Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,927 in Early Access · 4,070 promises read · 1,324 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2025Tag: SimulationClear allNewest graduation first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2531,224292%2 months1,20396%50of 1,083 parsed
202551951900%14 months48994%187of 420 parsed
202426526500%2 years 1 month25195%151of 203 parsed
202314414400%3 years 2 months13594%87of 112 parsed
2022969600%4 years 2 months8993%56of 67 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020656500%6 years 2 months6498%36of 43 parsed
2019555500%7 years 3 months55100%29of 32 parsed
2018424200%8 years 3 months4095%30of 31 parsed
2017636300%9 years 3 months6298%36of 39 parsed
Graduated

Left Early Access

GamePromisePromisedTime in EALeftVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.