Thank you again to everyone playing Deified and sharing your feedback since the 1.0 release!
This update focuses on making progression smoother, especially in the Temple, while improving build flexibility and fixing several issues with Achievements, Curses and weapon fragments.
• Changed the level 4 effect area of the Tenet Mage Relic from a hollow circle to a full circle
• Boomlets no longer gain Health with each level
• Greatly reduced Temple Skill Point costs, with some upgrades now costing up to half as much
• Greed Points can now be spent as soon as they are earned
• Slot modifiers affecting synergies can now be stacked on the same slot
• Added Execution and Effectiveness to the stats panel
• Fixed the “Know Your Enemy” Achievement being unobtainable
• Fixed the “Flawless Start” Achievement being unobtainable
• Obtaining the 8th fragment of a weapon on the first floor no longer incorrectly states that it can continue to be upgraded on the second floor
• Fixed a second floor arena having no starting zone for the “Strategic Formation” Challenge
• Fixed Curses unlocking one at a time instead of four at a time
• Fixed Brunehilde being unable to earn Lord weapon fragments despite them appearing in the run summary
• Fixed walls in the second floor boss arena
Thank you again for all your reports and feedback. We’re continuing to keep a close eye on progression and balance now that Deified is out in 1.0!