🕹️ Arcade Management Simulator – Demo Patch v0.4.0

major update

Arcade Management Simulator · published

This update marks a big step forward for Arcade Management Simulator Demo. Patch 0.4.0 introduces the long-awaited Recruitment System and delivers a large batch of fixes, balance changes, and quality-of-life improvements based on community feedback.

Thank you for helping us shape the game — let’s dive in!


⭐ Major New Feature – Recruitment System

You can now recruit employees to help manage your arcade!

Employees can assist with:

  • 🎟️ Ticket Redemption

  • 🎰 Gacha & Claw Machine Operations

  • 🧹 Cleaning & Maintenance

  • 🔧 Repairs

  • 📦 General Arcade Tasks

This is the foundation for deeper automation and management systems coming soon, and more employee roles and behaviors will be added in future updates.


🛠️ Fixes, Improvements & Balance Changes

🎮 Machines & Gameplay

  • Fixed Gacha Machine breaking when moved from top to floor and back.

  • Fixed balls/toys falling out of Gacha Machines.

  • Fixed Claw Machine & Gacha interaction issues after repositioning.

  • Fixed NPCs playing Gacha/Claw machines and immediately redeeming tickets.

  • After ticket redemption, the player now returns to idle state correctly.

  • Fixed Claw & Gacha machines resetting coin collection and repair state after boxing up.

  • Machines with refills inside (Capsule Spinner, Claw, Vending) can no longer be boxed up.

    • Tooltip added: “Only empty machines can be boxed up.”

  • Fixed Vending Machine showing 0/30 sodas after moving it.

  • Fixed Tropical Racing & Dance Machine cleaning progress bar blur.

  • Fixed Dance Machine NPC interaction after moving the machine.

  • Fixed NPCs walking through machines placed in the center.

  • Removed NPC collision entirely for smoother crowd flow.

  • Extended counter table interaction area so customers don’t line up in front of machines.

  • Fixed NPCs standing idle after store upgrades while playing machines.

  • Fixed NPCs walking into future store expansion areas (Level 2 vs Level 3).


🧾 Pricing, Economy & Balance

  • Store upgrades are now more expensive to better reflect progression.

  • Fixed Claw Toy pricing not syncing between Pricing App and Set Price window.

  • Fixed Pricing App label updates not reflecting correctly.

  • Fixed Regular shipping fee.

  • Fixed licenses not resetting properly on New Game (no longer requires pressing twice).

  • Fixed Continue button being active when no save file exists.


🎨 Customisation & Visuals

  • Fixed customisation floor shader animation, now correctly timed after closing tablet.

  • Fixed lighting issues:

    • Light switch not responding.

    • Over-bright lighting on Paw & Claw machines.

    • Reduced lighting intensity on higher-level upgrades.

  • Added 2 new wall décor items.

  • Fixed storage expansion walls & floors not reflecting selected materials.

  • Fixed Level 1 storage room door not functioning.

  • Fixed highlight materials on Ninja Fighter, Paw & Claw, and Robot Revolt.


📦 Storage & Shelving

  • Fixed Storage Shelf label quantities after save/load.

  • Improved top-shelf interaction for retrieving and placing items.

  • Fixed Display Shelf interactions when holding boxes.

  • Fixed claw toys disappearing from storage after save/load.

  • Fixed storage expansion visuals not updating correctly.


📚 Tutorials & UX

  • Added Skip Tutorial option.

  • Disabled all tutorials after Day 1, even if incomplete.

  • Fixed tutorials reappearing on Day 2.

  • Fixed random tutorial popups after renaming the store.

  • Fixed machine placement being locked to tutorial green area after skipping steps.

  • Improved coin collection tutorial messaging and popup timing.

  • Fixed Set Price UI alignment (especially on first use).

  • Fixed Pricing App closing tablet when clicking near edges.

  • Fixed Pause Menu breaking when pressing Tab.

  • Fixed instruction GIFs not closing when advancing to next day.

  • Fixed collection app unlocking all claw toys randomly.


💾 Save / Load & Stability

  • Fixed New Game reset logic:

    • Old PlayerPrefs are now cleared correctly (except settings).

    • Wallpapers & floors reset immediately and reflect in gameplay.

  • Fixed Renovation App progress not persisting after save/load.

  • Added Fade-to-Black transition when returning to Main Menu.

  • Improved precaching to reduce stutters during gameplay.


🔮 Ongoing Work (Coming Next)

We’re already working on the next demo update, with a strong focus on:

  • 🎮 Controller Support

  • ⚙️ A wide range of quality-of-life improvements

  • 🤖 Expanded employee behaviors and automation

  • 🎨 More polish to UI, animations, and feedback systems

This next phase is all about making the game smoother, more accessible, and more fun to play.


💬 Join Our Community

Your feedback is shaping Arcade Management Simulator every step of the way.

👉 Join our official Discord community to report bugs, share ideas, and get sneak peeks at upcoming features:
🔗

https://discord.gg/t96r3WKvhx

Thanks for playing — and we’re just getting started! 🚀