The Big Ones
- Custom Logo Importing Now Live! Head to Customization Settings to try it out.
- Font Update - choose between several readable fonts.
- New League Start Options — start your save with a fantasy draft or in the offseason.
Draft
- Mock draft variance fixed — the consensus #1 stops randomly bouncing between teams.
- Quick scout-to-tier control baked into every prospect row in the Draft Room.
- Combine / RAS rework and fix.
- Scouting Difficulty — 3 independent display settings (Noise / Baseline Overall / Show Dev Traits).
Contracts
- Manage Contract screen completely redesigned.
- Contract structure choice (front-loaded / balanced / back-loaded) on every veteran deal.
- AGE column added to every year-by-year contract breakdown table.
Stats / Grades
- SOLO tackles now separated from TOTAL tackles.
- New ZFF Performance Grades — every player gets a grade based purely on their own play, independent of team results.
UI / UX
- Season Recap redesigned.
- Position colors unified across the game.
- Player profile slight redesign.
- Career Overview rows clickable — per-season detail panel with advanced stats, team performance, and accolades.
- Live Blitz feed during the draft.
- Setting added to disable betting universally.
- Game now starts in 2026 instead of 2025.
Player / Roster / FA
- Real DOB + hometown on every player; age ticks live based on the in-game calendar.
- Creator Projects — save in-progress custom rosters and draft classes locally and work on them over time.
- Out-of-position respects body — a 199-lb CB no longer projects as an ILB; a 6'5" heavy WR who's a good blocker is a better TE.
- CPU roster management bugs fixed.
- Team Needs panel is more accurate.
- In-Season FA additional filters.
- Early development rebalancing — more aggressive early-career growth for low-overall elite-trait prospects.
Other bug fixes, UI improvements, and slight engine balancing changes.