Hey everyone!
Following your valuable feedback, I have been busy fixing issues, and improving inputs. This update should address most concerns raised in the last weeks:
- Improved ladder climbing:
- Direction of legacy ladder climbing is now relative to the ladder, not controller/HMD
- Added separate sideways speed for legacy ladder climbing
- Immersive ladder climbing now extends 72 units (player height) above ladders to allow climbing on top of ledges
- New default mode combines both modes
Improved NPC interaction:Grabbing NPC shoulder acts as "follow/unfollow" commandImproved inputs:Added flashlight input: Grab head to toggle flashlightFixed firing of stationary guns in immersive modeFixed longjump on double jump not workingFixed longjump direction and speedFixed weapon firing if trigger on offhand controller is pressedFixed smooth turn direction being invertedAdded crouch toggle modeFixed yet another rare crash during levelchangeFixed player spawning in void under floating island before NihilanthFixed VR menu resetting settingsFixed Blast Pit Fan fixes not workingFixed custom actions not being in new bindingsPlease note that this is still experimental, and there might be issues and bugs I didn't catch during development. As always I rely on your feedback. Thanks to all of you who are providing it!