fortune Hobby Update Released! Hello everyone and welcome to the Founders' Fortune Hobby Update! Founders' Fortune has been finished for a while now. Still, the Founders' Fortune community has kept playing and enjoying the game so a whole list of feedback has accumulated. We wanted to release a sizable update to fix any remaining gripes with the game, but just a couple of bugfixes are too boring, so we spent the last 3 month… | — | |
| Community | Founders' Fortune Hobby Update Releasing Saturday Oct 1st! Hello everyone and welcome to the Founders' Fortune Hobby Update! Founders' Fortune has been finished for a while now. Still, the Founders' Fortune community has kept playing and enjoying the game so a whole list of feedback has accumulated. We wanted to release a sizable update to fix any remaining gripes with the game, but just a couple of bugfixes are too boring, so we spent the last 3 month… | — | |
| Community | Founders' Fortune Update Teaser Hello everyone! We made something special for you... Playtesters apply on Discord | — | |
| In-game event | Founders' Fortune Maintenance Update 1.1.4 Released Hello everyone! I'm glad that many of you are still enjoying Founders' Fortune! Software quality has always been important to me, so I'm happy to release a sizable Maintenance Update today which fixes some of the issues that you have reported on the forums or on Discord. Fixes · Fixed a bug where pirates would walk through gates sometimes · Fixed a bug where a trader would need protection from… | — | |
| Game update | Bugfix Update 1.1.3 Just a small bugfix update today. - fixed an issue that was leading to upper floors staying visible - fixed a number of issues that have been reported in our error reporting system but probably didn't influence gameplay much | 6419252 | |
| Game update | Update 1.1.1 Hey everyone, just pushed quickfix update to address 2 issues: · Fixed an issue where health bars wouldn't disappear after people leave on ship · Fixed an issue where people wouldn't go back to work after fighting if they had to change equipment first | 6340498 | |
| Major update | Founders' Fortune Update 1.1. is out! Traps, Multi-Tool-Racks & more! Hello everyone! With Update 1.1 we wanted to smooth out some rough edges of the game. This means a load of bugfixes, but also some quality-of-life things like adding a multi-tool-rack, displaying the health of people when fighting and making bows a little more effective. Since we gained a bunch of new players since the 1.0 release, I also wanted to take this opportunity to highlight some of the… | — | |
| Community | Founders' Fortune Update 1.1 brings Traps, Multi-Tool-racks, and more on Friday! Hello everyone! You might remember that we were hinting about supplying you with an extra 1.1 update post-release, just for fun. Well, the update is done! Release is scheduled for this Friday, 6pm CET. Until then, let these pics be a teaser of what's to come ;) We hope you'll enjoy it! | — | |
| Community | Founders' Fortune original Assets released for Modders Hey everyone, I hope you're enjoying the game. I recently got some requests from modders to make their job a little easier, so we're releasing some of the raw files we've used to make the game. It includes: · The full model + rig + animations + textures of our current colonist character in all variations · Almost all models of walls + floors + fortifications with materials before the graphics u… | — | |
| Esports | Our next game is going to be a sci-fi city builder with production chains! Hello everyone! Founders' Fortune is the type of game one could work on forever. And as you see with today's update , we still provide support and fixes and will do so in the future. However, if we never try making anything else, we will not improve as game developers. And that's why today, I'm happy to announce our next game: InfraSpace! InfraSpace is a sci-fi city builder - but every resource… | — | |
| In-game event | Release 1.0.5 rebalances ghost quests and adds Japanese and Czech languages Hey everyone! PSA: We just announced our next game! Check it out I just published update "Release 1.0.5" and with that you should be much more likely to get ghost quests and have people join your village. Building a relationship with friendly ghosts has a bigger impact on that probability. Also, age speed now impacts how fast children learn and get bonus/malus experience points to make it more… | — | |
| In-game event | Bugfix & Balancing Update 1.0.3 + Developer Name change to "Dionic" Happy New Year Everyone! Update 1.0.3 Since no major issues have turned up in Release 1.0.2, I have waited a bit until enough small fixes accumulate to fix them all at once with this minor update. Enjoy! Features Official mod to alleviate motion sickness and make the game more accessible: Balancing · Can now build above fireplace · Talking probabilities slightly more positive by default · Flu h… | — | |
| Game update | Bugfix Update 1.0.2 Thanks for all the reports and feedback since the release! It's been pretty stable until now, but here are a couple of bugs I fixed: · Fixed a bug where you couldn't enter the number in the production configuration of workshops · Fixed a bug where some quests would disappear on reload · Fixed a bug where the shift key didn't enable extra precision when moving furniture · Fixed a bug where child… | — | |
| Steam news | Founders' Fortune leaves Early Access and is now a full game! Hello everyone! Founders' Fortune has been my main focus for 2 years now and I'm so happy we've been able to bring it through a great Early Access period and have been able to add so much more content than we've originally planned. In this post, I'd like to go through the new features for version 1.0, take a quick look back at how Founders' Fortune came to be, thank everyone that helped us get… | — | |
| Announcement | Founders' Fortune will leave Early Access this Friday! Hello everyone! The time has come for Founders' Fortune to grow up, leave Early Access and get an official 1.0 release update - this Friday, on Dec 18th at 6pm CET. Check out our new trailer! For this update, we planned to focus on fixing bugs and making sure the game was properly finished. Still, we managed to sneak in a couple of extras for you. The main news are: · Achievements! ( People hav… | — | |
| Major update | Beta 1, the Graphics Update is available! Hello everyone and welcome to Beta 1! As the name says, this time we’ve completely revamped most of Founders’ Fortune’s graphics! Check out the update mini trailer: Here are a couple more screenshots for your viewing pleasure: Other Features in Beta 1 Besides giving you basically a full remastered edition of the game, we spent some extra time to include additional content as well: · Ghost Quest… | — | |
| Release | Beta 1, the Graphics Update, releases on Friday, October 30th! Hello everyone! After a whole bunch of work, I can finally reveal the release date for Beta 1: This Friday, October 30th! We will also have our first ever discount with this update, so if you or a friend are thinking about buying the game, this will be your chance. Besides converting almost every piece of Founders' Fortune into a new, better look, we also took some extra time to add additional… | — | |
| Community | Graphics Update Coming + The Future of Founders' Fortune Attention! After checking out the news, we'd love to hear your opinions on the update and our future plans. When you're done reading, check out the 2 minute survey! The Graphics Update A lot of people have been asking me for news about the next update, so I'm really happy to finally reveal the main part of the next update: Founders' Fortune is getting a full graphics overhaul! It's basically li… | — | |
| Major update | The Animal Update is released! The time has come and we’re ready to release Alpha 14, the Animal Update! We made a small trailer for the update, so I’ll let the video do the talking: With the Animal Update, we wanted to put a heavy focus on the mid-game. Besides the the animals and animal interactions, we extended the food and textile industries and added a new quest system with a couple of quests for starters. Additionally,… | — | |
| Community | Founders' Fortune Animal Update coming next Friday, July 17th! Dear Founders' Fortune Players! It's time for another big release. This time, we're proud to present to you... Alpha 14, the Animal Update ! After we released the first version of the sheep with Alpha 13, you have probably expected the rest of the animal industry to follow soon. We're happy to oblige! For next Friday, July 17th, we can confirm: New Animal Types: Cows and Pigs! Animal Taming and… | — | |
| Major update | The Founders' Fortune Profession Update is out! Hello everyone! After a short break, it has finally arrived: Alpha 13, the Profession Update, is available. From the beginning, we have been getting feedback that villagers should be able to take on more than one job at the same time. Well, not only is that now possible, each job now also has a full skill tree. That way you can choose what abilities your villagers need to unlock first. With the… | — | |
| Community | Founders' Fortune Profession Update set to release this Saturday Hey guys! Title says it all, we're planning to release Alpha 13, the Profession Update, this Saturday. If you haven't seen it yet, check out this forum thread with all kinds of news and information: Here are some screenshots to give you a taste: Not sure if the sheep will be tameable and usable for this update already, or if we'll push that feature to the next update ;) If you have any question… | — | |
| Game update | Alpha 12.2 brings another batch of fixes and minor balance changes Hi everyone, I just uploaded Alpha 12.2. Here is a quick overview for you: Balancing · Pirates arrive a little later and late-game tributes don’t get as high any more. · Migrants arrive a little quicker for endgame colonies (I spaced it apart too far, because I thought families would easily provide all the necessary new villagers) Bugfixes · Fixed a bug where you couldn’t drink the elixir of yo… | — | |
| Game update | Alpha 12.1 adds relationship balance changes, explanations, and bugfixes I've spent the last couple of days listening to your feedback on the update and prioritizing the most important bugs. Alpha 12.1 is supposed to address most of it. Balancing changes · People age 12% slower now · If that's not enough, modding aging speed is super simple now (just change the days variable in `gameConfig.json`) · It's now forbidden to trade when your stockpile is already full (ear… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.