Pine
Playing now
2+1 vs. yesterday
18%of peak
All-time peak
Playing now
2+1 vs. yesterday
All-time peak
25 Oct 2026
| Published | Title | Build |
|---|---|---|
| Update Notes - Patch 8 is here!major Dear players, It’s finally time for a big patch! It’s been a while since the last update, but we’ve been working hard on improving Pine in some major areas. We listened to your feedback, revamped some systems on a deep, technical level and upgraded the engine Pine was built in. All of this took a bit longer than expected, but hopefully it was worth the wait! The update is big in filesize too, b… | — | |
| Patch Notes - Patch 5 (version 60d4e517) Hi all! Finally it's time for a new patch, and it's a good one! Here are some highlights and the actual patch notes too. Highlights · We pushed the ultrawide / all resolution support to the main branch now! After some minor bugs and feedback we are confident that it should work for everyone now. We hope you enjoy! · We've done lots of small optimizations to reduce stuttering and improve framera… | — | |
| Patch Notes - Patch 4 (version 078c4045) Fixes · Fixed achievements - “Carpenter” and “Potion Master” · Fixed dismounting of Alpafants which would cause players to get stuck occasionally · Fixed occasions in which “Scouting Lens” would cause the player to get stuck · Fixed hole in “New Home” cave that was impossible to get out of · Fixed a bad spawn point in “Old Home” post “The Pact” quest · Fixed “Sprint” tutorial hanging post Marla… | — | |
| Patch Notes - Patch 3 (version 264e60db) Fixes · Fixed losing ideas from Open-World chests when reloading shortly after gathering them. Players that had the issue will receive the ideas retroactively after loading their save. · Fixed "The Word of Mouth" quest where "Meet Wes at the village's affinity board" objective that will not complete the quest. · Fixed the exploit with “Hop Brew” that allowed players to exit the Ancient Stables… | — | |
| Patch Notes - Patch 2 (version 25aa6c04) Fixes · Fixed “The Council” getting stuck if you’ve previously solved the puzzle. · Fixed “Solid Measures” quest where a world state would cause infinite reloads · Fixed Scouting Lens “deploy” tutorial not staying in the “Dune’s Observatory” · Fixed Melee and Ranged glossary images being swapped · Fixed Waddletooth “Dig piles” to be only triggered by Waddletooths · Fixed Vault Notes being inter… | — | |
| Patch Notes - Patch 1 (version 0675043e) Hey all! Happy to say the first Pine patch is out, focusing on some blocking quest progress, wider controller support and some unclarities in the first few quests. Fixes · Fixed infinite loading when launching the game with Windows set to use the Turkish language. · Improved quest helper text during the quest “The Human Wake”. · Fixed broken controller prompts when using a controller other than… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Oct 2025 | Thu | 15:03 | No patch notes · unannounced build | 20321783 | public | 3 | — |