How long did they say Early Access would take, and how long has it been? · 3,356 in Early Access · 4,722 promises read · 1,487 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,381 | 1,338 | 433% | 2 months | 1,34097% | 58of 1,197 parsed | — |
| 2025 | 574 | 574 | 00% | 14 months | 55096% | 222of 477 parsed | — |
| 2024 | 293 | 293 | 00% | 2 years 1 month | 28397% | 173of 228 parsed | — |
| 2023 | 159 | 159 | 00% | 3 years 2 months | 15296% | 96of 125 parsed | — |
| 2022 | 110 | 110 | 00% | 4 years 2 months | 10595% | 65of 79 parsed | — |
| 2021 | 87 | 87 | 00% | 5 years 2 months | 8193% | 54of 64 parsed | — |
| 2020 | 73 | 73 | 00% | 6 years 2 months | 7299% | 43of 51 parsed | — |
| 2019 | 65 | 65 | 00% | 7 years 3 months | 65100% | 38of 42 parsed | — |
| 2018 | 55 | 55 | 00% | 8 years 3 months | 5396% | 40of 41 parsed | — |
| 2017 | 112 | 112 | 00% | 9 years 4 months | 11199% | 74of 77 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Duck Duck GooseDuck Duck Goose | Roughly one month, which would allow time for gathering feedback and implementing changes to solve a majority of controller issues.read 14 Sep 2026 | about 1 month | 6 years 5 months | 7657% | Overdueby 6 years 4 months | |
| Werewolf Voice - Ultimate Werewolf PartyWerewolf Voice - Ultimate Werewolf Party | The Early Access stage is expected to last 2 weeks to a month as we want to find out the number of base users who can accompany us during a long road ahead.read 16 Sep 2026 | 1–1 months | 6 years 4 months | 7634% | Overdueby 6 years 3 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1570% | Overdueby 6 years 1 month | |
| DanielX.net Paint ComposerDanielX.net Paint Composer | Our current estimation is that the game will be in Early Access for three to six months while we finish up the final features on our roadmap to 1.0read 15 Sep 2026 | 3–6 months | 6 years 8 months | 1326% | Overdueby 6 years 2 months | |
| Hurry Up!Hurry Up! | Like everything else in the game, you will decide this too. Early access will be completed for us as soon as we decide that the game has reached the stage we want in our conversations in the Community or Discord. In our opinion, this period will may take up to 6 months.read 13 Sep 2026 | 0–6 months | 6 years | 1203% | Overdueby 5 years 6 months | |
| Car Trader SimulatorCar Trader Simulator | We believe the game to be in Early Access for approximately half an year. Depending on the feedback from EA players we will adjust the Early Access accordingly. We are still trying different new features and there is a great possibility that our players' feedback will also provide us with ideas that we will not be able to pass on.read 12 Sep 2026 | about 6 months | 5 years 10 months | 1173% | Overdueby 5 years 4 months | |
| Faerie Solitaire DireFaerie Solitaire Dire | Current estimate is early 2021.read 16 Sep 2026 | 7 monthsuntil 31 Mar 2021 | 6 years | 1033% | Overdueby 5 years 5 months | |
| DreamgateDreamgate | We plan to develop Dreamgate for a period of 6-12 months. If necessary, we might develop it for longer, especially if the community has a lot of features and interest in adding more content to the game! But at the same time, we don’t want Dreamgate to be another game that is in early access for 3 years or longer. The infinite cycle of Early Access hell is something we would like to avoid, as we wish to provide a fully finished and playable game experience within a short period of time.read 15 Sep 2026 | 6–12 months | 6 years 7 months | 657% | Overdueby 5 years 7 months | |
| Epic Conquest 2Epic Conquest 2 | We're Planning the goal for the development time is 1 Year. So for the v.1.0 will come sometime in 2021read 14 Sep 2026 | about 12 months | 6 years 5 months | 641% | Overdueby 5 years 5 months | |
| ExoCorpsExoCorps | We expect it will take 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release", but that is subject to change. Either way, we will be maintaining a public roadmap so our players are always up-to-date on development status and timeline.read 11 Sep 2026 | 6–12 months | 5 years 11 months | 594% | Overdueby 4 years 11 months | |
| MouseboundMousebound | About one year.read 12 Sep 2026 | about 12 months | 5 years 11 months | 590% | Overdueby 4 years 11 months | |
| NaudrionNaudrion | I expect that the game will be in early access for around a year.read 14 Sep 2026 | about 12 months | 5 years 9 months | 573% | Overdueby 4 years 9 months | |
| POLYGONPOLYGON | According to our estimates, POLYGON will remain in Early Access until mid-2021.read 5 Sep 2026 | 16 monthsuntil 30 Jun 2021 | 6 years 6 months | 490% | Overdueby 5 years 2 months | |
| SlashvivalSlashvival | We estimate that the game it will still be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 15 Sep 2026 | about 18 months | 6 years 6 months | 433% | Overdueby 5 years | |
| MONEY LOVES SILENCEMONEY LOVES SILENCE | The release is planned for the end of 2020 or the end of 2021, I find it difficult to say the exact date of the final version of the game.Development speed depends on many factors, such as the number of sales and the interest of the players in my game. If I get support from the players, I can devote more time to the project,and get the opportunity to attract more developers to the game.read 14 Sep 2026 | 22 monthsuntil 31 Dec 2021 | 6 years 7 months | 358% | Overdueby 4 years 9 months | |
| Space Simulation ToolkitSpace Simulation Toolkit | The game will remain in Early Access for about 2 years.read 9 Sep 2026 | about 2 years | 6 years 3 months | 314% | Overdueby 4 years 3 months | |
| Kings Of StreetsKings Of Streets | We expect that the game will be in Early Access for 12-24 months. We decided to keep our schedule fairly flexible. So that the development team and community can best would the game experience that we all want to see! As feedback is received we will make decisions about regarding the required improvements in the game play. The exact time will depend on many factors it is impossible to predict.read 15 Sep 2026 | 12–24 months | 6 years 3 months | 312% | Overdueby 4 years 3 months | |
| Fragment's MoonriseFragment's Moonrise | A year or two minimum; with the majority of core design integrated, this makes the “engine” of the game able to run in a stable manner while newer content is developed. This means my central focus will be on new worlds, bosses, spells, RPG-elements, and playable units almost exclusively. My intended goal is to attempt to get a new significant piece of content pushed out every few months. In my grand design for the game I want enough content integrated to truly earn the “open world” title I’ve established for this project, and be a game which exhibits a challenging yet rewarding experience for the player.read 7 Sep 2026 | 12–24 months | 6 years 3 months | 312% | Overdueby 4 years 3 months | |
| ZompiercerZompiercer | I plan to complete the storyline within 2-3 years and then move on to co-op development.read 5 Sep 2026 | 24–36 months | 6 years 5 months | 215% | Overdueby 3 years 5 months | |
| Mannequin Character GeneratorMannequin Character Generator | We're planning to finish Mannequin before the end of 2023.read 13 Sep 2026 | 3 years 5 monthsuntil 31 Dec 2023 | 6 years 2 months | 179% | Overdueby 2 years 9 months | |
| Solar PurgeSolar Purge | Solar Purge will be in Early Access until 2024, allowing us to finish the rest of the game’s planned content in conjunction with feedback from the community. See the Roadmap down below!read 13 Sep 2026 | 4 years 5 monthsuntil 31 Dec 2024 | 6 years 2 months | 139% | Overdueby 21 months | |
| Songs of SyxSongs of Syx | 1.0 will be released approximately 2023. If the game continues to have financial success, I hope to add a lot more to it after. Edit 2024: 1.0 will be released Q1 2025 Edit 2025: 1.0 will be released when I am happy with it.read 16 Sep 2026 | 4 years 6 monthsuntil 31 Mar 2025 | 6 years | 133% | Overdueby 18 months | |
| EPICAEPICA | We do not have an exact date yet, but we estimate that in the second half of 2025 the game approaches a content depth of several days to play through.read 16 Sep 2026 | 5 years 1 monthuntil 31 Dec 2025 | 5 years 9 months | 113% | Overdueby 8 months | |
| Industrial PettingIndustrial Petting | This game will emerge from Early Access to 1.0 in late 2025!read 12 Sep 2026 | 5 years 9 monthsuntil 31 Dec 2025 | 6 years 6 months | 113% | Overdueby 9 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.