Flea Madness
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Riding NPC in Flea Madness Hey, it's a small update, but hope you'll like it. We decided to make our NPC characters more interactive, now in addition to eating, you can ride them: In case of more intelligent bugs you could also use their powers, like this Candy Bug laser for ex. If you liked it, consider adding our game to your wishlists: Thanks for watching! | — | |
| Major update | Big Flea Update Hello, as always, before we get started, please join our next Playtest by requesting access on the product page on Steam. We've received +50 requests since the last update, but we need more. Adding the game to your wishlist will also help ;) We've been developing our game for quite a long time, but the only thing remains the same was characters. Technically, they were poorly optimized; on the v… | — | |
| In-game event | Flea Status Report - 18 March 2024 Hey, here's what we've recently achieved in development. But before we start please find the Join Playtest button at the game store page and request access: we have got more than 130 new requests from our previous post, and still looking for more people to join, please do it ;) In this update we were mostly focused on character classess updates: 1. Tentacula "Fighter" class becomes a "Shocker"… | — | |
| In-game event | Flea Status Report - 28 December 2023 Hey, here's what we've recently achieved in development. But before we start please find the Join Playtest button at the game store page and request access: we have 1000+ requests now , but you know, this is a mutiplayer game, we need mooore ;) This update mainly focused on HUD information: 1. Crosshair animation is now synchronized with the bite. 2. We added a progress bar for bite preparation… | — | |
| In-game event | New NPC Hey, we've done a new npc character , let us share information about it. But before it please find the Join Playtest button at the game store page and request access, we are waiting for more testers to start our first big playtest: So, we thought that it wasn't cool to have only peaceful npc characters like maggots or grasshoppers, and it would be cool to add something new, something aggressive… | — | |
| In-game event | We're back!!! As many of you know, we have had to freeze the development of Flea Madness due to war in our country. When Russia invaded Ukraine we needed time to adapt to a new reality. However, time is passing and we are now prepared to resume development of our game. It is the time to officialy announce that Flea Madness is in-development againю This is even more symbolic, as we are announcing it during ou… | — | |
| In-game event | Test is online! Hey, our test is running and we will keep our servers alive at least till Monday 10th. Btw its free and you still able to try the game by requesting access on our store page. Looking forward to seeing you in game! Have a nice weekend :) | — | |
| Steam news | Testing is coming! Hey, finally we are ready to announce our coming testing! Yeah, major bugs are fixed, fleas are ready to be devoured! :) Server will be opened at 10 am PST (20:00 UTC+3) on Friday 7th . You still get access by pressing the "Request access" button on our Steam Page. Can't wait to see you in game trying two new classes. Any questions are appreciated on our Discord . Thanks everyone for patience a… | — | |
| In-game event | Flea Status Report - 26 March 2021 Hey everyone, While we're polishing build and gathering more people to join our next testing session, let us share with you what will be changed and added when you open the game next time. Remember that you can join next test by pressing "Request Access" button on the game page! This won't be a typical status report split into art, programming etc. We just want to highlight the most interesting… | — | |
| Community | Join to the playtest! Hey, our next test will be held using the Steam Playtest feature. If you'd like to try the game you are now able to sign up for the playtest. You can find the "Request access" button at the top of the game page (right next to the wishlist and follow buttons... yeah you know what to do ːsteamhappyː ): We will announce the testing date here and on our discord soon. Stay tuned! | — | |
| Community | What's new? Hey, everyone! Long time without any update, huh? Yeah, sorry about that! This post is for showing that we're still working on a game. Actually, we've done huge amount of work and fixes to the game and will post some news and status reports really soon. Also there will be a new option to test the game, using Steam Playtests . In few days you will see a special button to apply for the next test… | — | |
| In-game event | Flea Status Report -30 September 2020 Today is really good time for the status report :) This whole month we've been working on next big update but have something to show you even now. As always join our discord for news about the game: So let's start: General: - Basic optimisation for levels. - Ability butterflyare now able to fly. Try to catch it and get random perk: - Balance fixed again. - Dash attack is now working fine even w… | — | |
| In-game event | Flea Status Report -30 August 2020 A lot of time passed from the last status report :) We've been working hard during this period and ready to share with you some result. But first let's invite you to our closed tests that are running on a weekly basis. Btw, today at 20:00 UTC+3 we're testing too! Join our discord for details and key: So let's start: General: - Basic optimisation for levels. - Tentaculas fully integrated in game… | — | |
| Esports | Flea Madness Demo live streaming Hey as a part of a Steam Game Festival we're running a live stream of the game. This event starts at 10 am PDT (20:00 UTC+3) on Friday 19th. Oh, yes, you are also able to join and play the demo with us, it will be fun :) Thank you! | — | |
| Steam news | Flea Madness - chat with the Developers Hey guys, Have you ever played as a mad flea? No? Here is your chance ːsteamhappyː Our online demo will be availabe during Steam Game Festival! We want to invite you to a Ask Me Anything session with us on our Discord server. As a part of the Steam Game Festival we are happy to share with you some info about the game, answer to your questions and just have a nice time speeking with new people.… | — | |
| Community | Flea Status Report -19 March 2020 Hey, here is a report of how Flea Madness development is going :) But first let us remind you about our our free testing which we hold from time to time. That is a great opurtunity to try the game and help to make this game awesome :) Link to discord will be at the end of this article, you will find all info about the test there. So let's start: General: - Basic optimisation for levels. - More… | — | |
| Steam news | Testing Stage #4 And here is the time to announce our TESTING STAGE #4 This time we've made much work on content and ready to open our next map called "Ufo Arena Night". Find out what have changed, as when night comes, there will be a lot of mad differences. Test's starting: · EU region - Saturday 08 Feb 2020 11:00 UTC+2 · US region - Saturday 08 Feb 2020 10 a.m. PST We're waiting for everyone who've got a key!… | — | |
| Community | Happy New Year from Flea Madness Hi first of all let us to wish you a happy New Year. Let's make this year full of success and the strong health! Oh...yeah, and a lot of tasty fleas during your playing :) This development year was full and solid, we've made 3 planned tests and several small. According to your feedback we changed our combat system completely, fixed a lot of problems and bugs, improved visual side of FX and ever… | — | |
| In-game event | What's new in Flea Madness? Hey, just want to show you what have we done since our last status report. Actually we made our third testing phase, and you know what? This was super fun :) Anyway let's dive into changes: - Slobber's Spit ability works in range - Added visuals for "splattered" flea - Slobber's Vomit ability added. It will hit and slowdown your opponents - Improved visual for successful bite or dash hit (flyin… | — | |
| Community | Flea Madness at DevGamm 2019 Minsk Hey, good news! FleaMadness is nominated for Excellence in Art on DevGamm Minsk 2019! :) Our team will be at this DevGamm as well (21-22 NOV Minsk). This is our first game conference at all, and it will be a pleasure to meet new people from industry there. Meanwhile we're working on next update so new testing will be opened soon, joing our discord if you want to test the game :) | — | |
| Community | Join our testing Hey, our next closed texting is starting tomorrow. Server will be opened Friday 20:00 UTC +3 and porbably on weekends too. In order to get your key and help us you need to joing our discord server: We will be realy glad to see you in game :) Let's make a great game together! | — | |
| Community | Status report - 25 Sep 2019 Hey, so what about the updates before the next testing stage? Here they are! First let's look on the latest video of gameplay we've recorded special for you :) And the list actually: - Combat system improvement. - Improved effect for understanding when you bite other character. - Improved damage receiving effect. - Characters' materials improved. - Dash Attack is now aimed and could be done in… | — | |
| Community | New testing stage Hey, long time without news yeah? After our first testing event we've got alot of feedback so decided to make a huge update before the next one. As result of several months of work we've changed our combat system, added game goal, improve effects, UI, health and size change system and a lot more. We will make additional post with all updates :) As for now we just want to let you know that next… | — | |
| Community | Closed Testing Our closed testing (let's call it close alpha) is about to start. We have many things to test, starting from the game mechanics, visual style and even bugs, ideas and so on. So if you want to help us, joing our discord server: Our game is still in very,very, veeeery development stage, so you will expience alot of bugs and unfinished mechanics durign gameplay. If this fine for you - welcome! :)… | — | |
| Game update | Status report - 26 May 2019 Hey, Yes, we haven't posted anything for a long time, sorry! Anyway we were working alot all this time and closed testing stage will be announced soon, stay tuned. What new: Programming: - Basic HUD - Server bug fixes - Lobby map in progress. - Physics based animation. Art: - Lobby map imporvements/modeling - Finished video part of game trailer, audio started. - Slobber Large animation imporvem… | — | |
| Game update | Status report - 24 march 2019 This week was almost the same type of work as the previous one. Anyway we have good progress in our cinematic trailer and physical animations (which are looking absolutely stunning). Let's start: Programming: - Working on server logic - Small bug fixes - Implementation of physical animations (not working yet) Art: - Lobby map imporvements/modeling - Work on game trailer - Fluid effects for char… | — | |
| Game update | Status report - 16 march 2019 Hey, we are here to share with you some of our progress for last few weeks. Hope you will like it. Don’t forget about the question section in our community - good way for the constructive discussions. Anyway let’s start: Programming: - Server part: Base logic of lobby, game-round rotation, connection, test preparations - Small bug fixes - First implements of character’s abilities - Fixed animat… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.