Aperture: Salt Mines Patch Notes

Aperture: Salt Mines Soundtrack · published

Hello everyone!

Today we present all patches that have happened since release.

General Game:

  • Updated opening video.
  • Updated Portal 2 files in order to match the current state of the game.
  • Added correct menu transition image when going from game to main menu.

Intro 2 (elevator):

  • Fixed black void in shaft.

Triple Feature:

  • Fixed clipping issues with catwalks.
  • Fixed issue where the cube would not auto-drop in the second chamber.

Gun Flings:

  • It is no longer possible to travel between chambers.
  • Improved surface visibility.
  • Fixed various exploits.

Cut The Cake:

  • Added proper clips in catwalks and chamber.
  • Fixed an exploit where you would be able to jump through the hole without flinging.
  • Fixed a potential softlock where gel would be placed on the autoportal. This no longer happens.

Dual Flings:

  • Fixed various exploits.

Cube Flight:

  • It is no longer possible to travel between chambers.
  • Removed softlock where the cube would bounce off of the sign.
  • Made the cube fling reliable.
  • Improved clips.
  • Fixed various exploits.

Laser Door:

  • Added soft lights to laser emitter.
  • Fixed an exploit that would skip the puzzle.
  • Fixed music.

Laser Turrets:

  • Improved cubemap reflections.
  • Adjusted turret position.
  • Better clipping.
  • Improved visuals between chambers.
  • Added soft lights to laser emitters.

Transformation:

  • Improved placement helpers.

Flinging Sphere:

  • Fixed various exploits.

Escape:

  • Fixed ending sequence.

Thank you all for playing!
-The Aperture: Salt Mines Team

Aperture: Salt Mines Patch Notes · Aperture: Salt Mines Soundtrack patch notes · SteamPeaks