Witch Hunters · published
🔥 Witch Hunters V0.1.13 🔥
👉 Steam 🖥️
👉 itch.io 🖥️📱 https://awesomegameconcepts.itch.io/witch-hunters
Added
Silas is now selectable and playable.
New clue: Eleanor and the Spirits.
Added sound effects for gaining experience and leveling up.
Improved
Updated the game engine to Unity 6.6.3.
Some escort sequences now use the map to display the group's movement.
Adjusted the rendering of certain materials and outline effects.
Fixed
Repeated credibility loss when presenting Eleanor to John multiple times.
Controls and UI becoming blocked after the argument scene between Eleanor and Henry.
Several issues related to triggering and sequencing the murder scene.
Issues with regaining controls after certain dialogues and player mode changes.
Incorrect speakers in certain dialogues.
Missing player-character lines or questions during certain clue or character presentations.
Teleportation issue when credibility reaches 0 and the player is sent to Margaret's Office.
Missing description and localization for Thomas' Key.
Incorrect positioning of the bonus/malus card during certain choices.
Display issues affecting certain interfaces in 16:10.
Numerous text, translation, localization, and typo fixes in French and English.
Incorrect or missing text on certain ending screens.
BugsMissing
The narrative sequence following the presentation of Basile's will, between Thomas and Margaret, is not yet integrated.
Questions related to Basile's disappearance and Albert's disappearance do not automatically follow the presentation of the corresponding clues.
Credits.
Stinger sound effects.