Adventure Climb VR
Playing now
2+2 vs. yesterday
25%of peak
All-time peak
827 Sep 2026
Playing now
2+2 vs. yesterday
All-time peak
827 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Season 2 Hotfix - July 18th With the addition of our new climbing system and route changes, we have reset our old leaderboards for this new season to get an accurate gauge of what is possible time-wise for the level. Moving forward we are looking into ways to improve the grabbing system to make it a bit more accurate and feel better when jumping and when interacting at faster speeds. Keep on climbing, MXTreality Bug Fixes… | — | |
| Release | Brave The Elements DLC - Out Now! It is here the update everyone has been asking for. Our most ambitious update yet. There are five new levels to climb and explore, with the new climbing interaction system, improved lighting and performance, new user interface, a movement system, and serval quality of life improvements. We would like to thank you for all the feedback and suggestion we received, it has been amazing to see how ma… | — | |
| Major update | Full game overhaul : Version 2.0 Today's long-awaited update brings a load of new and improved features and systems to the game. We noticed the limitation our old systems had on the player and wanted to provide you with more freedom and ease of access as well as improve performance and the visuals. New Climbing and Movement system! With our new dynamic grip system, the hands will now animate to match the object you are holding… | — | |
| In-game event | Small but major bug fix update Whoa! it's been a while, but we finally fixed some major bugs around gameplay based on people's feedback and added native knuckle controller support for the index. Also cleared some of the super fast times of the leader boards so get back out there. Even though we are a very small team we plan to add more to this game as we can, might be very far out but ill just leave this here for now. Keep C… | — | |
| Community | Valve Knuckles Support Coming Soon (TM) We are excited to begin our development on Valve Knuckles support for Adventure Climb VR. The Valve Knuckles are the latest VR controller and allow us to experiment with novel ways to grip climbing holds by actually, well, gripping them. With this more natural and free feeling controller, immersion will be much easier. Here's one of our devs, Nate, playing around with the Valve Knuckles . For m… | — | |
| Game update | Upcoming Developments We really appreciate all the feedback we are getting, and are working to implement the ideas that users are sharing. Features · Added gravity in select areas. Bugfixes · Fixed leaderboard from randomly appearing. · Fixed achievements not always triggering. | — | |
| Game update | Climb to the Download button to begin! Release day We are so excited to announce the release of our first Steam game, Adventure Climb VR. This project has come a long way from when we first demoed the experience at a rock climbing competition in Portland. The essence of climbing and adventure has been fostered through continual feedback from community members like yourself as well as professional climbers. As with the game's production, we aim… | — | |
| Community | The Final Days! And here we go! The release of Adventure Climb VR is our first game to hit Steam. After our initial community posting on Reddit we chose to spend the past two weeks adding features that the community we are making this game for has requested. We are both excited and anxious to hear from y’all as we move forward with our game. Developing a game with the community in mind is a baton pass. We pass… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.