How long did they say Early Access would take, and how long has it been? · 3,045 in Early Access · 4,247 promises read · 1,369 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,287 | 1,254 | 333% | 2 months | 1,23996% | 52of 1,113 parsed | — |
| 2025 | 530 | 530 | 00% | 14 months | 50195% | 196of 431 parsed | — |
| 2024 | 271 | 271 | 00% | 2 years 1 month | 25895% | 156of 208 parsed | — |
| 2023 | 150 | 150 | 00% | 3 years 2 months | 14194% | 90of 117 parsed | — |
| 2022 | 99 | 99 | 00% | 4 years 2 months | 9495% | 59of 71 parsed | — |
| 2021 | 79 | 79 | 00% | 5 years 2 months | 7291% | 47of 57 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 59 | 59 | 00% | 7 years 3 months | 59100% | 33of 36 parsed | — |
| 2018 | 44 | 44 | 00% | 8 years 3 months | 4295% | 31of 32 parsed | — |
| 2017 | 75 | 75 | 00% | 9 years 3 months | 7499% | 44of 47 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Alnico SmitheryAlnico Smithery | It's always hard to estimate how long things like this will take. While theoretically I imagine the game could be finished in a month or two's time, realistically things like new ideas, bugs, suggestions, and real life always end up greatly affecting that time-frame. So with that in mind, I *think* Alnico won't spend more than a year in Early Access, but I make no promises.read 7 Sep 2026 | 1–2 months | 23 months | 1134% | Overdueby 21 months | |
| World of ShootingWorld of Shooting | We have LOTS of weapons and game modes that all need to be well-balanced. So, if we work hard, with your help we’ll get the game to full release in 6 to 8 months. (At that point, the Practical Shooting campaign and the Killhouses campaign will be finalized).read 13 Sep 2026 | 6–8 months | 2 years 7 months | 385% | Overdueby 23 months | |
| Dustgrave: A Sandbox RPGDustgrave: A Sandbox RPG | Dustgrave will be in Early Access for at least a few months, allowing us to gather feedback and integrate new content accordingly.read 7 Sep 2026 | 3–6 months | 21 months | 356% | Overdueby 15 months | |
| Broken WorldBroken World | From 4 months to 10 monthsread 11 Sep 2026 | 4–10 months | 2 years 6 months | 303% | Overdueby 20 months | |
| Casino SimulatorCasino Simulator | We plan to keep our game in Early Access for 8 months.read 6 Sep 2026 | about 8 months | 22 months | 278% | Overdueby 14 months | |
| Center Station SimulatorCenter Station Simulator | Early access is planned for 1 year. This allows me to implement as much content as possible. Once a stable and complete version, Center Station Simulator will come out of early access!read 13 Sep 2026 | about 12 months | 2 years 5 months | 245% | Overdueby 17 months | |
| DenizenDenizen | The game is expected to be in Early Access for approximately one year after initial launch, although this term may be extended. The game will continue to receive updates subsequent to the full launch.read 9 Sep 2026 | about 12 months | 2 years 5 months | 238% | Overdueby 17 months | |
| Furnish MasterFurnish Master | I plan for the game to be in Early Access for 12 to 18 months.read 12 Sep 2026 | 12–18 months | 2 years 7 months | 171% | Overdueby 13 months | |
| TerraTech WorldsTerraTech Worlds | We could say "until it's done", but Payload games aren't done until players are finished with them! As TerraTech remains to this day, TerraTech Worlds will be actively maintained, extended and evolved for years beyond Early Access. We estimate about 18 months to bring all the core features and content to a state we feel good about calling 1.0. That means the game will feel solid and polished, with hundreds of hours of gameplay ready to go - but with thousands more still to come as we embark on a multi-year, post 1.0 content roadmap.read 5 Sep 2026 | about 18 months | 2 years 6 months | 166% | Overdueby 12 months | |
| BMX BastardsBMX Bastards | Based on my current development plans, I anticipate that BMX Bastards will remain in Early Access until the end of 2025. However, this estimate may change depending on the feedback received and any additional features or improvements that arise during development. My goal is to ensure that all content and mechanics are as polished as possible before the full release.read 8 Sep 2026 | 14 monthsuntil 31 Dec 2025 | 22 months | 159% | Overdueby 8 months | |
| Deepest WorldDeepest World | Until ~2025.read 10 Sep 2026 | 16 monthsuntil 31 Dec 2025 | 2 years | 153% | Overdueby 8 months | |
| AutoForgeAutoForge | We are looking at being in Early Access for one to two years. We have a good understanding of where we want to take the game but are also listening to the community which may change our plans some.the store says it leaves Early Access on 28 Oct 2026 | 12–24 months | 2 years 6 months | 124% | Overdueby 6 months | |
| ArcheanArchean | 1-2 yearsread 12 Sep 2026 | 12–24 months | 2 years 4 months | 117% | Overdueby 4 months | |
| Limbo RevolutionLimbo Revolution | 1-2 Years, as we have planned a lot of features such as, vehicles, in-depth story, player settlement building and many more. We will try to go for weekly updates and if not we will be posting in the discord and steam community as to why we will not be updating that week. A lot of those weekly updates will be bug fix focus with monthly bringing content or major fixes.read 15 Sep 2026 | 12–24 months | 2 years 4 months | 116% | Overdueby 4 months | |
| Fantasy Map SimulatorFantasy Map Simulator | The Early Access period is expected to last one to two years, depending on the development progress based on community feedback.read 5 Sep 2026 | 12–24 months | 2 years | 102% | Overdueby 2 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.