How long did they say Early Access would take, and how long has it been? · 3,124 in Early Access · 4,346 promises read · 1,380 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,324 | 1,290 | 343% | 2 months | 1,27796% | 54of 1,148 parsed | — |
| 2025 | 541 | 541 | 00% | 14 months | 51395% | 200of 441 parsed | — |
| 2024 | 277 | 277 | 00% | 2 years 1 month | 26495% | 160of 213 parsed | — |
| 2023 | 152 | 152 | 00% | 3 years 2 months | 14495% | 93of 120 parsed | — |
| 2022 | 101 | 101 | 00% | 4 years 2 months | 9695% | 60of 73 parsed | — |
| 2021 | 79 | 79 | 00% | 5 years 2 months | 7291% | 47of 57 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 59 | 59 | 00% | 7 years 3 months | 59100% | 33of 36 parsed | — |
| 2018 | 47 | 47 | 00% | 8 years 3 months | 4596% | 33of 34 parsed | — |
| 2017 | 78 | 78 | 00% | 9 years 3 months | 7799% | 47of 50 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| StationeersStationeers | Stationeers entered Early Access in late 2017 and has been updated *57* times since! That's approximately 2.19 updates per month, 0.51 updates per week and... 0.072 updates per day! We're committed to delivering these consistent and substantial updates to the game until both we and our community consider the game ready for a v1.0 release.read 9 Sep 2026 | 1 monthuntil 31 Dec 2017 | 8 years 9 months | 10513% | Overdueby 8 years 8 months | |
| SmackitballSmackitball | Until April 2017.read 14 Sep 2026 | 2 monthsuntil 30 Apr 2017 | 9 years 7 months | 5729% | Overdueby 9 years 5 months | |
| Brawlerz ArenaBrawlerz Arena | Hopefully less than two months. We're prepared to spend the time to get it right, this is our baby, and we won't push it out into the cold until we're sure it's ready.read 10 Sep 2026 | 0–2 months | 9 years 4 months | 5583% | Overdueby 9 years 2 months | |
| SQUIDS FROM SPACESQUIDS FROM SPACE | SQUIDS FROM SPACE will be in Early Access for at least a year, but due to our small team size it will likely be longer than that before we're ready for a full release. However, we are planning to update the game with bugfixes, new features, updated visuals, and similar upgrades every 1-2 months, so make sure to check back if you haven't played in a while!read 13 Sep 2026 | 1–2 months | 9 years 3 months | 5550% | Overdueby 9 years 1 month | |
| BearslayerBearslayer | Most of the game and level design is already done and we plan to finish the game in three months.read 14 Sep 2026 | about 3 months | 9 years 8 months | 3869% | Overdueby 9 years 5 months | |
| Party TycoonParty Tycoon | We expect to be in EA for 3 months.read 15 Sep 2026 | about 3 months | 8 years 11 months | 3563% | Overdueby 8 years 8 months | |
| Infinite ScubaInfinite Scuba | We expect to be in Early Access about 18 weeks.read 9 Sep 2026 | about 4 months | 9 years 8 months | 2832% | Overdueby 9 years 4 months | |
| Immerse CreatorImmerse Creator | We're currently hoping to publish a full release in summer 2017.read 12 Sep 2026 | 4 monthsuntil 31 Aug 2017 | 9 years 5 months | 2824% | Overdueby 9 years 1 month | |
| Champions of OdinChampions of Odin | About 4 more months.read 14 Sep 2026 | about 4 months | 9 years 1 month | 2718% | Overdueby 8 years 9 months | |
| Nakiti GenerationsNakiti Generations | The fundamentals of Nakiti Generations are mostly complete but designing a huge world with stuff to explore and collect takes time, over the next few months new areas and adventure elements will be added until the game is complete, the estimate for Nakiti Generations to hit version 1.0 is April 2018.read 15 Sep 2026 | 5 monthsuntil 30 Apr 2018 | 8 years 9 months | 2101% | Overdueby 8 years 4 months | |
| Longsword Tabletop TacticsLongsword Tabletop Tactics | As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.read 13 Sep 2026 | about 6 months | 9 years 2 months | 1831% | Overdueby 8 years 8 months | |
| Gangs of SpaceGangs of Space | We expect around 6 months of Early Access.read 15 Sep 2026 | about 6 months | 9 years 1 month | 1820% | Overdueby 8 years 7 months | |
| Mystic MeleeMystic Melee | The full release is planned to be ready in about 6 months.read 13 Sep 2026 | about 6 months | 9 years | 1798% | Overdueby 8 years 6 months | |
| WarpBallWarpBall | We will be releasing WarpBall fully before the end of 2017. August 2017 is the current estimate, but no date is confirmed at the moment.read 12 Sep 2026 | 7 monthsuntil 31 Dec 2017 | 9 years 3 months | 1591% | Overdueby 8 years 8 months | |
| On a RollOn a Roll | Approximately 5 to 7 months. The full release is planned for the first quarter of 2018.read 11 Sep 2026 | 5–7 months | 9 years 1 month | 1551% | Overdueby 8 years 6 months | |
| Lucid TripsLucid Trips | We plan on having Lucid Trips in Early Access until Q4 2017 or at the longest 9 months.read 12 Sep 2026 | about 9 months | 9 years 8 months | 1290% | Overdueby 8 years 11 months | |
| Lords of New YorkLords of New York | Majority of our work in getting out of Early Access will be polish, adding new characters, venues, and preparing our Story Mode interface. It will take several months of work and maybe a few more as we apply feedback from our Early Access community.read 14 Sep 2026 | 3–9 months | 9 years 8 months | 1287% | Overdueby 8 years 11 months | |
| A Large Quantity Of MushroomsA Large Quantity Of Mushrooms | The game is expected to be in early access until autumn/winter 2017.read 15 Sep 2026 | 9 monthsuntil 31 Dec 2017 | 9 years 6 months | 1264% | Overdueby 8 years 9 months | |
| QuoteQuote | Everything in Quote is hand drawn and bespoke, so it takes time to make. If all goes well we would like to be out Early Access in around 12 months. However, if large features are added - or the game will benefit from it - it could be considerably longer.read 13 Sep 2026 | about 12 months | 9 years 7 months | 962% | Overdueby 8 years 7 months | |
| Grim DragonsGrim Dragons | Every few months a new release will contain: new levels, new enemies and more dragon antics! The full game will take another 9 to 12 months to complete.read 14 Sep 2026 | 9–12 months | 9 years 7 months | 962% | Overdueby 8 years 7 months | |
| SumerSumer | Sumer’s Early Access will end when we are confident in the online multiplayer feature. We estimate this to take about a year, but recognize that creating a quality online experience means addressing a lot of unknowns as they come up. Players will be kept up to date with release plans, so if online multiplayer takes longer than expected we’ll be transparent about it.read 14 Sep 2026 | about 12 months | 9 years 7 months | 958% | Overdueby 8 years 7 months | |
| Space JammersSpace Jammers | The rest of development will take between 6-12 months.read 14 Sep 2026 | 6–12 months | 9 years 6 months | 952% | Overdueby 8 years 6 months | |
| AbatronAbatron | Our projection is approximately 1 year, with a full release by late 2017.read 9 Sep 2026 | about 12 months | 9 years 6 months | 952% | Overdueby 8 years 6 months | |
| Creature Clicker - Capture, Train, Ascend!Creature Clicker - Capture, Train, Ascend! | 6 - 12 monthsread 14 Sep 2026 | 6–12 months | 9 years 5 months | 938% | Overdueby 8 years 5 months | |
| Vanguard VVanguard V | Until completion. We are targeting Spring of 2018 for the final release.read 15 Sep 2026 | 12 monthsuntil 31 May 2018 | 9 years 4 months | 929% | Overdueby 8 years 4 months | |
| RecessionRecession | This game will be in Early Access for around 8-12 months based on community feedback and changes throughout development.read 15 Sep 2026 | 8–12 months | 9 years 2 months | 918% | Overdueby 8 years 2 months | |
| Drone: Remote Tactical WarfareDrone: Remote Tactical Warfare | As shorter time as possible! The hard part is done - the core gameplay is very polished, playable and fun but needs more testing, tweaking and refinement. But overall, no major changes/features to core mechanics are required meaning that those last kinks can be ironed out as an explosive expansion of content is implemented. If all goes to plan Drone should be in Early Access for around a year.read 15 Sep 2026 | about 12 months | 9 years 2 months | 916% | Overdueby 8 years 2 months | |
| Team Racing LeagueTeam Racing League | We're not sure. Game development is unpredictable. It's done when it's done. It may take half a year, it may take a year. It may take longer. We will not release if it does not meet our quality standards. We'll do our best to improve the game, add relevant content and keep you updated on progress during Early Access.read 15 Sep 2026 | 6–12 months | 9 years 1 month | 910% | Overdueby 8 years 1 month | |
| MinotaurMinotaur | Maybe a year?read 14 Sep 2026 | about 12 months | 9 years 1 month | 910% | Overdueby 8 years 1 month | |
| Red Planet: SurviveRed Planet: Survive | It's expected to be in Early Access for approximately 1 years (maybe 2).read 14 Sep 2026 | about 12 months | 9 years | 900% | Overdueby 8 years | |
| PuppetsVRPuppetsVR | We hope to bring enough changes in the next 8 to 12 months to declare it a released product. This doesn't mean we won't continue to implement customization options down the line.read 14 Sep 2026 | 8–12 months | 9 years | 897% | Overdueby 8 years | |
| Mayhem ZXMayhem ZX | Until the community is fully satisfied! And until our list of features to add is finished, which includes more characters, guns, grenades, stages, game modes and pickups/items! The specific date is of course nebulous, however, we estimate Mayhem ZX to be in early access until roughly December 2018.read 15 Sep 2026 | 14 monthsuntil 31 Dec 2018 | 8 years 11 months | 764% | Overdueby 7 years 9 months | |
| WarcubeWarcube | I've estimated that Warcube will be in Early Access for around a year and a half(until Q2/3 2018). Totally subject to change!read 15 Sep 2026 | about 18 months | 9 years 8 months | 642% | Overdueby 8 years 2 months | |
| Impulse of WarImpulse of War | I hope that in the 1 - 1.5 years I will be able to prepare the game for release.read 15 Sep 2026 | 12–18 months | 9 years 7 months | 637% | Overdueby 8 years 1 month | |
| HurricaneHurricane | Release is planned for 2018read 15 Sep 2026 | 22 monthsuntil 31 Dec 2018 | 9 years 6 months | 520% | Overdueby 7 years 8 months | |
| Robots In The WildRobots In The Wild | Now that I have a solid foundation of systems for Robots In The Wild all that is left to create is more content. I predict it will take me 2 years to complete my goal of an additional 60 planets, around 20 Robots, and around 30 Monsters.read 14 Sep 2026 | about 2 years | 9 years 7 months | 479% | Overdueby 7 years 7 months | |
| Dino ScourgeDino Scourge | Q1 2020read 12 Sep 2026 | 2 years 3 monthsuntil 31 Mar 2020 | 8 years 9 months | 389% | Overdueby 6 years 6 months | |
| SentinelsSentinels | We’re aiming for late 2019.read 12 Sep 2026 | 2 years 10 monthsuntil 31 Dec 2019 | 9 years 7 months | 338% | Overdueby 6 years 9 months | |
| HextersHexters | Our updated new estimate of coming out of Early Access is 2020.read 11 Sep 2026 | 3 years 1 monthuntil 31 Dec 2020 | 8 years 9 months | 284% | Overdueby 5 years 8 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.