Hello everyone!
Today we present all patches that have happened since release.
General Game:
- Updated opening video.
- Updated Portal 2 files in order to match the current state of the game.
- Added correct menu transition image when going from game to main menu.
Intro 2 (elevator):
- Fixed black void in shaft.
Triple Feature:
- Fixed clipping issues with catwalks.
- Fixed issue where the cube would not auto-drop in the second chamber.
Gun Flings:
- It is no longer possible to travel between chambers.
- Improved surface visibility.
- Fixed various exploits.
Cut The Cake:
- Added proper clips in catwalks and chamber.
- Fixed an exploit where you would be able to jump through the hole without flinging.
- Fixed a potential softlock where gel would be placed on the autoportal. This no longer happens.
Dual Flings:
Cube Flight:
- It is no longer possible to travel between chambers.
- Removed softlock where the cube would bounce off of the sign.
- Made the cube fling reliable.
- Improved clips.
- Fixed various exploits.
Laser Door:
- Added soft lights to laser emitter.
- Fixed an exploit that would skip the puzzle.
- Fixed music.
Laser Turrets:
- Improved cubemap reflections.
- Adjusted turret position.
- Better clipping.
- Improved visuals between chambers.
- Added soft lights to laser emitters.
Transformation:
- Improved placement helpers.
Flinging Sphere:
Escape:
Thank you all for playing!
-The Aperture: Salt Mines Team