Update 0.2 : Monsterpedia

Monster Care Simulator Playtest · published · build 17103870

Hi Everyone!

Here is update 0.2 of Monster Care Simulator!
Changelog:

New Features

  • :book: Monsterpedia:
    • Introduced a new Monsterpedia in the tablet, featuring a short description, photo, and name for each monster.

  • Monster Fighting:

    • Monsters with very low happiness can now attack each other and knock out other monsters.
    • Tip: Keep your monsters happy to prevent fights!

  • Monster Recovery Station:

    • Recover monsters that have been knocked out using the recovery station.

  • Barriers:

    • You can now use barriers to separate monsters in your garden.
    • [Use barriers to isolate angry monsters before treating them.

  • Audio:

    • Added flute sound and note particles when monsters are dancing.

Bug Fixes

  • Fixed issue with monsters eating food from shelves.
  • Fixed issue where shelf slots became unusable after food was eaten.
  • Fixed monsters not noticing balls when loading a save.
  • Monster Stings:
    • Fixed invisible stuck items (they are now visible).
    • Made the wound bigger for better visibility.

  • Frozen Monsters:

    • Fixed frozen monsters becoming unfreezable after sleeping in a bed or in the garden.

  • Added a check to ensure monster names are always unique.
  • Reworked collisions of small objects to prevent them from falling into the ground.
  • Disabled healing particles in the garden when monster health is at 100%.

We know that in this update, we introduced monster fights as a kind of consequence for having monsters with low happiness or being angry. But don’t worry! In the next updates, we’ll also be adding positive rewards for keeping your monsters happy and cheerful.
Stay tuned!