Hey there,
I am still working on finishing up the game, and again there is a few bugfixes and enhancements, that I want to carry over to the demo, so here is the patchnotes:
- fixed some artificial deadzone issues when holding the joystick forward (it is now easier to do some micro movements when pushing the stick forward and a little to the left/right)
- neon city scenic route is back again
- fixed an issue where super tricks can be triggered accidentally
- fixed an issue where skilifts put characters within the same spot (resulting in one not being able to jump out the seat correctly)
- fixed a material issue in character select where one character could get the skin of another character - sometimes resulting in penguin getting lemur fur for eyes... ngl this was some horrifying stuff
- super tricks landings do not result in wipeouts when stunt safety is enabled
- super tricks now showing in points UI as well instead of "flip or spin"
- PB should show up correctly again (both in results UI and as Ghost you can race against)
- pushing forward doesnt rotate you down waterfalls anymore and therefore made them more complicated to cross if you hold forward than if you would have pressed absolutely nothing
- fixed results name overlap UI in online mode
- fixed an issue with snowman slope tunnel where you crashed when driving on top
- made some tutorials more clear
- fixed an exploit where you could fill the boost bar on the rail by steering left right quickly
- fixed a visual issue where the character jumps into the lift and starts flying in there for absolutely no reason
- fixed an issue where the character jumps in the wrong direction on the starting line
- fixed an issue that let the glider be opened right when hitting the ground which looked kinda weird
So yeah - lots of little updates - nothing major here. Stay tuned for more!
- peekstone