Version 0.6.2

MEDIX Playtest · published

This patch bring a few fixes and most importantly: a different way of evacuating the hospital.

– many people have complained about the way field hospitals are ordered to leave the map
– now the order is given by dragging a path towards an evacuation field and THEN holding for a little, until the evacuation icon changes to the migration (wheel) icon
– this is more aligned with the way orders to move are generally given within the game as opposed to the orders to pack a building

Other minor fixes include:
– audio mixing
– new pop-ups in the tutorial level explaining range and income
– hopefully fixed a bug when stretcher carriers remained on a field running infinitely
– fixed a bug when the cursor would not interact with the pause menu properly
– fixed a but that lead to levels completing even though a hospital was still standing and was yet to be evacuated
– minor balancing changes

Known issues:

– I have removed all the checkpoints from the levels as they were buggy as hell and lead to the game not loading properly. Getting them to work properly will be a task for the next patch.