This update adds Phosphoric Acid and some ways to create a variety of sodas and cola :)
(making soda is going to be important for an upcoming Slime Ranching update)
Apatite also now mines into 3 variants: Fluorapatite, Chlorapatite, and Hydroxylapatite, each of which can react with Sulfuric Acid to obtain Phosphoric Acid. The three types of mined apatite can also be blending with water to form Clay, so that pathway is preserved. Existing Apatite Gravel in your inventory will convert into Fluorapatite.
Can make Phosphoric Acid from Apatite or Phosphorus Pentoxide
Can make Citric Acid and Berry Mash by blending Berries
Combining Phosphoric Acid, Citric Acid, or Sugar with carbonated Water creates Soda
Further adding Sugar to Phosphoric Soda creates Cola
Adding Sugar to Citric Soda creates Tart Soda
Adding Berry Mash to Tart Soda creates Berry Soda
Some other things added in this update:
QoL: Added a console command 'kill' so you can reset if you get stuck in a way the unstuck key doesn't help with
Reactions: Added the reaction of Limewater with Hydrochloric Acid to obtain Calcium Chloride and Water
BUGFIX: made the cursor not influenced by the HUD if the HUD is hidden using F6
BUGFIX: fixed an issue where pressing the history return key (Backspace) while in the Material Guide search field would trigger history to go back - now it doesn't affect the History while the search field is focused
BALANCE: made Clay and Ceramic Laser Absorption 10x as high to keep lasers from passing through them
BALANCE: adjusted gas weights so the very light gases layer again (after the mass update last weekend)
Added 1.0.48:
BUGFIX: fixed toxicity values on sodas and related acids
Reactions: Added FeO + C -> Fe + CO in the range of 1000K-1500K
Reactions: fixed Ember Crown conversion of Sugar Water into Citric Acid
Adding the sodas is preparation for some more things coming over the next couple days, so look forward to the slime update coming soon! :)
and if you haven't already please leave me a Steam review, it really helps me a lot!
-Triplejump