Tutorial & Readability Update

ECHIDNA · published

New Interactive Tutorial

  • Added movement, aiming, shooting, and target-breaking objectives.

  • Added five animated training targets.

  • Added clear mouse, keyboard, and controller instructions.

  • Added guided Mother Ship interactions.

  • Players now build the Collector Lab and receive their first Collector for free.

  • Added a hold-to-skip tutorial option.

  • Skipping safely grants the Collector Lab and first Collector, then starts the first specimen encounter.

Font & Readability Improvements

  • Added PIXEL and READABLE font options.

  • Improved Chinese, Japanese, Korean, Russian, Turkish, and other localized text.

  • Improved text wrapping and UI spacing.

  • Added all new tutorial text to every supported language.

UI Improvements

  • Added clearer objective markers for required buildings and menu actions.

  • Unrelated interactions are locked during guided tutorial steps.

  • Tutorial prompts now disappear smoothly when objectives begin.

  • Improved mouse cursor and aiming reticle visibility over tutorial UI.

  • Redesigned the tutorial skip button to match the game’s existing visual style.

Fixes

  • Fixed some UI text not responding to the selected font style.

  • Fixed tutorial markers remaining visible after selecting their target.

  • Fixed specimen groups sometimes failing to reach the center of the arena.

  • Improved specimen entry movement while preserving their formation.

  • Added options to disable the CRT filter and screen curvature.

  • Fixed various tutorial flow, localization, font, and UI issues.