UNSIGHTED
Playing now
3+1 vs. yesterday
1.3%of peak
All-time peak
233Playing now
3+1 vs. yesterday
All-time peak
233Dec 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update notes for patch 1.1.3 Small changes to physics system: -Solved the bug that caused players to be stuck inside certain platforms and had to reset the game -Solve a rare (but annoying) problem that sometimes caused the player to barely land on a platform with the tip of the toe, see the character landing animation, just to slide right after it, fall, and had to try again. Now we've implemented a sort-of "Reverse Coyot… | 7968698 | |
| Game update | Update Notes for patch 1.1.2 Small additions: -Added an option to change loadouts by the click of the Left Stick (useful for players who uses the D-Pad for movement and don't want to trade off the map button for loadouts) -Added an internal flag for loadings, to help speedrunners using third party softwares to track down loading times | 7961422 | |
| Game update | Version 1.1 released! As a new-year gift, here is UNSIGHTED 1.1! we've implemented many features players have been suggesting since the game's launch: -Weapon loadouts: You can now create 3 different weapon loadouts and switch between them real-time or in the pause menu. Only loadouts that have been filled with weapons can be swapped to. Check the controls menu for configurations. -6 Save slots for each game mode (M… | 7959028 | |
| Game update | Update Notes for patch 1.0.7.4 Solved some rare/hard to reproduce bugs that could cause softlocks or strangeness: -Solved a bug that could lead two chest to be unobtainable if the player left the room in the instant they killed the Dark Creatures that protected them -Solved a bug in co-op that caused the player to lose a key and not open the key door, if one player tries to open the key door while the other player is transit… | 7942782 | |
| Game update | Update Notes for patch 1.0.7.3 -Traveling Merchant and Cleo will now update their "Location" whenever you talk to them, showing in the "Contacts" screen where you last saw them. -Fixed a bug that could cause bullets to spawn in wrong places when shooting with a weapon | 7605433 | |
| Game update | Update Notes for patch 1.0.7.2 -Dogs needs won't deplete during the Parry Challange/Parry tutorial -Prevent player from holding objects while going up or down elevators, this could cause some visual issues -Fixed interactions of certain weapons while hooked with the hookshot on a wall | 7604053 | |
| Game update | Update Notes for patch 1.0.7.1 -When starting new game plus or new game extra on top of an already beaten save file, the game will not overwrite it anymore, and instead, start the NG+/Extra in an available empty save slot. If there's no empty slots anymore, the user will be warned if they want to overwrite the previous file. -Fixed some minor level design problems in certain scenes. | 7587302 | |
| Game update | Update Notes for patch 1.0.7 -Fixed some minor bugs related to using HAILEE in multiplayer -Fixed hookshot interactions with certain bosses | 7559898 | |
| Game update | Update Notes for patch 1.0.6.9 -More hints to puzzles in the Factory, to better explain the mechanics -Garden Statue Terminal activates automatically after defeating the boss -Fixed some issues with the HAILEE robot (using terminals, character height, etc) -Fixed Dark Monsters falling into holes -Fixed easy out of bounds in certain screen transitions | 7552910 | |
| Game update | Update Notes for patch 1.0.6.8 -Fixed out of bounds in some scenes -Fixed semi-softlock if you didn't opened up the path to the minecart in the Construction Site 01 -Fixed Missable chests that would disappear at the end game -Fixed physics when throwing certain objects on holes | 7538004 | |
| Game update | Update Notes for patch 1.0.6.7 Minor fixes: -Solved the softlock during the ending sequence -Solved many easy out of bounds in the level design | 7517598 | |
| Game update | Update Notes for patch 1.0.6.6 Quick fix from the previous patch: -Fixed a bug that caused the newly added Garden North chest to be innaccessible. | 7508778 | |
| Game update | Update Notes for patch 1.0.6.5 Small fixes: -Added a new Meteor Dust chest in the "Garden North" area -Fixed out of bounds in the Museum -Fixed a bug when Alma died inside HAILEE -Many other minor fixes and small level design changes | 7507938 | |
| Game update | Update Notes for patch 1.0.6.3 Bug fixes and some level design changes in the Aquarium so it's a bit less convoluted: -Changed the design of the final ice-block sliding puzzle in the Aquarium -Added hints about re-entering the screen to make destructable blocks re-appear. -Solved a bug in Dungeon Raid that caused the character to be teleported to other screens and lose input. -Solved a bug that caused Elisa to not interact w… | 7499025 | |
| Game update | Update Notes for patch 1.0.6.2 Small minor fixes and an extra addition to the ending: -New ending cards depending on how you beat the game. -Removed more dialogues with Iris that could trigger even if she was UNSIGHTED -Show directions on the map for the next shard after beating a boss, even if the player does not have Iris | 7493088 | |
| Game update | Update Notes for patch 1.0.6.1 Small fixes here and there: -Added back the chest with stamina cog in the final area. -Fixed the "alma infinite roll" bug -Fixed a bug that caused the Caves map to show you crafting tables from the Sewers | 7490991 | |
| Game update | Update Notes for patch 1.0.6 Balancing/New Features: -Redesigned explorer mode: You can now completely pause the timers on characters. Wording has changed to accommodate this. -Warning screen about the time limit after Iris introduce the system to the player. -Added a log explaining that you can toggle the lava levels in the factory. -Changed the Level Design of the final area a bit. Bug Fixes: Fixed bug with the trail fx… | 7485437 | |
| Game update | Update Notes for patch 1.0.5.1 Fixed the screen transition bug with the spinner that the last patch caused | 7467442 | |
| Game update | Update Notes for patch 1.0.5 Mostly initial bug fixes + some balancing on the game's difficulty to make it more forgiving overall. Balancing: -Added 6 new chests that contain Meteor Dust and cogs -Time passes a little bit slower -Less stamina drain from actions -Less knock back time when failing a parry -Initial HP going from 6 to 7 -Final boss phase 2 is a bit easier now -Crab Boss is a bit easier now -Parry Window increa… | 7465704 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.