Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,319 in Early Access · 4,660 promises read · 1,466 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2021Tag: Hack and SlashClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3761,333433%2 months1,33597%58of 1,193 parsed
202556856800%14 months54496%219of 471 parsed
202429029000%2 years 1 month27996%171of 225 parsed
202315715700%3 years 2 months15096%96of 125 parsed
202210910900%4 years 2 months10495%65of 79 parsed
2021868600%5 years 2 months8093%53of 63 parsed
2020727200%6 years 2 months7199%42of 50 parsed
2019646400%7 years 3 months64100%37of 41 parsed
2018545400%8 years 3 months5296%39of 40 parsed
201710510500%9 years 4 months10499%69of 72 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Almighty: Kill Your GodsVersus Evil · entered 5 May 2021Almighty: Kill Your GodsVersus Evil · entered 5 May 2021We have a development roadmap we'll be sharing soon, but we're aiming for around 7 - 12 months in Steam Early Access.read 15 Sep 20267–12 months5 years 4 months537%Overdueby 4 years 4 months
Hope TriggerAdisa Game Studio · entered 6 Sep 2021Hope TriggerAdisa Game Studio · entered 6 Sep 2021Although the initial goal was to complete the full version within a year, the development period has been extended to ensure the game's quality and depth of content. Early Access is still actively being updated, and the full release schedule will be adjusted based on actual development progress as we continue working toward a complete experience.read 9 Sep 20260–12 months5 years503%Overdueby 4 years
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.