Demo Update 0.28 - Element and Room adjustments and Bugfixes

BASED · published

Update: 0.28

Elements:

Fire - force multiplier 0.5x->0.6x

Frost - now also triggers on hit

Bomb - duration reduced from 3s->2.5s, force increased from 16->20

Chrono - increased physics speed multiplier from 0.4x->0.45

Vortex - increased force from 12->16, increased hitstop from 8f->10f

QoL:

Shield now protects from lava

Added some instruction drawings to smash traps

Top of goal room is now pointy

Rooms:

Floor 19 will now always be an elite floor

Adjusted a few rooms for flow

Polka Dot 3 - lowered difficulty to 2, replaced slopes with ramps

Spine 0 - reworked

Spine 1 - reworked

Note: I haven't gone through the worst rooms forum post yet, a bunch of rooms will be reworked and added later!

Bugfixes:

Teammates can no longer pickup animals for you

Landing while in goal animation will stay in goal animation

Fixed some audio bugs

Fixed some wall clipping/head clipping

Enemies no longer fall through breakable wood

Teammates elements should be reliably less bright now

Removed duplicate binding prevention temporarily

Locked chroma colors no longer sometimes stay colored red

Update: 0.28 Hotfix

Fixed the garden, oops!