Cube Duty · published
Hey everyone!
One month ago I release the first demo for Dice Factory. And a lot of you played it!
So first of all thank you to everyone who tried the game!
It didn't have a lot of bugs but it was missing some keys features and other things were annoying. So I revamped a few aspects to prepare for the Next Steam Fest in October.
There are now two dice types, the 6 sided and 4 sided. The 6 sided one is still for the workers, nothing changed. But the 4 sided, pyramide one, is for all the other dice. This way whenever you want to place a building you can better aim where it's going to be, it's less rolly :)
The World has been completely reshaped, bigger, better squarer!
A new event system, every other wave you'll get an event with choices that can award or take away resources...
You can now zoom in / out so better view overall of what is going on
Military Buildings : you can set a custom Rally Flag for each one, and set which types of enemies your units will focus (bosses / units)
Speaking of bosses, there are more bosses (+6)
If you throw a die on the ground it is now sent back to your factory, no wasted dice
Buildings are now also always drawn first even if you have 100+ workers waiting to be sent
Game / Combat Music is now in the game, thanks to Modrzew and his amazing composing talent!
By default hovering over a building shows its tooltip now (you can disable it in the setting)
And a few more and a few bug fixes as well... :)
Now the next goal is a few weeks away, Steam Next Fest here we come!
Thank you everyone and have a great day!
mrTodo