Pre-Alpha Update - Revision 70

Bone Voyage · published

Hey everyone,

We have pushed another update to the pre-alpha version of the game. The patch notes can be found below. Enjoy!

Finished


* - Modify QuestObject so it works with multiple quest Ids/states
* - The developer should be able to check for multiple quests in the quest object.
* - Animation - Polish Leaning Animations
* - Make Quest Log only appear after Q1 is completed
* - Camera Improvements - Movement
* - Compose Music for Deck
* - Quest 3 in a Playable State
* - Address dialogue feedback Q1 & Revise current dialogue
* - Animation - Polish - Artist Fished-up Idle
* - Fix ladder interactibility on the ladder
* - Dialogue Cameras Q1 Cap convo
* - Q1 Gameplay cinamtics polish
* - Rework Door to Cabin gameplay moment
* - Audio - Finalize Footsteps Functionality (Player Character)
* - Pipe System Gameplay iterations
* - Polishing Opening Cinematic - audio
* - Steve - Idle and Talk Animations
* - Fix Audio not triggering in builds
* - Polish Quest 3, Camera's and Gameplay
* - Audio - Develop Pickup Sound Effect
* - Modeling: Interior structure of the Diner (Polish)
* - Fix Bug: Dialogue camera is not shown when put on first node
* - Add functionality for Hard-Cuts to dialogue camera
* - Sequenser Dialogue Widget.
* - Model mop and bucket
* - Animation - Artist Door Push
* - Fix camera clipping issue captains cabin
* - Dialogue Remove Text that Says what animations play Q1,Q2,Q3
* - Camera Improvements - Controller Support
* - Iterate Camera Angles for Q1 and Q2
* - Create Sign asset
* - Write out quest 8
* - Fix streaming issue not blocking the player character
* - Audio - Quest 1 Specific Audio
* - Rework Fishing Minigame Dialogue
* - Quest 3 Dialogue Camera’s and Player Animations