Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,480 in Early Access · 4,903 promises read · 1,533 announced, not started

Export CSVHow this is readQuestionnaires read up to 17 Sep 2026
AppliedClock started in 2022Tag: 3D PlatformerClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,4061,360463%2 months1,36897%58of 1,221 parsed
202559459400%14 months57196%228of 498 parsed
202429829800%2 years 1 month28897%178of 233 parsed
202316416400%3 years 2 months15796%101of 130 parsed
202211611600%4 years 3 months11196%69of 83 parsed
2021909000%5 years 2 months8493%55of 65 parsed
2020747400%6 years 2 months7399%44of 52 parsed
2019666600%7 years 3 months66100%38of 42 parsed
2018595900%8 years 3 months5898%41of 42 parsed
201715815800%9 years 5 months15799%107of 110 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Ship Simulator RealisticGregory Nikolaidis · entered 11 Jan 2022Ship Simulator RealisticGregory Nikolaidis · entered 11 Jan 2022The Early Access is expected to last from 1 to 2 years.read 7 Sep 202612–24 months4 years 8 months234%Overdueby 2 years 8 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.