Undying Soul · published
Removed the AI-generated character portraits from the game. Character visuals shown next to skills now use their in-game artwork.
Updated skill icons and other UI elements with redesigned visuals.
Added an information section next to the map.
The map now clearly shows what each room icon represents, making it easier to understand the different room types.
Added a ready effect to skills when their cooldowns are complete.
Added the same ready feedback to character switching and usable items.
These effects make it easier to notice when an ability or action is available again.
Thank you to everyone who has been playing the demo and sharing feedback. More improvements are on the way.