Patch 1.05 live: Increased walk/run/turn speed, level design tweaks, balancing fixes & bug squashing!

Apex Construct · published

Yet another update to Apex Construct is here, addressing some of the issues that players have given feedback on: We have increased the default free locomotion walking/running + turning speed, made some level & gameplay balancing tweaks (e.g. increased your survival chances in the dreaded level called “The Device”:-) and more.

Full 1.05 Patch Notes:

  • Improved Free Locomotion: Default walk & sprint speeds have been raised.
  • Smooth Turning: Max speed has been raised.
  • Level Design Tweaks & Balancing Fixes: For instance, the mission called “The Device” is a little easier now!
  • Fixed an issue where certain terminal commands wouldn't show in touch bars.
  • Fixed an issue where Vive options was shown on Oculus
  • Fixed an issue where Vive alternative options weren't applied


Thanks for the feedback so far, now go save humanity!

/The team at Fast Travel Games

Patch 1.05 live: Increased walk/run/turn speed, level design tweaks, balancing fixes & bug squashing! · Apex Construct patch notes · SteamPeaks