Demo Patchnotes

Stick A Round · published

Hey Everyone!

We're thrilled to see people play the Stick A Round demo and we've done our best to fix bug reports or suggestions as they come in.

🛠️ Patch Notes: Version [0.1.2]

🎤 Voice & Text Chat Updates

  • VC Settings Restored: Fixed an issue where Voice Chat settings would mysteriously disappear from the menu.

  • Typing & Muting: Pressing 'M' while typing in text chat will no longer mute your microphone

  • Expanded Voice UI: Fixed a bug where the Voice Chat UI would break or fail to display when more than 8 players were in a channel.

  • Chat Behaviour: Text chat now properly closes when hitting 'Escape' or clicking outside the chat box.

  • Name Display: Fixed a bug where incorrect names were being displayed in the text chat.

🎮 Gameplay & World Adjustments

  • Minigame Priority: Starting a minigame while currently on a local challenge will now automatically cancel the active challenge to prevent conflicts.

  • Hide & Seek: Fixed a bug where the Hide & Seek border would unexpectedly appear after the match had already started.

  • Lake Flow Reversal: Reversed the water current direction in the big lake. It will now safely push you back toward the land instead of carrying you out to sea.

  • Generator Expansion: Doubled the number of stick generators spawning in the world, increasing the count from 200 to 400.

🐛 Bug Fixes & Physics

  • Grounded Players: Fixed a physics bug that randomly allowed players to fly.

  • Terrain Alignment: Fixed an issue where terrain colliders did not accurately match the visual game objects.

  • Shuttle Traffic: Resolved a bug causing shuttles to get stuck mid-air.

  • Dragon Placement: Corrected the Dragon's positioning bug where its model was visibly offset.

🖥️ UI & Quality of Life (QoL)

  • Arrow Smoothness: Fixed a lag issue affecting arrows stuck on players.

  • Menu Toggles: Fixed the "Worldwide" toggle bug that was accidentally hiding regional options.

  • Readability Tweaks:

    • Increased the text size for Pings.

    • Increased the text size inside Bug Hotels.

  • Settings Reset: Fixed an issue where the player slider would not reset to its proper default value.