ECHIDNA · published
Added movement, aiming, shooting, and target-breaking objectives.
Added five animated training targets.
Added clear mouse, keyboard, and controller instructions.
Added guided Mother Ship interactions.
Players now build the Collector Lab and receive their first Collector for free.
Added a hold-to-skip tutorial option.
Skipping safely grants the Collector Lab and first Collector, then starts the first specimen encounter.
Added PIXEL and READABLE font options.
Improved Chinese, Japanese, Korean, Russian, Turkish, and other localized text.
Improved text wrapping and UI spacing.
Added all new tutorial text to every supported language.
Added clearer objective markers for required buildings and menu actions.
Unrelated interactions are locked during guided tutorial steps.
Tutorial prompts now disappear smoothly when objectives begin.
Improved mouse cursor and aiming reticle visibility over tutorial UI.
Redesigned the tutorial skip button to match the game’s existing visual style.
Fixed some UI text not responding to the selected font style.
Fixed tutorial markers remaining visible after selecting their target.
Fixed specimen groups sometimes failing to reach the center of the arena.
Improved specimen entry movement while preserving their formation.
Added options to disable the CRT filter and screen curvature.
Fixed various tutorial flow, localization, font, and UI issues.