Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,124 in Early Access · 4,346 promises read · 1,380 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2017Tag: Early AccessClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3241,290343%2 months1,27796%54of 1,148 parsed
202554154100%14 months51395%200of 441 parsed
202427727700%2 years 1 month26495%160of 213 parsed
202315215200%3 years 2 months14495%93of 120 parsed
202210110100%4 years 2 months9695%60of 73 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019595900%7 years 3 months59100%33of 36 parsed
2018474700%8 years 3 months4596%33of 34 parsed
2017787800%9 years 3 months7799%47of 50 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
StationeersRocketWerkz · entered 12 Dec 2017StationeersRocketWerkz · entered 12 Dec 2017Stationeers entered Early Access in late 2017 and has been updated *57* times since! That's approximately 2.19 updates per month, 0.51 updates per week and... 0.072 updates per day! We're committed to delivering these consistent and substantial updates to the game until both we and our community consider the game ready for a v1.0 release.read 9 Sep 20261 monthuntil 31 Dec 20178 years 9 months10513%Overdueby 8 years 8 months
SmackitballVR Sports · entered 27 Feb 2017SmackitballVR Sports · entered 27 Feb 2017Until April 2017.read 14 Sep 20262 monthsuntil 30 Apr 20179 years 7 months5729%Overdueby 9 years 5 months
Brawlerz ArenaBail! Enemy Jet! · entered 27 May 2017Brawlerz ArenaBail! Enemy Jet! · entered 27 May 2017Hopefully less than two months. We're prepared to spend the time to get it right, this is our baby, and we won't push it out into the cold until we're sure it's ready.read 10 Sep 20260–2 months9 years 4 months5583%Overdueby 9 years 2 months
SQUIDS FROM SPACEFun Bits · entered 16 Jun 2017SQUIDS FROM SPACEFun Bits · entered 16 Jun 2017SQUIDS FROM SPACE will be in Early Access for at least a year, but due to our small team size it will likely be longer than that before we're ready for a full release. However, we are planning to update the game with bugfixes, new features, updated visuals, and similar upgrades every 1-2 months, so make sure to check back if you haven't played in a while!read 13 Sep 20261–2 months9 years 3 months5550%Overdueby 9 years 1 month
Bearslayerbool games; · entered 13 Jan 2017Bearslayerbool games; · entered 13 Jan 2017Most of the game and level design is already done and we plan to finish the game in three months.read 14 Sep 2026about 3 months9 years 8 months3869%Overdueby 9 years 5 months
Party TycoontinyBuild · entered 19 Oct 2017Party TycoontinyBuild · entered 19 Oct 2017We expect to be in EA for 3 months.read 15 Sep 2026about 3 months8 years 11 months3563%Overdueby 8 years 8 months
Infinite ScubaCascade Game Foundry SPC · entered 12 Jan 2017Infinite ScubaCascade Game Foundry SPC · entered 12 Jan 2017We expect to be in Early Access about 18 weeks.read 9 Sep 2026about 4 months9 years 8 months2832%Overdueby 9 years 4 months
Immerse CreatorArch Virtual, LLC · entered 18 Apr 2017Immerse CreatorArch Virtual, LLC · entered 18 Apr 2017We're currently hoping to publish a full release in summer 2017.read 12 Sep 20264 monthsuntil 31 Aug 20179 years 5 months2824%Overdueby 9 years 1 month
Champions of OdinHybris Studios · entered 25 Aug 2017Champions of OdinHybris Studios · entered 25 Aug 2017About 4 more months.read 14 Sep 2026about 4 months9 years 1 month2718%Overdueby 8 years 9 months
Nakiti GenerationsDiablohead · entered 14 Dec 2017Nakiti GenerationsDiablohead · entered 14 Dec 2017The fundamentals of Nakiti Generations are mostly complete but designing a huge world with stuff to explore and collect takes time, over the next few months new areas and adventure elements will be added until the game is complete, the estimate for Nakiti Generations to hit version 1.0 is April 2018.read 15 Sep 20265 monthsuntil 30 Apr 20188 years 9 months2101%Overdueby 8 years 4 months
Longsword Tabletop TacticsGame · entered 20 Jul 2017Longsword Tabletop TacticsGame · entered 20 Jul 2017As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.read 13 Sep 2026about 6 months9 years 2 months1831%Overdueby 8 years 8 months
Gangs of SpaceLittle Big MMO · entered 10 Aug 2017Gangs of SpaceLittle Big MMO · entered 10 Aug 2017We expect around 6 months of Early Access.read 15 Sep 2026about 6 months9 years 1 month1820%Overdueby 8 years 7 months
Mystic MeleeSerenity Forge · entered 19 Sep 2017Mystic MeleeSerenity Forge · entered 19 Sep 2017The full release is planned to be ready in about 6 months.read 13 Sep 2026about 6 months9 years1798%Overdueby 8 years 6 months
WarpBallUnruly Attractions · entered 5 Jun 2017WarpBallUnruly Attractions · entered 5 Jun 2017We will be releasing WarpBall fully before the end of 2017. August 2017 is the current estimate, but no date is confirmed at the moment.read 12 Sep 20267 monthsuntil 31 Dec 20179 years 3 months1591%Overdueby 8 years 8 months
On a RollCreative Concepts · entered 30 Aug 2017On a RollCreative Concepts · entered 30 Aug 2017Approximately 5 to 7 months. The full release is planned for the first quarter of 2018.read 11 Sep 20265–7 months9 years 1 month1551%Overdueby 8 years 6 months
Lucid TripsSara Lisa Vogl · entered 12 Jan 2017Lucid TripsSara Lisa Vogl · entered 12 Jan 2017We plan on having Lucid Trips in Early Access until Q4 2017 or at the longest 9 months.read 12 Sep 2026about 9 months9 years 8 months1290%Overdueby 8 years 11 months
Lords of New YorkLunchtime Studios, LLC · entered 19 Jan 2017Lords of New YorkLunchtime Studios, LLC · entered 19 Jan 2017Majority of our work in getting out of Early Access will be polish, adding new characters, venues, and preparing our Story Mode interface. It will take several months of work and maybe a few more as we apply feedback from our Early Access community.read 14 Sep 20263–9 months9 years 8 months1287%Overdueby 8 years 11 months
A Large Quantity Of MushroomsRaw Lion Workshop · entered 23 Mar 2017A Large Quantity Of MushroomsRaw Lion Workshop · entered 23 Mar 2017The game is expected to be in early access until autumn/winter 2017.read 15 Sep 20269 monthsuntil 31 Dec 20179 years 6 months1264%Overdueby 8 years 9 months
QuoteVindit · entered 31 Jan 2017QuoteVindit · entered 31 Jan 2017Everything in Quote is hand drawn and bespoke, so it takes time to make. If all goes well we would like to be out Early Access in around 12 months. However, if large features are added - or the game will benefit from it - it could be considerably longer.read 13 Sep 2026about 12 months9 years 7 months962%Overdueby 8 years 7 months
Grim DragonsPunkster Inc. · entered 2 Feb 2017Grim DragonsPunkster Inc. · entered 2 Feb 2017Every few months a new release will contain: new levels, new enemies and more dragon antics! The full game will take another 9 to 12 months to complete.read 14 Sep 20269–12 months9 years 7 months962%Overdueby 8 years 7 months
SumerStudio Wumpus · entered 15 Feb 2017SumerStudio Wumpus · entered 15 Feb 2017Sumer’s Early Access will end when we are confident in the online multiplayer feature. We estimate this to take about a year, but recognize that creating a quality online experience means addressing a lot of unknowns as they come up. Players will be kept up to date with release plans, so if online multiplayer takes longer than expected we’ll be transparent about it.read 14 Sep 2026about 12 months9 years 7 months958%Overdueby 8 years 7 months
Space JammersSpread Shot Studios LLC · entered 8 Mar 2017Space JammersSpread Shot Studios LLC · entered 8 Mar 2017The rest of development will take between 6-12 months.read 14 Sep 20266–12 months9 years 6 months952%Overdueby 8 years 6 months
AbatronW3 Studios · entered 10 Mar 2017AbatronW3 Studios · entered 10 Mar 2017Our projection is approximately 1 year, with a full release by late 2017.read 9 Sep 2026about 12 months9 years 6 months952%Overdueby 8 years 6 months
Creature Clicker - Capture, Train, Ascend!Phat Phrog Studios · entered 28 Apr 2017Creature Clicker - Capture, Train, Ascend!Phat Phrog Studios · entered 28 Apr 20176 - 12 monthsread 14 Sep 20266–12 months9 years 5 months938%Overdueby 8 years 5 months
Vanguard VZeroTransform · entered 31 May 2017Vanguard VZeroTransform · entered 31 May 2017Until completion. We are targeting Spring of 2018 for the final release.read 15 Sep 202612 monthsuntil 31 May 20189 years 4 months929%Overdueby 8 years 4 months
RecessionSuper Strong Games · entered 11 Jul 2017RecessionSuper Strong Games · entered 11 Jul 2017This game will be in Early Access for around 8-12 months based on community feedback and changes throughout development.read 15 Sep 20268–12 months9 years 2 months918%Overdueby 8 years 2 months
Drone: Remote Tactical WarfareInfamus Entertainment · entered 19 Jul 2017Drone: Remote Tactical WarfareInfamus Entertainment · entered 19 Jul 2017As shorter time as possible! The hard part is done - the core gameplay is very polished, playable and fun but needs more testing, tweaking and refinement. But overall, no major changes/features to core mechanics are required meaning that those last kinks can be ironed out as an explosive expansion of content is implemented. If all goes to plan Drone should be in Early Access for around a year.read 15 Sep 2026about 12 months9 years 2 months916%Overdueby 8 years 2 months
Team Racing LeagueGamious · entered 11 Aug 2017Team Racing LeagueGamious · entered 11 Aug 2017We're not sure. Game development is unpredictable. It's done when it's done. It may take half a year, it may take a year. It may take longer. We will not release if it does not meet our quality standards. We'll do our best to improve the game, add relevant content and keep you updated on progress during Early Access.read 15 Sep 20266–12 months9 years 1 month910%Overdueby 8 years 1 month
MinotaurAwesome Enterprises · entered 11 Aug 2017MinotaurAwesome Enterprises · entered 11 Aug 2017Maybe a year?read 14 Sep 2026about 12 months9 years 1 month910%Overdueby 8 years 1 month
Red Planet: SurviveSilent Parrot Studio · entered 14 Sep 2017Red Planet: SurviveSilent Parrot Studio · entered 14 Sep 2017It's expected to be in Early Access for approximately 1 years (maybe 2).read 14 Sep 2026about 12 months9 years900%Overdueby 8 years
PuppetsVRExpo Virtualis · entered 27 Sep 2017PuppetsVRExpo Virtualis · entered 27 Sep 2017We hope to bring enough changes in the next 8 to 12 months to declare it a released product. This doesn't mean we won't continue to implement customization options down the line.read 14 Sep 20268–12 months9 years897%Overdueby 8 years
Mayhem ZXNumb Thumb Studios · entered 18 Oct 2017Mayhem ZXNumb Thumb Studios · entered 18 Oct 2017Until the community is fully satisfied! And until our list of features to add is finished, which includes more characters, guns, grenades, stages, game modes and pickups/items! The specific date is of course nebulous, however, we estimate Mayhem ZX to be in early access until roughly December 2018.read 15 Sep 202614 monthsuntil 31 Dec 20188 years 11 months764%Overdueby 7 years 9 months
WarcubeHaven Made · entered 27 Jan 2017WarcubeHaven Made · entered 27 Jan 2017I've estimated that Warcube will be in Early Access for around a year and a half(until Q2/3 2018). Totally subject to change!read 15 Sep 2026about 18 months9 years 8 months642%Overdueby 8 years 2 months
Impulse of WarDmitry Medvedev · entered 24 Feb 2017Impulse of WarDmitry Medvedev · entered 24 Feb 2017I hope that in the 1 - 1.5 years I will be able to prepare the game for release.read 15 Sep 202612–18 months9 years 7 months637%Overdueby 8 years 1 month
HurricaneBecause I Can · entered 6 Mar 2017HurricaneBecause I Can · entered 6 Mar 2017Release is planned for 2018read 15 Sep 202622 monthsuntil 31 Dec 20189 years 6 months520%Overdueby 7 years 8 months
Robots In The WildHeatbox Games · entered 14 Feb 2017Robots In The WildHeatbox Games · entered 14 Feb 2017Now that I have a solid foundation of systems for Robots In The Wild all that is left to create is more content. I predict it will take me 2 years to complete my goal of an additional 60 planets, around 20 Robots, and around 30 Monsters.read 14 Sep 2026about 2 years9 years 7 months479%Overdueby 7 years 7 months
Dino ScourgeScourgey Works · entered 18 Dec 2017Dino ScourgeScourgey Works · entered 18 Dec 2017Q1 2020read 12 Sep 20262 years 3 monthsuntil 31 Mar 20208 years 9 months389%Overdueby 6 years 6 months
SentinelsMindWalker Games · entered 18 Feb 2017SentinelsMindWalker Games · entered 18 Feb 2017We’re aiming for late 2019.read 12 Sep 20262 years 10 monthsuntil 31 Dec 20199 years 7 months338%Overdueby 6 years 9 months
HextersDraconus Entertainment Ltd · entered 16 Dec 2017HextersDraconus Entertainment Ltd · entered 16 Dec 2017Our updated new estimate of coming out of Early Access is 2020.read 11 Sep 20263 years 1 monthuntil 31 Dec 20208 years 9 months284%Overdueby 5 years 8 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.