Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,957 in Early Access · 4,113 promises read · 1,333 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2014Tag: 3DClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2611,231302%2 months1,21296%51of 1,091 parsed
202552352300%14 months49494%192of 424 parsed
202426726700%2 years 1 month25395%153of 205 parsed
202314714700%3 years 2 months13894%88of 114 parsed
2022979700%4 years 2 months9093%57of 68 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020656500%6 years 2 months6498%36of 43 parsed
2019575700%7 years 3 months57100%31of 34 parsed
2018434300%8 years 3 months4195%31of 32 parsed
2017676700%9 years 4 months6699%38of 41 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.